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Old 06-02-2015, 02:33 PM   #107
Formendacil
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Quote:
Originally Posted by Nogrod View Post
So Form, do you suggest we'd let the baddies kill each other first and not try lynching any of them? Just sit back as sacrificial lambs and wait whether they kill us all or whether they happen to kill each other first, or whether our gifteds save the day or tell us what to do?

Playing this game kind of means we villagers play it as well - and not only those who have roles will play it.
I suppose I can't expect anyone but myself to remember it, but I have a long-standing dislike against Days 1, and the main reason for that boils down to this very sort of situation. I'm not saying--well, I not trying to say--that we should be docile and let either wolves OR gifteds boss everyone else around and determine the course of the game.

What I'm trying to say is that, unlike the villagers, the wolves HAVE to kill someone toNight. In the normal course of events, where the village lynches someone on Day 1, you could say that the village makes the first move (and 71% of the time, or thereabouts, we get it wrong). By causing Day 1 to be a no-lynch day, we force the wolves to make the first move.

And, in a way, this is the way the game SHOULD be played: the narrative of each game uses the Moderator as a first victim of the wolves, to whose death the village reacts by trying to lynch the werewolves. In PRACTICE, however, the actual participation of the players starts with Day 1--in a real world, if werewolves started killing people in a closed community, we'd have a history of interaction with our neighbours on which to base our lynchings; in the game world, we have nothing but a Day 1 that precedes any actual choices made by the Wolves. The death of the moderator is presented as a fait accompli and we have to try and analyze the actions of people who never actually made any decision to kill that person.

I suppose this is sounding more like a defence for my dislike of Days 1 than anything else, but I think there's a nugget of truth here. The record bears out that Day 1 lynchings get it wrong significantly more than they get it right (better than 2 innocent deaths on Day 1 for every successful wolf-kill). Restoring the natural order of things, where the wolves HAVE to act first means that tomorrow, in what would then be a REAL Day 1-after-wolf-killings, would remove the red herrings of trying to ferret out whose was an ordo, who was a gifted, and who was a wolf in the original lynching.

After all, on Day 1 it could be entirely a list of ordos who lynches an ordo. Or it could be the Seer, Ranger, Hunter, and Loves who cast those votes. My point is that we don't KNOW who will have anyone killed today, but we absolutely will know that the wolves kill whoever is killed at night toNight.
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