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Old 07-06-2010, 09:20 PM   #23
Nerwen
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Silmaril

Quote:
Originally Posted by mormegil View Post
I'm noticing some fairly specific guidelines or rules being mentioned for specific roles. I would advise against this. The reason is each moderator has the liberty to define the roles as she/he sees fit. I think a rule such as:

Moderators must clearly define role, unless that is part of the game, in the admin thread and those roles will be followed. Specificity is a good thing here.
My understanding of the purpose of this thread is that the role descriptions we give here don't have to be followed– rather, we're attempting to define the standard roles, mainly for the benefit of newcomers. I think that will need to be emphasised in the final version.

Quote:
Originally Posted by Rikae View Post
4. Beginning when the currently planned games are done, games should be in some way Tolkien-related - or alternatively -
4. Experimental games should be Tolkien-related, traditional games don't have to.
Either way, I'd prefer to see this as a recommendation only, rather than a "hard" rule, or else make a token connection acceptable. *cough* Starship Lothlorien *cough*

Quote:
Originally Posted by Rikae View Post
Default Role Descriptions (?):
1, Unless the mod specifies otherwise, cobblers are ordos in the final count
2. Unless otherwise specified, rangers can protect themselves but cannot protect the same player twice in a row (?)
3. Unless otherwise specified, Hunters are logical (kill only baddies by night, but whoever they picked by day) (?)
4. Unless otherwise specified, a seer (does? does not?) get a dream on Night 1, and can not see cobblers.
Agreed on 1.) and 2.) As for 4.), it's normal for the Seer to get a Night 1 dream.

The Hunter's role is a bit more problematic, as it never really has been standardised. Perhaps we should define Logical and non-Logical Hunters and leave it at that? I recall being quite confused on that issue as a n00b.

Shouldn't we also mention Cursed and Werebear? They're non-standard, true, but newbies often don't know what they are at all.

Finally, it might be an idea to have a Barrowdowns WW Glossary.
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