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Old 02-15-2011, 01:29 PM   #236
Durelin
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Join Date: Oct 2002
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Quote:
Originally Posted by Form
However, I think that a "planning" forum has the potential to be somewhat more broadly focused. In addition to allowing players the chance to hone game ideas prior to starting a game, a planning forum might also have the leeway to delve into things like writing theory, etiquette discussions, and canonicity questions the game owners/players might want to bring up.

The biggest difference, in my opinion, is that with a "discussion thread," the only people who are liable to read it are the people involved in the game.
As you've said it's about how they're used. It really just comes down to terminology. And what's interesting is that, to me, the term 'planning thread' here on the Downs has often meant a closed thread where people are invited to plan a new game, then when the 'discussion thread' is posted, everyone's able to jump in and join. So I'd like to combine the two into just the discussion thread. Discussion threads would go in your 'planning forum,' and people could plan/discuss the game and continue to use the thread when the game is started (or people can choose to start the game thread and discussion thread at the same time).

Anyway, that's rather minor...


Shire Rules -- They all seem still very applicable to me, but maybe with some edits. I just wrote comments on some rules I thought might need some changing.

3. Short chat-style posts which encourage other players to post in a chatty style are also not allowed. Be descriptive, and try not to use a lot of dialog. << I'm not sure about this 'try not to use a lot of dialogue'. Might want to say 'use a mix of dialogue and description' or something.

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5. You must tell your fellow players if you will be unavailable for a while. Any character that goes missing for a two week period of time can be "killed off" or "lost" and will be out of the game. If you have posted that you will be gone, the game owner can then decide if someone else can take over your character if need be until you get back. <<I'm really not sure if two weeks is long enough. As it is, this rule has never been acted upon in that short amount of time in my memory and experience.

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7. Interact with the other players. Don't try to write the story yourself. An RPG is a communal effort with everyone participating. Use the discussion thread for planning. Also, don't "hijack" other player's characters. It is bad form to send another character off somewhere without the permission of the player. <<Should we perhaps expand on this considering the different ideas of people on what's acceptable regarding using other people's characters? Perhaps say *do not use another person's character at all (move them, give them dialogue, etc) unless you have express permission from the player. I mean this is pretty much a rule that will be self-policed so if two players are fine with using each other's characters, they won't complain to the mods about it and it doesn't really matter.

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9. Follow the story line and read what the other players are posting. If your mission is to deliver a message from Bag End to Bree, you have no business wandering off to Lorien. Every RPG has a beginning, a middle and an end. Aimless wandering is not allowed. Achieve your goal, have fun doing it, and when you are done move on to the next game. <<Hmm, is this really necessary? I've never witnessed aimless wandering within a game plot. And it's a little strict on the *every RPG has a beginning, middle and end*...I don't agree with that, personally. Maybe I'm just being picky. Maybe just take out the 'middle'? Haha.

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Simply put: Please play your character realistically and within the boundaries of Middle Earth "reality". Don't act in ways that give you unfair advantages over other players. Don't speak, act, or think for another player's character(s) without consulting them first. Concentrate on your own character and how they are reacting to what is happening around them. <<Here we go, this is more explicit about using other's characters. Of course, 'consulting' them FIRST should be emphasized, rather than consulting after the fact. And not assuming that if you ask it will be fine.

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13. The member who starts a RPG is its "Owner" or "Founder" and is in charge of the game. That person is expected to keep the game moving, keep his/her players in character and following the rules, and guide the plot in the Discussion Thread, under the general supervision of the Shire Moderators ad Innkeepers. <<This still seems fine to me. It might want to be added to, with something about how the Owner/Founder determines the pace of the game, how much control the players have, etc. All of course still under the supervision of the mods.

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15. Do not enter an RPG thread to ask to join a game. PM the RPG owner. Put your name on the thread for wanting to join RPG’s, so that we’ll know to give you a heads up on new games. Check the Inn thread – we always advertise new games there. In the meantime, you may always post a character in the Inn and play there until a new game comes up. <<This should maybe be tweaked. What do we want the procedure to be? PM the game owner is still a good suggestion. Perhaps say, check the discussion thread of the game and see if the game owner has left it open for new players to join or if it is 'closed.'

16. Edit out your signature for every post you do in any role playing game in the Shire, Rohan, or Gondor. Edit out your signature for the Inns in Rohan and the Shire, too. In the screen for creating your posts, there is an option to 'Show Signature'. Please uncheck this box when posting in the RPG forums. <<I still like this rule, but don't really care either way. I'm not an uber neat freak about posts so I understand that this might be annoying to some people. I mean, at least we don't have image signatures here so it's not like they're that distracting.

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17. About quoting what other characters have said in previous posts: Please don't use the 'QUOTE' function available to you on the posts. Since the Inn and RPG's are writtien more like ongoing stories - just use quotation marks and reference the quotation from the other character as needed with a - he said . . . she said . . . etc. <<Like this too. Another neatness thing so not a big deal but...

18. Please note: A game which hasn't been posted on in 2 weeks signifies a lack of interest in the game, and the Moderator may choose to close the game and remove it. <<Do we want to expand this and set a specific (longer? or no?) time after which a game will absolutely be closed?

Quote:
Originally Posted by Inn Rules
Only the moderators or the Innkeeper may move the timeline forward in the Inn. And there will be a notice or discussion of it on the Inn Discussion thread.
Not sure about this. I mean it makes sense, but it also puts a lot on the innkeeper and limits the 'free flowing' nature of the inn. Having a specific timeline to things (which I don't even know how well it's ever followed) can make it a little less easy to jump in. But I don't have a good solution for this. I guess as long as the innkeeper stays flexible and lets days go on for as long as people are posting? Which I'm sure they will.

Quote:
Originally Posted by Serial Posting Rules
Serial posting between writers is discouraged, especially since it tends to become more dialog oriented than descriptive.
I really don't think this is necessary. A bit too *this is how you must roleplay* for me. Some people do quite well with serial posting. Obviously I don't but who's to say you can't do that? Or you won't be able to do it well enough so you're not allowed.

Saves -- I don't like Saves. I'm guessing not everyone's going to want to outlaw them and I don't really care, but perhaps that's another thing that could be left up to the game owner. Or just play it by ear. If someone posts a save and the game owner has a problem with it, they address it. (Basically Saves to me are a symptom of that very plot-oriented, step-by-step sort of RPing Bethberry was talking about and they are often unnecessary.)


Rohan Rules

Game Player Rules:

Post at a minimum two times weekly for a major character, once weekly for a minor character, or as required for a cameo character, and read both the game and discussion threads at least every two days in order to keep informed of the game's events. (Posting speed can be discussed among gamers before a game starts and a consensus on posting speed can be reached. However, once this decision is reached, gamers are expected to follow it conscientiously. Games which don't move are not fun to read or play in.) <<I think this is a little bit too standing over the shoulder sort of thing. I say keep it simple and just tell people, *Keep up with your games, try to post as regularly as possible. Keep in contact with who you're RPing with, let them know if you're going to be away.* And maybe keep as it says here that the players in a game will kind decide on their own the pace of the game.

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It is recommended that gamers use a Word or WordPerfect processing system, a spell-checker, and an online dictionary in writing posts and to proofread posts (with the preview function) once they have been put up on the game thread. <<A dictionary?

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Write posts which combine exposition and description, using dialogue also if needed, and which either develop character or further the plot as described in the rules for writing at Rohan. <<Why did I not sense such hostility to dialogue before this? I don't get it...

Write posts which are coordinated with previous events and posts in the game, with characters interacting as needed by the game so that the game reads smoothly and coherently. <<Oof. Characters can only interact *as needed by the game*. I value consistency, but that seems like it's crawling into that territory of your character can only do what the game allows, down to every action or interaction...which is a bit much.

Discuss with the Game Founder in advance any plot twists, turns or ideas which are not part of the general plot of the game and to use them only with the approval of the Game Founder. <<Hmm...well, if it's going to affect the whole plot or every character in the game, yes. Maybe a plug for using planning/discussion threads here!

Refer to other characters and write them in a manner consistent with the way they are written by their owners. Gamers can make major decisions only for their own characters. <<NO...NO. Do not write for other characters unless given express permission. Refer to Shire rules.

~

What a Game Founder/ Manager does:

Submits the game proposal to the reviewers using the Rohan Game Proposal Form ( found on the thread called How to Propose New RPGs for Rohan). You can see how a proposal is developed on this thread. Games can be developed independently or cooperatively on a game planning thread. If you wish to have a planning thread created for you, PM piosenniel. <<This may need to be changed obviously depending on if we have a proposal system. At least the planning thread thing, based on whatever's decided.

Chooses gamers based on the character description and first post submitted to the discussion thread. (The choice should be determined by quality of writing, depth of characterization, and suitability for the needs of the game.) <<Maybe not the 'first post' since they aren't even required under the current system and certainly shouldn't be IMO under whatever new system. Maybe make it seem less like an audition, maybe not. But of course say, it's up to the game founder who they let into their game.

Posts at a minimum two times weekly to the game. Note: Posting regularly in a game helps to keep it alive. Games that drag on become more an obligation than fun and discourage readers from following a game. <<Yes the game founder/owner has more responsibility. But I just get all weird when there's such specific numbers tossed around.

Prompts gamers who do not post regularly and guides the game to a successful conclusion following the ideas set out in the proposal. <<'Following the ideas set out in the proposal' makes it seem like you can't allow for the characters to affect what happens, etc. It sounds like *the plot must be followed out to the letter*

Notifies gamers on the discussion thread of their absences and informs at least one gamer (who will assume the responsibilities of an acting manager) of any game details which will need to be carried out in the manager's absence. <<Wasn't that one of the discussions here?

Contacts the Rohan Moderator about any gamers who are not consistently writing at the Rohan standard, so that the Moderator can offer the gamers specific help to improve their writing. <<This should really be gotten rid of. The 'standards' should be set out in the rules and people can tell on one another if they wish/everyone can help each other out.

Respects the fact that characters are owned by their writers and not controlled by the Game Founder and that the game is owned by everyone who creates it through the writing of it. Once characters have been accepted into a game, Game Founders should not make plans for them without discussing those plans with the gamer who runs the character. Gaming in Rohan is cooperative. <<Yessss...

Basically I think the Shire rules should be added to with some bits and pieces from the Rohan rules but a lot of the Rohan rules are either redundant or are based on the "meeting Rohan's standards" and "moving up to Gondor."
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