Quote:
Originally Posted by the late Gwathagor
It also occurs to me, on another note, that it will be much easier for the wolves to get someone lynched during the day without attracting attention, and much, much harder to assign blame for a player's lynch to any one or two other players. All the wolves have to do is ignore the intended victim. So - time to reassess how we analyze votes. Who are people trying to keep around? Who are they not mentioning in their posts? Et cetera.
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A very good point, I think, and one that bears some thinking about. What would be the consequences of this game's dynamics for wolvish voting behaviour? Would they actively vote to keep their packmates around? Not as long as none of them is in serious danger of getting lynched, of course, but otherwise? Also, is wolf-on-wolf more or less likely in this game, or would there be no difference? Thoughts, anybody?