If I may offer a few modest observations here . . . .
Quote:
Originally Posted by Formendacil
I don't see that we're actually modifying the Barrow-downs roleplaying ethos all that much. We're modifying the superstructure, taking into account the current personnel situation and the experience of pluses and minuses of the old structure... but I don't think the overall style of playing is really being brought into question.
In other words, I think we're quibbling more over how the formulation of the rules will match the unspoken habits of using other characters that are already in play, rather than revising the rule structure to reflect a whole new way of thinking.
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Quote:
Originally Posted by Formendacil
it seems patently likely that the new Downs forums will resemble the old.
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I think back to
Mithadan's comment that the RPG fora have "become somewhat rundown and shabby" (post #218 on this thread). And I also think back to the several comments about different styles of games, those highly structured/organised and those more spontaneous or interactive. I thought the new incarnation would allow for both styles, whereas the current one allows only for the first, and would free gamers up from the tightly controlled structure that now exists, encouraging Downers to take a more active role in gaming.
So I was under the impression that what was going on now was an attempt to reincarnate the gaming at the Downs under guidelines that would be encouraging and positive where the current system can sound discouraging (just a whole lot of hoops) and patronising (if I can summarise some of the thoughts here), however well meant.
I suggest that if the current rules are simply carried over with some modification or tinkering, nothing will change, nothing will encourage new gamers to join, nothing will reinvigorate the RPG forum, because the framework will continue to stiffle creativity and fun. It will sound too much like the old fora and still seem just like too much work.
Consider the
Guidelines for Forum Posting which
Estelyn Telcontar wrote, found in N & N. They uphold the Downs style without sounding too heavy-handed. Granted that RPGing is a different context, but surely those differences can be incorporated in a framework that doesn't sound onerous and that gives ownership for gaming to the people doing it.
So, I don't think it's just a matter of streamlining what we have, but of reinventing how we describe what we do and what we would like to see.
Respectfully submitted,
Bb