Games: 5 (WWIV, WWX, WWXIII, WWXVIII, WWXIX)
Modded: 0
Ordinary Villager: 4
Hunter: 0
Ranger: 1
Cobbler: 0
Wolf: 0
Seer: 0
On winning team: 2/5 (WWIV, WWXIX)
Killed by wolves: 3/5 (WWX, WWXIII, WWXIX)
Lynched: 1/5 (WWXVIII)
Survived to end of game: 1/5 (WWIV)
Conclusion: A somewhat depressing 60% failure rate. Which is less depressing than my former 75% failure rate.
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People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff.
Last edited by Celuien; 03-26-2006 at 08:36 AM.
Reason: Updating stats for WWXIX
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