I'm both for and against the stronger hunter- I do think that the hunter role should be made stronger, but automatic wolf kills are in no way fair to the game. There's no sport in it, and it takes all challenge away from the role. Like giving the hunter a wolf if no kill is chosen- that's just rediculous. The seer doesn't automatically dream of a wolf if they don't pick someone, and the hunter shouldn't automatically kill a wolf if they don't pick someone. If that's allowed, then the hunter doesn't have to do anything except die, and that's far too close to cheating. Also, and I say this with Naria in mind, it is wholly unfair to the wolf who gets killed, especially if they've avoided suspicion up till that point.
So, sure, make the hunter stronger, but don't give automatic wolf killings. That's really unfair, and it takes out all the challenge in the role. While I'm sure the phantom would have been a great hunter (he was going to choose me, after all), he can take no credit for Naria's kill, because he didn't do anything at all. Doing nothing should never be rewarded in this game.
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We can't all be Roas when it comes to analysing... -Lommy
I didn't say you're evil, Roa, I said you're exasperating. -Nerwen
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