Thread: ATM II RPG
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Old 06-05-2006, 06:53 PM   #60
Diamond18
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Skittles had grown tired of doing backflips and reverted to sitting cross-legged on the stone-tiled floor, playing jumping jacks, when all of a sudden with a loud crack Dracomir appeared beside her.

Oy, she thought enviously, how does he do that?

"Couldn't be bothered to wait for that lot. C'mon-let's go and find Roggie."

Skittles untangled her legs, pocketed her jacks and bouncy rubber ball, and leapt to her feet. "Can we appear in front of him with a loud, sudden crack and give him a fright?" she asked eagerly. When startled, Roggie tended to expell flames in a most entertaining, if dangerous, manner.

"Er, well..." Dracomir's bravado faded just a bit. "Roggie's further away and a being of more power. I could tell what direction he was in (North, South etc), but nothing more."

Skittles was unfazed. "So. What direction is he in?"

"Let me see." With a flourish Dracomir pulled out his wand and invoked a locator spell. "Ah. North. Definitely North, with a dash of downwards." He turned slowly, holding his wand out like the needle of a compass.

I could describe to you in detail the many adventures and mishaps they encountered as they travelled the length and the breadth of the Palace/Casino, following the ever changing directions of the wand. But that would take a long time and a lot of narration. Instead, I offer you this:

"Watch out for that wall."

"Are you sure that's the right way?"

"Maybe it's broken."

"Do you like cats? I like cats."

"That orc just looked at us funny. I'll be right back."

"You know, the nice thing about black leather is that orc blood doesn't show up."

"Well you can't go there, obviously there can't be a secret, hidden entryway behind that majestic tapestry depicting the Battle of TiG XV."

"I told you so."

"Maybe we should stop and ask directions?"

And so on, until Dracomir invoked a Good God will that woman never shut up? muting spell.

They wandered for an even more intensely boring length of time in silence (or, at least, Dracomir didn't hear what Skittles was saying) until finally a merciful end was put to the madness. "We are getting close, now, quite close," said Dracomir with excitement, as the wand began to beep and its tip blinked red. (Or maybe it only did that in Skittles' warped perception.)

"Yes, yes, I can almost pinpoint his exact location now, he's...." Dracomir spun around and, in the process, poked Roggie in the stomach.

Roggie let out a roar, singing Dracomir's pale locks and marring his porcelain complexion. Then he seized the wand between his thumb and forefinger and snapped it in two. Then he crumbled each section into a fine powder and sprinkled it over the stunned Dracomir.

Then he gave the pseudo-Gondorian ambassador not a second glance nor another moment's thought, turning to Skittles instead. "There you are," he roared. "I've been looking all over for you. Come with me!"

They departed for the undoubtedly complex and deeply cavernous labyrinth once more, in a cloud of fire and ash.

At that moment, or actually, a couple moments before, a rift in the space-time continuum occurred. Such things happened quite a lot after those daft Wizards created the Dweomer, and at any moment strange things such as this were prone to happen. Quite simply put, at the moment Roggie seized Dracomir's wand, the current reality split into two separate entities, and went their separate ways, totally unbeknownst to each other.

In one reality, Roggie snapped Dracomir's wand in two. In the second reality, all he did was forcefully poke Dracomir in the stomach and then rap him on the head. In both realities, he then gave the pseudo-Gondorian ambassador not a second glance nor another moment's thought, turning to Skittles instead. "There you are," he roared. "I've been looking all over for you. Come with me!"

What happened to these two realities, separated at birth? Well, in the first reality, the one in which Dracomir lost his wand, Dracomir quit both wizarding and ambassadoring, (devastated by the loss of his wand) and took up hair-styling in Hollywood. The negotiations continued without him. Eventually the negotiations failed (when the remaining Gondorians were slaughtered by Roggie and his warlordess) and so Gondor and Mordor went to war. The casualties were high. Eventually flames engulfed Middle-earth, and the world ended.

So, let's follow the second reality, the one in which Dracomir got a poke in the tummy and a rap on the head, then was left standing in the hall with his wand and his bruises, while Roggie and Skittles departed for the undoubtedly complex and deeply cavernous labyrinth once more, (once more), in a cloud of fire and ash.

Last edited by Diamond18; 06-07-2006 at 09:47 PM.
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