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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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				Admin thread for WW: LXXXV - The Lost Philosophers of Maiar
			 
			
			
			A basic game with a few wolves and a few gifteds. With the setting of philosophers in the Middle-Earth it is a game of Minds - one Mind, two Minds, three Minds (etc.) over another. And nothing more than that. So no surprise roles, no extravaganza; nothing hidden - but the true identities of the other players which you will have to find out. And they will be told in each narration.  
		
		
		
		
		
		
			The life's persistent secrets and the future of the Middle-Earth are at stake! If we have a "full game" ready to roll before the New Year we can start - and we can employ a 36-hour D/N -cycle around the New Year to make sure everyone has a chance to party. Or it might be we just start after the New Year. It all depends on how fast the game will "fill up" and what you'd like to do. A mod is a god, but at the same time in service of his players. So let me hear you. On the occasion we have more people willing to join than the basic 15, it's okay, I just need to come up with more philosophers... ![]() On that occasion, I'd say I would add an additional wolf on 18 players - and possibly a cobbler on 20. We'll need to see about that. The players: Eomer of the Rohirrim - An associate of Ossë, speciality: lochs and ponds, great alliance with frogs elronds_daughter - A spirit of no-nonsense Macalaure - Carmótar, the Maia of housework Shastanis Althreduin - A spirit of water Loslote - A spirit of sunshine and rainbows Kitanna - A spirit of all things unimaginative wilwarin538 - Belongs to Vána, cares for all the small garden dwelling, winged creatures Nessa Telrunya - The patron of town criers across the world Pitchwife - Tender of Oromë's dogs Satansaloser2005 - A spirit of ducks, muffins and cookies Inziladun - A vassal of Námo, serving as a warden in Mandos Rikae - A spirit in charge of silicon & static electricity Boromir88 - A Maia of Mandos, the interpretter of dreams A Little Green - A spirit in charge of aliens, hummingbirds and farming Blind Guardian -A spirit of evil ways Skip Spence - A follower of Aule with an avid interest in behavioural sciences Mänwe - A spirit of short acquintances Valier - A handmaiden of Yavanna, collecting the morning dew from the petals of flowers Legate of Amon Lanc - A Maia associated with the unfathomed depths of the world's seas but also with the waters surrounding Arda in the outer space... Thinlómien - A maia who lives in Lórien and paints the dreams of those sleeping there Aganzir - Aka. Firebeck, a spirit of fire Ozban - Yavanna's underling with inferiority complex. Caretaker of undergrowth and small bushes in general, especially blackberries Caílin - A spirit of secrecy Kath - A spirit of nostalgy The word is free as to any signings-up, comments, suggestions, questions... The starting date is 1.1.11. The DL will be 10PM GMT. N1 and D1 will last 36 hours, after that we go back to normal 24-hour Nights&Days 
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			Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... Last edited by Nogrod; 01-02-2011 at 02:03 PM.  | 
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			 Child of the West 
			
			
			
				
			
			Join Date: Dec 2003 
				Location: Watching President Fillmore ride a unicorn 
				
				
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			The DL works for me, but I will say now that I work almost every day at the DL and the seven-eight hours prior to it. So don't expect much from me close to the DL. (of course my days off are a different story)
		 
		
		
		
		
		
		
			
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	"Let us live so that when we come to die even the undertaker will be sorry." - Mark Twain  | 
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			 Gruesome Spectre 
			
			
			
				
			
			Join Date: Dec 2000 
				Location: Heaven's doorstep 
				
				
					Posts: 8,039
				 
				
				
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			Put me down for it, good sir. Maybe I can do better this time than getting my ordo self killed by Berzerk Hunter Mac Night 2 in your last game.  
		
		
		
		
		
		
			 
		
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			 Wisest of the Noldor 
			
			
			
				
			
			
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			When would this be starting, Nog?  I'm going away in the New Year.
		 
		
		
		
		
		
		
			
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			"Even Nerwen wasn't evil in the beginning." –Elmo. Last edited by Nerwen; 12-21-2010 at 08:26 PM.  | 
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			 Werewolf Psychic 
			
			
			
				
			
			Join Date: Apr 2007 
				Location: In fire, water, earth, and air. But mostly water. 
				
				
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			Confirming myself.  
		
		
		
		
		
		
			 
		
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	Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV  | 
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		#6 | 
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			 Shade of Carn Dûm 
			
			
			
				
			
			
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			I'm a North American fellow, but any time is fine for me. Just one thing about it though, what time is that in Eastern?  
		
		
		
		
		
		
			 
		
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	Joined together wrote our names upon the page Seven times alliance our loyalties we gave  | 
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			 The Werewolf's Companion 
			
			
			
				
			
			Join Date: Aug 2009 
				Location: The Moon 
				
				
					Posts: 3,021
				 
				
				
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			Not only am I confirmed, I am rather pleased by the DL. Not because it's particularly perfect time-wise or anything (although it could definitely be worse, and I should be able to make it most of the time), but because it's very easy to translate to my time, as I'm - 9 from GMT.  
		
		
		
		
		
		
			 
		
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	I have loved the stars too fondly to be fearful of the night. Double Fenris 
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			 Shady She-Penguin 
			
			
			
				
			
			Join Date: Dec 2004 
				Location: In a far land beyond the Sea 
				
				
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			Could you put me down as a maybe? The later it starts the better for me.  
		
		
		
		
		
		
			 
		
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	Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep  Double Fenris 
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			 The Sweetest Spoiler 
			
			
			
				
			
			Join Date: Nov 2007 
				Location: from beneath you it giggles incessantly 
				
				
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			Oh why not?  If you don't mind short posts, I'm in.   
		
		
		
		
		
		
			 
		
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	"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm. 
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			 Twisted Taleswapper 
			
			
			
				
			
			Join Date: Dec 2005 
				Location: somewhere between sanity and insanity 
				
				
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			(Lurking...) 
		
		
		
		
		
		
			Oh how I miss the days of WW. I might be able to find time if this starts after the new year. Also Im not sure what GMT time is for me so I'll need to check on that. 
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	grand return?........  | 
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			 Woman of Secret Shadow 
			
			
			
				
			
			Join Date: Oct 2006 
				Location: in hollow halls beneath the fells 
				
				
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			Mmm this looks good. Put me down as maybe will you?
		 
		
		
		
		
		
		
			
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	He bit me, and I was not gentle.  | 
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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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			Ha Valier! Long time no see! So great to see you back here! I'd love to have you in the game!  
		
		
		
		
		
		
			And hey, we could make this the game of psychics as Shasta has been your mantle-carrier after you've left... I could come up with some nice philosohers to suit you both... On other thoughts, it looks like there are a number of people who say it would be good if the game only started after the New Year. So how is it with you who have already enlisted? Would an after New Year -starting date make it bad for you? I might be happy with a later opening as that would give me more time to think about the narrational structure of the game... I'd say that, if we have enough people to start between Christmas and New Year - and if most of the people who are in now would have to cancel their participation if the game starts only after the New Year - then we'll start between C and NY. That would be fair for those who enlisted early. But if most of the people enlisted thus far feel it okay we start after the new Year - and thus we can bring in more people - then we'll go that way. Your choice. On a totally other matter: I'm facing a kind of a problem... I named the thread as the "Lost philosophers of Maiar" and my background thought was to make this a kind of game with existential philosophy (as I had used some logical & metaphysical head-banger -themes in an earlier game), but if the players, ie. you, are of Maiar, you should have no existential angst to begin with as you live eternally... Existentialism is a human way of looking at things. But I think I'd be able to come up with something with that set-up as well. So maybe Melkor managed to capture a bunch of the free Maiar in the early days of the Earth and do tests with them making their lives limited (or making them believe it) - for anticipating how the human race to be created would act? That might do, actually. As a working hypotheses, you might think what kind of Maia would you be in the game (for narrational purposes) - like what would be your speciality as a Maia. I'll try to attach a philosopher to everyone of you (possibly revealed in the narration) so that the result would be something combined... Fun. 
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	Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet...  | 
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			 Werewolf Psychic 
			
			
			
				
			
			Join Date: Apr 2007 
				Location: In fire, water, earth, and air. But mostly water. 
				
				
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			Is Valier psychic too?  
		
		
		
		
		
		
			 
		
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	Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV  | 
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			 Shade of Carn Dûm 
			
			
			
				
			
			
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			I'm not particularly picky about when the game starts, so whatever the other players want is fine with me.  
		
		
		
		
		
		
			 
		
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	Joined together wrote our names upon the page Seven times alliance our loyalties we gave  | 
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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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			She's the Ur-Psychic! The one whose eyes you might not be clean or pure enough to meet!  
		
		
		
		
		
		
			![]() But yes, it is fun you would both be in this game as Valier was back then always thought of just knowing the wolves: and she really got it spectacularly right - and wrong (on some occasions)! But yes, to people of my generation of werewolf-players Valier has always been the psychic number one. A challenge then? ![]() I'd love to see the opposing philophies which both counted on feeling the truth more than the rationality of discerning it - like Nietzche and Kierkegaard, or Montaigne and Rabelais... Not making you any of them just to tease you... or who knows?  
		
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	Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet...  | 
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			 Wisest of the Noldor 
			
			
			
				
			
			
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			In the interests of fair play, Nog, you'd better not put Shasta and Valier on the same team! 
		
		
		
		
		
		
			 
		
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	"Even Nerwen wasn't evil in the beginning." –Elmo.  | 
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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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		 Quote: 
	
 ![]() Let's see... well there is a temptation... ![]() Heh, nice, but it will be pure shuffling of the cards in the end (I like them over dices). 
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	Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet...  | 
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			 The Werewolf's Companion 
			
			
			
				
			
			Join Date: Aug 2009 
				Location: The Moon 
				
				
					Posts: 3,021
				 
				
				
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		 Quote: 
	
 ![]() Also, I'm available for starting whenever.  
		
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	I have loved the stars too fondly to be fearful of the night. Double Fenris 
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			 Auspicious Wraith 
			
			
			
				
			
			Join Date: May 2002 
				Location: The Netherlands 
				
				
					Posts: 4,859
				 
				
				
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			 Quote: 
	
 And obviously, Thales = Osse. ![]() Every day is a potential werewolf day for me. 
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	Los Ingobernables de Harlond  | 
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			 Wight of the Old Forest 
			
			
			
				
			
			Join Date: Dec 2008 
				Location: Unattended on the railway station, in the litter at the dancehall 
				
				
					Posts: 3,329
				 
				
				
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			Starting between Christmas and New Year would have been just perfect for me, as I'll have lots of free time during the holidays, but I don't start working again until January 10th, and I think I'll have enough time to play even after that; so if starting after the New Year means we get more people on board, that's perfectly okay with me. 
		
		
		
		
		
		
			As for Maia identity, make me the tender of Orome's dogs. 
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	Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI  | 
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			 The Sweetest Spoiler 
			
			
			
				
			
			Join Date: Nov 2007 
				Location: from beneath you it giggles incessantly 
				
				
					Posts: 5,789
				 
				
				
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			Also, I don't really care when we start.  I"ll always have my phone, after all.   
		
		
		
		
		
		
			![]() However, I don't seem to be playing. Perhaps I'm only signed up in my head? 
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	"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm. 
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		#22 | 
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			 Mellifluous Maia 
			
			
			
				
			
			Join Date: Aug 2006 
				Location: A glade open to the stars, deep in Nan Elmoth 
				
				
					Posts: 3,489
				 
				
				
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			Semester is over - werewolf time! 
		
		
		
		
		
		
		
	Sign me up, please.  | 
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			 Gruesome Spectre 
			
			
			
				
			
			Join Date: Dec 2000 
				Location: Heaven's doorstep 
				
				
					Posts: 8,039
				 
				
				
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		 Quote: 
	
  
		
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	Music alone proves the existence of God.  | 
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		#24 | 
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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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			Sorry Sally & Inzil... I must have forgotten to update the thread. It's done now. Welcome. Any others I have forgotten to add in?  
		
		
		
		
		
		
			  Mänwe, Legate of Amon Lanc, Thinlómien and Valier, what date would be fine for you to begin? Prolonged D/N -cycle over the New Year, first Night during the New Year? Only starting after New Year? I'd like to see the Christmas to pass before locking the game as I think many will not check the 'Downs during these few days. 
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	Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet...  | 
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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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			Eomer, are you ready to sport the possibility Ossë will die - or are you just so confident you will survive?  
		
		
		
		
		
		
			![]() I was thinking about some Maiar unknown to the rest of the history just because there is a grave possibility many of them will die with the experiments. But it's your choice, of course... (Heh, Thales would be a nice match, making a fortune before dying just for a show-off  ) Everyone, come up with an occupation to a Maia the history won't tell us about - or pick a known one... whichever you find more fun to play. 
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	Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet...  | 
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		#26 | 
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			 Twisted Taleswapper 
			
			
			
				
			
			Join Date: Dec 2005 
				Location: somewhere between sanity and insanity 
				
				
					Posts: 1,706
				 
				
				
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			You guys made me actually laugh out loud with the psychic comments. Thanks 
		
		
		
		
		
		
			  I'm not so sure my skills will be as good as they use to, I found playing with a bunch of the same people makes it much easier to read them after awhile. Adding new players and my long absence from ww will make this one interesting for me. It is so nice to see old faces playing in this game.I totally miss the heart pounding minutes right before a crucial vote, me as a wolf trying SOOOOO hard to sway the votes in my favor to win the game... nearly having a heartattack when it actually works, or just knowing someone is a wolf, but not being able to explain why I feel that way, as I bite my fingernails watching everyone think I'm therefore the wolf.....ahh the good ole days ![]() This sounds like an interesting game premise Noggie, I'll have to take a bit of time to come up with an occupation though. As for starting date ummm anytime after Jan 4th is good for me, I've got company till then but other than that I'm good. 
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	grand return?........  | 
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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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		 Quote: 
	
 Unless a host of you who have already signed in feel your time will run short if we postpone the beginning to the New Year? I'll try to come up with the game thread and a teaser on Monday or Tuesday... PS. Hey Valier, don't be too modest! You were a freaking great wolf (I should remember that...  ) but your ability to spot the wolves was more or less magical - at least it was against all the odds or probabilities. But like you say, new people around, new games, new times... so no pressure!  
		
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	Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet...  | 
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		#28 | 
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			 Gruesome Spectre 
			
			
			
				
			
			Join Date: Dec 2000 
				Location: Heaven's doorstep 
				
				
					Posts: 8,039
				 
				
				
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			As an occupation, I think I'm a vassal of Námo, serving as a warden in Mandos.
		 
		
		
		
		
		
		
			
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		#29 | 
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			 Mellifluous Maia 
			
			
			
				
			
			Join Date: Aug 2006 
				Location: A glade open to the stars, deep in Nan Elmoth 
				
				
					Posts: 3,489
				 
				
				
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			Put me in charge of silicon & static electricity.
		 
		
		
		
		
		
		
		
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		#30 | 
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			 Auspicious Wraith 
			
			
			
				
			
			Join Date: May 2002 
				Location: The Netherlands 
				
				
					Posts: 4,859
				 
				
				
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			Ah, I see. Okay, I'll be an associate of Osse. My speciality will be lochs and ponds. I have a great alliance with frogs.
		 
		
		
		
		
		
		
			
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	Los Ingobernables de Harlond  | 
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		#31 | 
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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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			The game thread with a "teaser-trailer" is on and can be found from here. The rules and stuff will be posted there hopefully tomorrow (I have lost electricity from my home so I can't do anything involving electrical instruments this evening at home). Unless strong protests appear we'll begin around New Year - with prolonged N1 & D1. 
		
		
		
		
		
		
			The "occupations" have been updated so far. Come up with them all you haven't done that thus far. It is not mandatory, but it might help me with the narrations (and you with the banter in the early stages of D1). If we count all the "maybe's" as in, we'd now have 18 players. That would mean three gifteds (seer, ranger, hunter), three wolves and a cobbler. If we get to twenty I'll introduce a fourth wolf. The question concerning this is the following: if we have four wolves, should they have double kills as long as they are four, or not? I'm initially against the double-Night-kills but will be persuaded if the majority thinks it a good idea. 
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	Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet...  | 
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		#32 | 
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			 Laconic Loreman 
			
			
			
				
			
			
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			Lately I haven't had the ability and time to play the games as I'd like to, which is depressing as it feels like a big let down.  However, if you need a fresh and able corpse Nog, sign me up, and I shall do my best.  However, if you're already set at the player list, you can just pretend this post does not exist.  
		
		
		
		
		
		
			 
		
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	Fenris Penguin 
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		#33 | 
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			 Auspicious Wraith 
			
			
			
				
			
			Join Date: May 2002 
				Location: The Netherlands 
				
				
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			No double kills please!
		 
		
		
		
		
		
		
			
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	Los Ingobernables de Harlond  | 
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		#34 | 
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			 Twisted Taleswapper 
			
			
			
				
			
			Join Date: Dec 2005 
				Location: somewhere between sanity and insanity 
				
				
					Posts: 1,706
				 
				
				
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			ummm how about for a occupation...a handmaiden of Yavanna, I collect the morning dew from the petals of flowers. 
		
		
		
		
		
		
			I also say no double kills!!  
		
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	grand return?........  | 
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		#35 | 
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			 Mellifluous Maia 
			
			
			
				
			
			Join Date: Aug 2006 
				Location: A glade open to the stars, deep in Nan Elmoth 
				
				
					Posts: 3,489
				 
				
				
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			Yes to double kills, since I'm sure you'll make me a wolf...
		 
		
		
		
		
		
		
		
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		#36 | 
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			 Gruesome Spectre 
			
			
			
				
			
			Join Date: Dec 2000 
				Location: Heaven's doorstep 
				
				
					Posts: 8,039
				 
				
				
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			I'd be in favour of double-kills if we end up with  more than twenty players, but otherwise, not. I think the Cobbler helps balance things out.
		 
		
		
		
		
		
		
			
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	Music alone proves the existence of God.  | 
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		#37 | 
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			 Leaf-clad Lady 
			
			
			
				
			
			
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			Can't very well miss this, can I? Sign me up if there's still room! As for my field of expertise - I typed "little green" to Google image search for inspiration. Consequently I'll be in charge of aliens, hummingbirds and farming.  
		
		
		
		
		
		
			 
		
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	"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created."  | 
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		#38 | 
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			 Flame of the Ainulindalë 
			
			
			
				
			
			
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			Good to see you Boro & Greenie! Welcome to the game! 
		
		
		
		
		
		
			About the starting of the game and deadlines then. The deadline will be 10PM GMT/UTC (Midnight in Finland). That should be -5 hours to EST, aka. 5PM. Correct me if I'm wrong. I suggest we start the game on the evening of the New Year's day with Night 1. It would mean: N1 starts on 1.1.11 (oh, I'd love to say it starts at 11PM!  ) at 10PM GMT/UTC and lasts for 36 hours. D1 would then start on 3.1.11 at 10AM GMT/UTC and will last 36 hours as well. N2 would start on 4.1.11 at 10PM GMT/UTC - lasting the normal 24 hours, like all the Nights and Days from that on. Taking that as given, the deadline to join the game would be, let's say about 12 hours before the beginning of N1 so that I can make the lottery of roles and other last minute organising (like the beginning narration with the final personae). So: the last possibility to join the game is on 1.1.11. - okay, here I can use it - at 11AM GMT/UTC! Those who said "maybe" (Aganzir and Nerwen) should confirm their participation before that deadline. Also I hope this timetable will make it good for you wishing for the "later start" people (Manwë, Lommy, Legate, Valier). So let me hear your confirmations as well (Valier seems to be in already, but you others...). And everyone should send in their "speciality" as Maia. "Rules and Regulations" have been posted to the game-thread. Please check them and post here your questions and comments about them - and notify me if a rule is missing. 
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	Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet...  | 
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		#39 | 
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			 Wight of the Old Forest 
			
			
			
				
			
			Join Date: Dec 2008 
				Location: Unattended on the railway station, in the litter at the dancehall 
				
				
					Posts: 3,329
				 
				
				
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			If we end up with 20+ players, by all means throw in the double Night-kill! I loathe over-populated villages, whatever reduces them to reasonable numbers is fine.
		 
		
		
		
		
		
		
			
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	Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI  | 
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		#40 | 
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			 Woman of Secret Shadow 
			
			
			
				
			
			Join Date: Oct 2006 
				Location: in hollow halls beneath the fells 
				
				
					Posts: 4,511
				 
				
				
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			Yes to double kills, no confirmation yet (if I decide to start a huge painting project during the holiday I won't play but if I won't, I probably will). In any case, I'd like to be a spirit of fire. It's just appropriate, anyway - last time Nog modded, I was a little match girl, and before that I was the werewolf Flame.  
		
		
		
		
		
		
			 
		
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	He bit me, and I was not gentle.  | 
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