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#16 | |||||
Shade of Carn Dûm
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When I think about the elves getting annihilated soon after attacking, I question their ability to deliver and withstand shock. Those two attributes above all seperate heavy infantry from light infantry. The fact that the elves were not even able to fight an ordered withdrawal from the battle gives doubt to their cohesiveness and staying power. I would suspect that due to the lack of shock, the elves were unable to make an impression on the enemy front and dashed themselves to pieces. With poor cohesion and still numbed by the unsucessful attack, the elves soon found themselves overwhelmed and indeed overran by the shock delivered by the enemy. You did not imagine that part about the lightly armored wood elves. I have read it somewhere before. Quote:
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Flexibility is the key word I was looking into here. The dwarves might have been better armored, but the Gondorians with their reach and stride would make for more flexible soldiers, giving their commanders better options. For example if a quick violent dash is needed, the greater strides of the towering Dunedain would give them an advantage over dwarves. Similarly when there is a need to cross waters chest high to the Dunedain height, no bridges need to be put up if the rocks in the bed offer traction and the flow not to swift. Equally important is the climbing of siege ladders and such other equipment swiftly. As for the the hybrid berserkers, I should think that their main advantage was their frenzied state of mind in battle. They can deliver shock, but how well can they withstand shock and also offer flexibility? Quote:
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
Last edited by Saurreg; 02-27-2005 at 02:32 AM. |
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