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#1 | |
Beloved Shadow
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cobbler His job sucks so bad, he wants to die. The cobbler is on the werewolves team, but is not a werewolf! He doesnt know who the werewolves are, they dont know who he is. The game does not end in a situation where #(werewolves+ cobbler) >= #villagers. The cobbler looks like a villager to the seer. The cobbler is very interesting in that he actually doesnt mind being lynched in many cases, to protect a werewolf from dying. He can also create situations late in the game where he can form a voting block with the remaining werewolf and then block any lunchings from occurring. You can even have cases where the werewolf is trying to convince the cobbler that he is in fact a wolf, or that someone might fake being a cobbler to rat out who the wolf is, so they can then say they arent really a cobbler and lynch them! Obviously, the cobbler is a strong addition to the werewolf team. I think its a great role for situations where having one more werewolf would be too strong, but without it the werewolves are screwed. Or you could add a wolf and a cobbler and then add masons to help the village. The people that I play Mafia with often include masons and it really adds a lot to the game. Masons Two of the villagers are Masons (members of the secret society). Since they are together at night, they know each other are not werewolves. This adds to the game in several ways. It increases the number of people who have information, and thus makes the initial lynchings less random. It also makes two groups of people who will 'defend' each other: the werewolves and the masons. I wouldn't mind seeing a cobbler and a couple of masons added to the mix the next game.
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#2 | |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,651
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Quote:
As for the voting...I slightly favor non-retractable voting but I am fine either way. To add the other roles such as cobbler or masons I would think that we would need more than 12. I know that's what you were saying phantom but I just wanted to add my bit about it too. It sounds okay I'm not enamoured with the idea but I guess I would need to see it played first to make up my mind.
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#3 |
Ghost Prince of Cardolan
Join Date: May 2003
Location: The Party Tree
Posts: 1,042
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Whoa...seeing as I chose to be a village cobbler, I'm not saying I am a 'cobbler' (never heard of that secret-role till now) cause, well, I DON"T WANT TO DIE!!
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Holby is an actual flesh-and-blood person, right? Not, say a sock-puppet of Nilp’s, by any chance? ~Nerwen, WWCIII |
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#4 |
Shade of Carn Dûm
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Hi, just wondering if I could join in! I've played this game in person before (though then it was called "Mafia" and it didn't involve much roleplaying), but never online...so I'm new at this!
If I can play, I'd like to be...a young village girl, I picture her to be someone who has just grown old enough to move out on her own, so 18ish. She could have a fruit/vegetable garden and sell fruits and veggies in a farm-stand-like operation or from a basket during the daytime hours....if that's all right. If there's a problem with my character/occupation, or if it's too late for me to join in, please let me know!
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"Wherever I have been, I am back." |
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#5 | |
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
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On the question of voting, the majority seem to be in favour of non-retractable votes. That's certainly the camp that I am in. It just seems to me that, if you want to make it clear who you are intending to vote for, but want to reserve the right to change your mind, you can do so without actually casting a vote at that stage. Indecisiveness, therefore, should not be an argument for having retractable votes. The arguments on which team it favours go both ways, although I find Kuru's point that it is more likely to favour the Werewolves more rather compelling. So, the only real justification for having retractable voting that I have seen is Mithalwen's point that some players may have to log-off before the DAY's discussion has really got underway and may be concerned that they will not have a chance to vote later, once more evidence has come out.
On balance, I remain against retractable votes. But, if they are to be allowed, then I think Eomer's idea that the retraction of votes should be discouraged and done only rarely, such as in the circumstances that Mith contemplates, is a good one. Also, once a clear majority is reached, that should most definately be a cut-off point. Really, though, allowing them at all risks them being used willy-nilly (so to speak). Quote:
I have a question, though. Clearly, there is little sense in having the Guardian active during the first NIGHT since he cannot protect the moderator from being killed. But are you proposing that the Seer gets to dream of another Villager on the first NIGHT? I can see arguments both ways. Although it would slightly disadvantage the Werewolves, it would also make the first DAY's discussion slightly less random. On numbers, I think that (with Azaelia and Firefoot) we have about 13 or 14 players. My understanding from what BW said is that the game should have no more than 19 players. I presume that more than that would tip the game in favour of the Villagers unless an additional Werewolf is added. Also, any more than 19 players and the game will get too long, so I think that should be the cut-off point for players and that we should stick with 3 Werewolves. Like mormegil, I am not over-keen on the additional roles that the phantom suggests, not for the time being anyway. Since most of us are still pretty new to the game, I think that we should keep it relatively simple for now. More roles would be likely to over-complicate things, at least for my poor simple mind. Perhaps they could be introduced once more of us have got a few more games under our belts.
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Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
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#6 |
Ghost Prince of Cardolan
Join Date: May 2003
Location: The Party Tree
Posts: 1,042
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I don't believe it is too late to join. Eomer will be the judge of that. However, it's great to have freshmeat!
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Holby is an actual flesh-and-blood person, right? Not, say a sock-puppet of Nilp’s, by any chance? ~Nerwen, WWCIII |
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#7 | |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,651
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Quote:
Edit: just to pound in the point I think it important for all those who are playing to be on invisible mode for the duration of their game. I am currently on in and will stay so until I am done with the game. Whether innocent or guilty I think it important for all to do this, as has been previously stated.
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#8 | |
Beloved Shadow
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Ah yes- complete confusion and utter paranoia are the ultimate goals of this game, therefore to "over-complicate things" is exactly what we need. Wouldn't you agree?
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