![]() |
![]() |
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
![]() |
#1 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
I haven't checked yet, so I may be all wet, but if Mithalwen is going with (1) only 12 villagerse, (2) 5 gifted innocents, and (3) multiple lynchings, I'll be interested to see how long the werewolves last. They won't win. You see, that means there's 9 innocents villagers, 5 gifted and 4 ungifted; gifted outnumber ungifted. That's already advantage to the villagers. Throw in multiple lynchings and it's just a matter of time before the werewolves are found out. Check out the odds for yourselves.
|
![]() |
![]() |
![]() |
#2 |
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
![]() |
lmp, Mith isn't having multiple lynchings.
Anywho, I think in smaller games multiple lynchings don't work, but they could work in larger games. I'd dislike phantom-style number manipulation though. ![]() |
![]() |
![]() |
![]() |
#3 |
Drummer in the Deep
Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
![]() ![]() ![]() |
LMP - there are only four Gifteds. Seer, Hunter and Guardian are indelibly good, but the Mythomaniac could end up as good or evil. Which = Cool.
__________________
But all the while I sit and think of times there were before
I listen for returning feet and voices at the door |
![]() |
![]() |
![]() |
#4 | ||||||
Beloved Shadow
|
![]() Quote:
For one thing, the person the seer declared innocent is not a proven innocent until the seer dies, so no one (including me) would be willing to fully trust that someone is innocent until the seer dies. For another thing, it only takes one wolf to step out of line and keep the multiple lynching from occuring, therefore the other wolves would remain hidden and the game would continue. The circular voting technique should only catch one wolf per day if the wolves play correctly. Therefore, if there are not enough proven innocents to last for three days worth of voting, the circular voting technique is not an end all strategy. Quote:
Quote:
Quote:
Quote:
![]() Do we really want to do that- to make the games more... stupid? But then, I suppose many people equate stupid with fun, so I guess I can understand the reasoning, though I find it revolting. Also, adding a rule that keeps the villagers from utilizing their superior numbers as well as the dreams of the seer is a really bad idea. Population advantage and seer dreams are by far and away the largest assets a village has, and so ruling out a strategy based upon these advantages is sort of like adding an extra werewolf to the game. Is everyone wanting to help the wolves or something? Why? Because the villagers finally won a game? Are we wanting to return to the days of endless werewolf domination? Or does everyone just hate strategy, and would prefer to run around like a headless chicken and make random accusations and lynch people because you, for some unknown reason, think they are guilty? And at the end do you want to shake the werewolves' hands and congratulate them on winning for the tenth straight time? And then you will tell everyone "Well, we could have won that game by employing a good strategy, but I'm glad we didn't, because ten pages of mindless yammering is way way better than thinking and such!" Just in case my hints haven't been strong enough, I believe that multiple lynchings are a good thing. (this rant was sponsored by the phantom inc, the opinions expressed are very true but not necessarily the opinions of all of phantom's friends and associates, make sure and watch next week's episode during which phantom will express his opinions on strategic Candyland gameplay) Quote:
![]()
__________________
the phantom has posted.
This thread is now important. Last edited by the phantom; 07-02-2005 at 05:40 PM. |
||||||
![]() |
![]() |
![]() |
#5 | |
Ghost Prince of Cardolan
Join Date: May 2003
Location: The Party Tree
Posts: 1,042
![]() |
Quote:
![]() Actually, the game ending on a first (or second) day circular lynching would never happen because of all the pages of debate about doing so or not. The mass lynching was brilliant and didn't detract from the game to me. I'm of the opinion that anything is fun and neat to try at least once. It certainly gives each game variety.
__________________
Holby is an actual flesh-and-blood person, right? Not, say a sock-puppet of Nilp’s, by any chance? ~Nerwen, WWCIII Last edited by Holbytlass; 07-02-2005 at 09:46 PM. |
|
![]() |
![]() |
![]() |
#6 |
Shade of Carn Dûm
|
Multiple lynching adds a new dimension to the game - a fun and exciting one. Anybody goes.
![]()
__________________
"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
|
![]() |
![]() |
![]() |
#7 | ||
Hauntress of the Havens
Join Date: Mar 2003
Location: IN it, but not OF it
Posts: 2,538
![]() |
![]() Quote:
Quote:
![]() As for multiple lynchings...like most rules it could work to the advantage of both sides. Maybe multiple lynchings could be allowed, but there would be a maximum number of lynchings at a time. (Or the player who got the most votes first would be the one lynched? Nah.) Last edited by Lhunardawen; 07-03-2005 at 03:31 AM. Reason: I don't know...all I know is that this is already my TENTH edit! |
||
![]() |
![]() |
![]() |
#8 | ||
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
![]() |
![]() Quote:
Quote:
![]() Seriously, the fun of the game for me is in looking at what people say, trying to read bluffs and double-bluffs and voting (or killing) accordingly. If the game is simply reduced to a statistical exercise every time, then I think that it does become rather dull.
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
||
![]() |
![]() |
![]() |
#9 | |||||
La Belle Dame sans Merci
|
Quote:
To clarify my view on multiple lynchings (this is mostly so the phantom stops whining): They are a fantastic idea. It is a great way of securing a victory when you've got the right circumstances. My previous statement was a generality (*glares at tp*). I know that you could not have a conclusive and finalizing vote on day one. However I would hate to see what The Barrow-Wight referred to initially as Quote:
Where I can understand the strategy involved in mass lynchings, I do not desire to see them employed as a given occurence in every game. Therefore, as the [potential] mod of Werewolf VI (subtitle yet unknown), my formal statement is this: Quote:
Clarification: You can die in a mass death, but if you do, your death will suck. If you want to go in an interesting way that is not along the lines of Quote:
Quote:
Gil- Mith's game, last I knew, begins this afternoon.
__________________
peace
Last edited by Feanor of the Peredhil; 07-03-2005 at 10:14 AM. |
|||||
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|
![]() |