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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
Bittersweet Symphony
Join Date: Jul 2004
Location: On the jolly starship Enterprise
Posts: 1,814
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I've asked one of my friends if she'd be interested in playing since I've told her a lot about the game. She has registered here but hasn't yet posted. Her name is Laitaine, so if she chooses to join, be nice.
![]() Name: Encaitare Wormtongue Age: never ask a lady... Race: puny mortal, thought to have come from somewhere around Rohan Gender: XX chromosome type. Weapons: words, of course Appearance: rather skulky and unwashed. Personality: a loner whom no one knows very well, or even wants to, for that matter. History: she'll occasionally walk around the village muttering under her breath about her one true love and how he told her they'd run away together but then he had to go and get himself killed by midgets. Last edited by Encaitare; 08-09-2005 at 12:12 PM. |
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#2 |
Animated Skeleton
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I have never played before but I would like to try it out if I could. Mormegil talked me into it.
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NonnacedaKKadecannoN |
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#3 |
Ghost Prince of Cardolan
Join Date: Jun 2003
Location: The bottom of the ocean, discussing philosophy with a giant squid
Posts: 2,254
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I'd like the cobbler to be in there too.
And something I'm wondering about: If the Werehamster attacks the Cursed Villager, what happens? Does he/she become another hamster and do the two hamsters then work together like the wolves?
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I ♣ baby seals. |
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#4 |
Shadow of the Past
Join Date: Jul 2005
Location: Minas Mor-go
Posts: 1,007
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I too enjoyed the cobbler in the last game and would like to see a cobbler in this one. I think the werehamster, however, is a bit too complicated and I'd like to see it go, along with the cursed gifteds. I just don't like the idea of three teams. I would have either another werewolf or another cursed (and ungifted) villager with such a large village just to even out the advantages of so many villagers over so few werewolves. And like the Saucepan Man said, I think non-retractable votes are the best way to go.
P.S. Credit goes to Oddwen for my new avvie Last edited by Alcarillo; 08-09-2005 at 04:08 PM. |
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#5 |
Illusionary Holbytla
Join Date: Dec 2003
Posts: 7,547
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If we do go with a flexibility of Days/Nights ending early, you have to be careful with how you do it. I made a mistake in the last game of starting a Day too soon after a short night; anyone who thought about it realized then that the wolf could not have been Lhuna, since she was asleep. So make sure people in all timezones are covered before starting new phases.
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#6 | |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,651
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Quote:
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#7 |
Dead Serious
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Egads, what a thread!
Okay, having spent a 48 hour marathon reading a thread that I have been assidiously avoiding since its inception (first for dislike of the game "Mafia", later for fear of its apparent addictiveness), I am up to date on all the current aspects of the WW culture...
And boy do I wish I had done this sooner!!! As it is, though, I will be heading off to Europe on Thurday (special audience with the Pope... well, me and about 2 million other people), and I won't be back until the start of September. So I might be around in time for WW9. So save me a seat! As an addendum, I thought I'd add my comments: And, in short, this is a lot of fun and I'm very envious- but!- it's getting too complicated... Really, I'm with Eomer of the Rohirrim: I'd be plenty happy playing according to the original, BW, version.
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I prefer history, true or feigned.
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#8 | |
Estelo dagnir, Melo ring
Join Date: Oct 2002
Posts: 3,063
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Quote:
I'd also have no problem with sitting this game out, as 21 in a village might be a bit much.... |
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