![]() |
|
|
|
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
|
|
|
#1 |
|
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
![]() |
I think we need to be careful not to stack the odds against the Villagers simply because they won the last game.
There are a number of tactical options available to players on all sides in this game. Mass lynchings, if allowed, are one such tactical option. But remember that they can be used, in appropriate circumstances, by the Werecreatures too to severely deplete the Villagers' numbers. And they are only effective for the Villagers in limited circumstances. They need at least one known innocent and are generally unfeasible when there are two or more werecreatures, or one werecreature plus the Cobbler, still on the loose. Having said that, I have no problem with introducing measures to nullify mass lynchings. I would prefer to retain non-retractable votes for the reason stated by SamwiseGamgee, so one option might be simply to choose one Villager at random when two or more are tied for votes. An alternative, which might allow for more tactical play, would be to make the first vote decisive in the event of a tie. In other words, when there are two or more Villagers tied, the one voted for first is lynched. I am nervous about the Cobbler being allowed to help the Beorning since the Beorning can be difficult enough to track down as it is. An alternative would be to remove the Cobbler from the game as and when all the Wolves are killed off.
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
|
|
|
|
|
#2 |
|
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
![]() ![]() |
I told my brother about this last game of Werewolf. Conversation was like this:
"They caught all the wolves already!" "Wow, so when's the next game?" "Don't actually know, you see.........there's still a bear for them to kill." "So the Werewolves are dead.....and the game of Werewolf continues?" "...........yes." Absurd, surely. If we get bored of the Bear are we going to throw in another creature who kills at random and can only be found at random? Or why not throw in a fifth side - a crazy villager intent on killing everyone including himself. The game is built on the two sides of Villagers and Werewolves. Adding a third side seems quite negative to me. Werewolves win! - NOOOOO!!!!! Villagers win! - Hooray!!! Bear wins! - um.....fine, whatever. I have liked pretty much every addition to the game. The Guardian is brilliant; the Cobbler is fantastic; the Hunter too (though admittedly it confused me at first). But I do not like the Bear at all. So there. ![]() Edit: Sorry Enca, poor timing on my part. Didn't know you were starting so soon.
__________________
Los Ingobernables de Harlond Last edited by Eomer of the Rohirrim; 08-27-2005 at 11:36 AM. Reason: Bad timing, really |
|
|
|
|
|
#3 |
|
Bittersweet Symphony
Join Date: Jul 2004
Location: On the jolly starship Enterprise
Posts: 1,814
![]() |
Perhaps I should indicate what the roles will be. This is assuming that we keep the cobbler. It is this humble young lady's opinion that more gifteds = more fun, so here goes:
In this village there shall [tentatively] be... 1 Seer 1 Ranger 1 Hunter 1 Cobbler 1 Black Beorning 2 Shirriffs 3 Werewolves The rest of you are ordinary villagers. This village is [fairly] democratic, so speak up! Let's hear what you think of this! Cross-edited with arcticstorm and Kath... apparently arcticstorm and I are of like mind. Last edited by Encaitare; 08-27-2005 at 12:07 PM. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
|
|