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#11 | |
Shadowed Prince
Join Date: Jan 2003
Location: Thulcandra
Posts: 2,343
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Quote:
One additional wolf per night, plus one innocent death, could be overkill though. Perhaps the EW could only create a wolf every second Night? For this to work, I think we'd need the following rules: It is not forbidden for wizards to declare to team members who the other members of a team are, i.e. EW can tell the wolves who the rest of them are, but then if any one were to switch back to the villager side, they would be able to tell them who the rest of the wolves are. So it's unwise... but could occasionally be necessary. Additionally, Wizards can lie to team members... imagine. ![]() I think the Good Team (so it shall be called...) should be able to commnicate amongst Evil Team lines, that is, they all know who the GW is, and the GW can communicate with all of them or convey information to all of them. I think this will be very interesting for quite a few reasons. There'll be a lot of backstabbing a treachery, and there'll be a lot of manipulation of others by the Wizards. Additionally, we'd see two distinct teams - Good and Evil - with a sort of dull neutral in the middle, trying to help the Good Team but always remaining doubtable. Suggestion: If EW and GW choose the same person, that person dies. The main problem I see is that people may feel like pawns, with the two main players being the Wizards. Personally I think it'll be immense fun. |
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