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Old 01-13-2006, 09:11 PM   #1
littlemanpoet
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Originally Posted by the guy who be short
Everybody could know who the Oracle was, but s/he could be immune to wolves. Each Day, their riddling could swap from hinting at the wolves' identities to hinting at those of the villagers'.

Hm?
You're taking this in the direction I had been thinking for it. The only thing is, if the Oracle is immune to wolves, there has to be an end to that invincibility so that the werewolves could win. So maybe if there's only one werewolf left and the Oracle, then the werewolf wins.
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Old 01-13-2006, 10:36 PM   #2
Garin
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Back to the lovers scenario....

Sorry I am still reading the oracle idea...I was just wondering if the lovers would be male and female or possibly homosexual? This might make things a little tricky. Not that there's anything wrong with that.
Posted by Gurthang:
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I've thought of something that might be interesting. What if we had a Healer? The idea behind it would be that they could choose one dead innocent player to revive.
Not that I'm currently biased but how about a healer that can bring wolves back. How about a healer that is assigned, by the mod, whether he is evil or good for that day.
Not that I'm biased.
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Last edited by Garin; 01-13-2006 at 11:17 PM.
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Old 01-14-2006, 03:53 AM   #3
Cailín
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Because it would be too easy to figure out the wolves / lovers if they have to be male and female, I think homosexual couples would be allowed in my scenario.

The Oracle idea sounds interesting but very complicated in practice, I should think.
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Old 01-14-2006, 07:34 AM   #4
Anguirel
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I like Gurthang's Healer idea, though it needs a wee bit of thinking...

It would interesting to have an intrepid spy within the wolves-though that idea would probably necessitate four wolves. They could communicate secretly with the Seer, and reveal anything except the identity of the other wolves. IE, plans the wolves are considering employing, who the wolves attacked if the Ranger intervened, who the wolves think is Gifted, that kind of thing...

Oh, and if they were the lynched, the Seer could either choose to reveal them as the Spy, and himself as the Seer, or cold-bloodedly let them swing! A revealed Spy would be killed extremely quickly by his erstwhile comrades, of course, but that's the price of espionage. If the Seer let them hang, they would only be revealed as a spy if the Seer subsequently explained or at the end of the game.

Further complication-if the wolves especially suspected one of their number, they could execute him instead of an innocent in the night. Of course, they might be wrong!
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Old 01-14-2006, 10:14 AM   #5
Oddwen
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These Oracle and Healer roles sound as if they might work better if all the roles were secret.

That's how WW is played in real life mostly, the roles aren't revealed when the player dies, and the outcome isn't known until one team is dead.

I wonder what a game of WW would be like on the Downs, with no excellent death scenes?
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