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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
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Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
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I'm having second thoughts about meeting so soon. We Bregowares will have TWO experienced riders, a group of five people... there are far too many interactions to explore and I don't think a couple of days will be long enough. I still think two weeks is too much, but one or two nights might be too little.
I don't know what neither FounderArry (did I get it right this time? ) nor Undome have in mind, but I think it might be good to kill off Raewald BEFORE we meet with the other group. Perhaps, even RIGHT before. Maybe the Wulfham group should have started their journey a week before Bregoware and they be the ones to catch up with us. I think five to seven days would be long enough for us riders to get to know each other. I sure am excited for things to happen, but on the long run it might be better if we knew each other and had at least some stories (and hopefully arguments) for later on the game.Just my two cents, I know I'm taking liberties with both the game and Raewald, neither of which belong to me... feel free to smack me for sticking my neck too far out!!
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I prepared Explosive Runes this morning. |
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#2 |
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Flame of the Ainulindalë
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I just sended Arry a PM, that I was ok. with this timetable, and didn't want to whine anymore!
![]() But I don't think we should change this any more at this point. For even this is my first RPG online, I would see this going well by the following reasons: 1) A party can ride a day or two, game time, using a week, a year, or a lifetime, in real-time. 2) Bregowarians have at least two days - and who knows Arry's plans - maybe three, four more, before meeting up with the Wulfhamers. 3) The Wulfhamers have three days lead (in game time), so they will have much of writing, as we started simultaneosly, in real time. So we Bregowarians just go easily, meaning: lots of messages, less miles! We will just be more talkative on our journey... ![]() PS. And don't forget: if we allow these people to ride for a week or two before they meet, they will meet at the steps of the Golden Hall! Well, that would make quite a differnet game, it really would...
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#3 |
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Ghost Prince of Cardolan
Join Date: Jan 2004
Posts: 704
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Bregowarians
Sorry - but all the plans for the earlier attacks have been pushed back with the readjustment of the leaving times. So there will be no opportunity for someone to die before the groups get together. (Unless of course Undómë decides to have the old fellow fall off his horse and break his neck which is entirely her right to do). We can travel along enough time until your group is ready to find us. I will then invent something that slows our group down, allowing yours to catch up. Since your group left at noon from your village, that makes the Wulfham group about 90 miles (2 1/2 days ride) ahead of you. The Brego-group just needs to let me know here on the discussion thread when the group has had enough time together and wants to catch up with the Wulfhamers. This will easily be accomplished with a very few posts that 'crunch' some time and bring the Brego-group within haling distance of the Wulfhamers. If you want, any of the Bregos can invent some something that invokes a small crisis for your group. The horses get spooked, for example and you spend some time chasing them down . . . something inventive. ------------------------------------------------------------------------------------------------------- Wulfhamers Valier has graciously mentioned getting us to the wooded area. We'll have our mid-day meal there and Brand will speak with Vaenosa. After that we'll be on our way again - And I'll crunch some time for us then, and put our group two days further ahead in our journey. That will put us 2 1/2 days ahead of the Bregoware group. -------------------------------------------------------------------------------------------------------- Distance to the Golden Hall It's about a 450 mile journey from Wulfham to the Golden Hall following the route the March-warden laid out for his riders. At 25 miles per day it would be almost 3 weeks to the King. -- Arry
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If more of us valued food and cheer and song above hoarded gold, it would be a merrier world – J.R.R. Tolkien Last edited by Arry; 02-09-2006 at 01:45 AM. |
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#4 |
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Ghost Prince of Cardolan
Join Date: Jan 2004
Posts: 704
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Valier
Brand has spoken to Vaenosa. It should be interesting to see what your character makes of his request. ![]() ---------- Tevildo Brand is hungry and looking forward to lunch!!!
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If more of us valued food and cheer and song above hoarded gold, it would be a merrier world – J.R.R. Tolkien |
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#5 |
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Shade of Carn Dûm
Join Date: Mar 2005
Posts: 400
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Maeggaladiel
I've included Fion in my post, #43. Let me know if anything needs editing. I'll carry him along with us until you can post for him.
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Young she was and yet not so. The braids of her dark hair were touched by no frost, her white arms and clear face were flawless and smooth, and the light of stars was in her bright eyes, grey as a cloudless night . . . |
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#6 |
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Twisted Taleswapper
Join Date: Dec 2005
Location: somewhere between sanity and insanity
Posts: 1,706
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Great stuff Arry! I will post after Telvido fills in his save.
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#7 |
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Shade of Carn Dûm
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For reference, Undome, you misinterpeted Eostre. She was cynical, yes, but not trying to shove you away. I define cynical as critical or mistrusting of other people's actions.
On the remark of killing characters, I find the idea of having him break his neck greatly amusing... very ironic. Heh. But if we need more characters to die, I'll gladly kill off Eostre one of these days, if only for the sake of getting to write an agonizing death scene. |
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#8 |
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Shade of Carn Dûm
Join Date: Nov 2004
Location: Curled up on Melko's lap
Posts: 425
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Dorran's save is filled......and lunch is served.
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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table. |
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#9 | |
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Shade of Carn Dûm
Join Date: Mar 2005
Posts: 400
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Quote:
Actually, I didn't misinterpret. Meghan misinterpreted, or rather read Eostre's laugh and actions in that way. She is much better at figuring out goats - their needs and temperament, than she is other people.
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Young she was and yet not so. The braids of her dark hair were touched by no frost, her white arms and clear face were flawless and smooth, and the light of stars was in her bright eyes, grey as a cloudless night . . . Last edited by Undómë; 02-10-2006 at 04:09 AM. |
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