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Old 03-07-2006, 10:50 PM   #1
Lhunardawen
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Silmaril

SpW and Aiwendil...you liars!

It's odd, but I'm inclined to believe that those who used anagrams and such to express their innocence are actually telling the truth. Most likely it's because any sane person wouldn't go to such lengths to tell a lie, but apparently making an anagram isn't such a hard thing to do for our two lycans above.

So I guess I should consider myself warned from next game on.

Nilp, come on...I'm burning with excitement! Tell us what you have planned!
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Old 03-08-2006, 01:50 AM   #2
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First of all, let me put down my name as a player for Nilp's game. Cannot miss this one!

Next, moving on the Secret Codes issue, which I have thus far refrained from commenting on:

As noted in private conversations to various persons, I have no issue with secret messages. I've never used them, myself, and if I did, I'd probably be a Wolf when doing so. I've also never been inclined to trust them. Nilp and SPM both had my trust this last game (for better or worse) because of the way they voted. The hidden message stuff I ignore completely. What else do you expect them to say? "I'm a Wolf, Nilp." "Yeah, me too."

Honestly...

However, I wish to go on the record now, since I was unwilling to do so earlier, that I was most irritated and displeased at the irrational and immature behaviour that arose when LMP discovered something new. Sorry, LMP, I hold you in high regard normally, but your behaviour smacked of "well, if we can't play it my way, I'm not playing".

I was most disappointed.

As regards the future, perhaps notice should be served in Game-Opening posts that secret messages of any sort are a part of the game, and that taking them seriously is something the player does at their own risk.
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Old 03-08-2006, 04:23 AM   #3
dancing spawn of ungoliant
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This has nothing to do with anagrams, sorry to interrupt.

Quote:
Originally Posted by morm
I think I've been in the most games overall
Well, now that you mentioned it...

A while ago I started to suspect that I'm kind of addicted to Werewolfing, and I did a little research about how bad the situation was. It was such a relief to discover that the results weren't that alarming and I certainly wasn't alone with my addiction.

Most enthusiastic WWers:

Top 3

1. 13 games
- mormegil (18, 17, 15, 14, 12, 11, 9, 8, 7, 6, 5, 3, 1)

2. 12 games
- Kath (18, 17, 16, 15, 14, 13, 9, 7, 6, 5, 4, WWJ 3)

3. 9 games
- Anguirel (18, 13, 12, 10, 4, 2, 1, WWJ 5, WWJ 3 + mod 15)
- Eomer (18, 15, 12, 11, 7, 6, 4, 2, WWJ 3 + mod 3)
- Gil (18, 17, 16, 11, 10, 9, 8, 6, WWJ 5)
- Holby (18, 14, 9, 6, 5, 3, 2, WWJ 5, WWJ 2 + mod 11)
- Sauce (18, 17, 15, 14, 11, 9, 8, 3, 1 + mod 2)
- spawn (18, 17, 15, 14, 10, 8, 7, 4, 2 + mod 13)
- Wayne (17, 15, 14, 13, 10, 9, WWJ 3, WWJ 2, WWJ 1)


If I've counted someone's games wrong or if someone should be in the list but isn't, please correct me. In addition there's a huge amount of people with 6-8 games in their account.
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Old 03-08-2006, 04:34 AM   #4
Kath
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12! I knew I'd been in a lot but wow.

Nilp am I still in for your game?

As to secret messages, I don't like them, but will concede to their use as I never notice them myself so unless they're brought to my attention I won't be bothered by them.
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Old 03-08-2006, 05:04 AM   #5
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sign: gin expunges the tame form

(sign me up for the next game)

I'm all for secret messages, handshakes, and other devious play. Provided, of course, it happens in the game thread where we've all got a shot at deciphering it, and it doesn't reference any real-life information to which we're not all privy.

I found the anagrams and recognized them as such, but I have to admit that I was too lazy to figure out what they were saying. I will not make that mistake again!

EDIT:

Lovers! I have been waiting for this to show up in a game. Now I'm really excited. Can we start RIGHT NOW?
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Last edited by tar-ancalime; 03-08-2006 at 05:06 AM. Reason: cross-posted with the Mod God; also expunged the tame form of some overly tart commentary
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Old 03-08-2006, 05:18 AM   #6
Nilpaurion Felagund
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The Eye Oh, I forgot.

Setting: We shall be set in early First Age Hildórien, a few years after the awakening of Men.

All occupations, therefore, must fit this. You can be trappers (NOT hunters), shepherds, fisherfolk, etc.

(Well, maybe I could allow anachronisms, but they must be in italics. Otherwise I'll be subtracting points from you. You don't want that, I assure you. )

I shall be a prophet; not the Mod God, but the kon Vayor of his wishes. (Don't ask. Just wait for the opening post. )
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Old 03-08-2006, 06:17 AM   #7
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Ai, Nilp, stealing my brilliant ideas! I should... I should...

Oh, this is só mean. I cannot possibly sign up unless you postpone the start till Tuesday at the earliest. But then, I do really not want to miss this game. *sulks*
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Old 03-08-2006, 04:52 AM   #8
Nilpaurion Felagund
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The Eye *clears throat*

The Village shall be named Ened-in-Nowhere. (For those of you who know Sindarin, .)

There shall the Lovers be introduced. As defined by Cailín:

Quote:
The Lovers.

The game would be close to an ordinary game of Werewolves. The village should consist of about sixteen players, three wolves, a Hunter, a Seer and a Ranger. However, one of the wolves and one of the Ordinary Villagers are more than they appear. It is tragic, surely, but some twisted fate decided these two sworn enemies should fall in love. They shall form a separate, third team and can only win if they survive together. This might be rather interesting, for where in all previous games the wolves could blindly trust each other, they now have a traitor in their midst who not only wishes to feast on the villagers, but also his fellow wolves – blinded by love, naturally. The devoted ordinary villager in the meantime will have to betray all his or her ordinary friends to be able to live happily ever after with his/her furry lover.

At night, the werewolf in love would have to do anything to prevent his beloved from being eaten – without raising suspicion with the other wolves. During the day, there shall be two people who will really have to defend each other with their lives – because they cannot survive without the other – and still, without drawing attention too themselves. It might really damage the position of the wolves, but on the other hand, the lover-werewolf would have to keep his fellows alive to get rid of the other Villagers as quickly as possible.

I was thinking along the following lines:

- If one of the lovers gets lynched, eaten or shot by the Hunter, the other shall automatically die of grief.
- If the Seer dreams of one of the lovers, he or she shall only see their normal role, not the lover part.
- The Lovers win if they survive together or if the composition of the village is Lover – Lover – Wolf or Lover – Lover – Villager. (Cailín)
Except for the following changes.

~ This shall be 20-player village.

~ There shall be 4 Werewolves. (gasps from everyone) And they could PM each other DAY and NIGHT. (more gasps)

~ There shall be two Seers. They could PM each other DAY and NIGHT. They can dream of only one person per NIGHT. (awed silence from everyone)

~ The Lovers can PM each other only once during a 24-hour period (DAY or NIGHT).

~ And, MOST IMPORTANTLY, the Lovers cannot be the mod and a player. (sigh from the mod)

This is the basic composition of the village. I'll ask those who wish to join whether they want other roles or not.
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Last edited by Nilpaurion Felagund; 03-08-2006 at 04:56 AM.
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Old 03-08-2006, 05:02 AM   #9
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Oh Lord. Lovers.

Maybe the only thing that could have tempted me.

I will sign up the moment WWJ5 ends today...which it will...
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Old 03-08-2006, 10:00 AM   #10
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Quote:
Originally Posted by Formendacil
I wish to go on the record now, since I was unwilling to do so earlier, that I was most irritated and displeased at the irrational and immature behaviour that arose when LMP discovered something new. Sorry, LMP, I hold you in high regard normally, but your behaviour smacked of "well, if we can't play it my way, I'm not playing".

I was most disappointed.
I appreciate your honesty, Formy. And I think that you are quite right. Such antics will not be seen from me again in Werewolf, or out of it. There were more reasonable ways of handling such issues. Please accept my apologies. It's just a game and things within the game should not be taken personally, because that's not how they're meant. I hope I've learned that lesson .... yet again.
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Old 03-08-2006, 11:21 AM   #11
Naria
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Narya

Ok, ok prophet Nilp. I'll play sign me up! Oh, and I don't think that Caranlondien is a chick, I'm pretty sure he's a he...just going by his profile
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Old 03-08-2006, 11:30 AM   #12
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1420!

Alright since I see you need a few more females....I'll play! I will have to vote early most of the time, due to time zones, but it shouldn't be too bad. This one better not give me nightmares of you Nilp hidding everywhere in my house again!! Well I guess this time you won't be asking me to kill you....
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Old 03-08-2006, 11:47 AM   #13
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Times: either option one or two works. Though I will most likely be voting early by a couple of hours, particularly with the 8:00 day-start.

As for occupation, it seems that this town is in need of a psychiatrist. But if that is not permitted, I'll be the candle-maker.
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Old 03-08-2006, 12:27 PM   #14
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query - this is a big game, how long do you think it will last?
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Old 03-08-2006, 04:19 PM   #15
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Quote:
Originally Posted by Naria
Oh, and I don't think that Caranlondien is a chick, I'm pretty sure he's a he
Haha, actually I am a she... Monty Python quote I can't help myself. I'm good for either time slot; Can't wait for the fun to begin!
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Old 03-08-2006, 04:26 PM   #16
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Narya

Well, I'm off to a great start, already being fooled...lol Still weird though....'she' Caran
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Old 03-08-2006, 04:37 PM   #17
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Yeah, instead of being creative I just used one of the names that came up under "female" in the name generator... My brother objected that it doesn't provide an actual translation of your name, but I'd already made an account, so that's that. lol...Sorry about the confusion!
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Old 03-08-2006, 04:37 PM   #18
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Quote:
TGBWS: The cursed is pointless, and always has been, I feel.
They don't know they are cursed but it is a nice anomaly to have floating about. It doesn't always come to fruition but is an intriguing 'what if', in my opinion.

A cobbler/cursed might assuage you Guy. The wolves wouldn't know his/her identity and the cobblursed would be torn between backing the wolves and thus face lynching or tempt the wolves to kill him/her.
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Old 03-08-2006, 12:42 PM   #19
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Quote:
Originally Posted by littlemanpoet
I appreciate your honesty, Formy. And I think that you are quite right. Such antics will not be seen from me again in Werewolf, or out of it. There were more reasonable ways of handling such issues. Please accept my apologies. It's just a game and things within the game should not be taken personally, because that's not how they're meant. I hope I've learned that lesson .... yet again.
Apology accepted. As I said, I normally hold you in high esteem- and that includes Werewolf.

Meanwhile, regarding Nilp's timing...

I actually think that 8:00 am GMT would be the better for me. Yes, it's one o'clock in the morning over here in the Mountain Standard Timezone, but I'm so often awake, online, getting back from work at that time that it's the more advantageous timeframe in my opinion.

So I'm siding with Europe.
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Old 03-08-2006, 01:11 PM   #20
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Narya

The timezones matter not to me. 5:30am GMT would work better, it would be 12am where I am, but 8am GMT also works. I would just have to vote a little earlier than I normally would. And I wouldn't be back on for the next DAY until between 9:30 or 10:00am my time, which I think would be 4:00am GMT(?)
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Old 03-08-2006, 01:11 PM   #21
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Shield

I think we should cut out the Hunter and the Ranger.

4 wolves? 2 lovers? 2 seers? It could all get a bit much, don't you think?
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Old 03-08-2006, 01:24 PM   #22
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Narya

Quote:
I think we should cut out the Hunter and the Ranger.

4 wolves? 2 lovers? 2 seers? It could all get a bit much, don't you think?

Eomer I would agree with you as far as the Hunter is concerned, but I am not so inclined on the Ranger. With having 4 wolves and 1 of the lovers trying to do their best to save one of those wolves(other lover), wouldn't we need some kind of protection? I would even go so far as to have 2 Rangers, if enough people signed up that is. But since this isn't my game ....I would definatley have to agree on having at least one Ranger!
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Old 03-08-2006, 01:35 PM   #23
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I say, the more roles the better, sorry to see there isn't a cursed because that is such an innocuous- shot in the dark- role and rarely comes to fruition--Why cast it away?

I like the boy/girls split, it reminds me of elementary school.

The lovers being m/f.. Well, when the lovers role first came about I asked whether they would be hetero AND homosexual. The conclusion given to me was that, yes, bisexuality would rule.

However, I must commend Nilp for figuring out the solution by evening up the number of sexes.

I like Anguirel and The Guy Who Be Short, I just don't think of them-- in that way. Sorry, fellas.

So, I'm fine with that.

C'mon Nilp! try the random werebear I mentioned on The Guy's thread and then the Ranger and the Hunter coould communicate to even things.

I hope you have enough time for all this... Best wishes

Oh, and I'll deal with any time-frame.
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