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Old 03-13-2006, 08:54 AM   #1
Glirdan
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As for the last one, I'll let Sleepy do the analysis. I'm sure he'd rather do his own game anyway considering it just finished a few days ago. And now a suggestion. How about, after every game played, the mod comes here and posts the results for his/her game instead of me or Saucy doing it unless you really want us to that is. How about it?
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Old 03-13-2006, 09:27 AM   #2
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Thanks Lalaith, I'm ever so slightly ahead of you; though I am, of course, trailing behind the 100% records of Estelyn and Underhill. There has to be a minimum of two games played to be worthy though.

So here's mine (including the Junior games):

Winning side in the games moderated by TGWBS, Feanor of the Peredhil, Firefoot, Holbytlass, the phantom, Glirdan and Shelob.

Losing side in the games moderated by The Saucepan Man and Anguirel.

7 out of 9. That's a winning record of 78%.

I have survived once only, meaning I have had eight lovely deaths!

Good idea, SPM! Us statistic junkies will be spending hours on this thread.
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Old 03-13-2006, 12:40 PM   #3
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Quote:
Originally Posted by Glirdan
How about, after every game played, the mod comes here and posts the results for his/her game instead of me or Saucy doing it unless you really want us to that is. How about it?
No!!!! This one won't!!! It is too male/anoraky/ borderline Asperger's for me... I would rather let my games pass into legend or be forgotten without being quantified and registered and reduced to statistics .

If choose to that is up to them....
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Old 03-13-2006, 03:06 PM   #4
Glirdan
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Quote:
No!!!! This one won't!!! It is too male/anoraky/ borderline Asperger's for me... I would rather let my games pass into legend or be forgotten without being quantified and registered and reduced to statistics .

If choose to that is up to them....
Well, our games will always be a legend for the generations to come, you have to remember that Mith. All the games that we have today will be a scary story that you would tell to your children to put them to sleep. Our stories WILL become legends. After all, we are the forefathers of this forum, are we not??

Besides, your game isn't going to be turned wholly to statistics. Speaking of which, I think that we should refrain (even though we do it all the time [normally]) from using these statistics in an actual game.
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Old 03-13-2006, 03:42 PM   #5
littlemanpoet
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Quote:
Originally Posted by Glirdan
I think that we should refrain (even though we do it all the time [normally]) from using these statistics in an actual game.
Uh oh, now you've opened up a can of worms. I think that's asking for the same kind of trouble I've learned not to ask for in regard to codes. Yeah, some players will hate the stats, but some players hate codes. Some hate getting lynched. But at what point do you decide that something may not be part of the game?
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Old 03-13-2006, 05:23 PM   #6
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And as far as game play goes the statistics probably can't help you that much. Since much of the game is random (who gets what role for example) you can't really look at something and say "Oh well So-and-so's been a wolf 3 out of 10 times, so s/he has a 30% chance of being a wolf" (sorry, I don't actually feel like calculating anything). Their chances of being a wolf would depend on the original number of villagers and the number left, not on what role's they've had in past games.

Not to advocate for or against allowing them, just to point out that just because you can use them doesn't mean they'll necessarily help.
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Old 03-14-2006, 12:05 PM   #7
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Quote:
Originally Posted by Glirdan
Well, our games will always be a legend for the generations to come, you have to remember that Mith. All the games that we have today will be a scary story that you would tell to your children to put them to sleep. Our stories WILL become legends. .
Well I don't have children and if I did have any, I don't think such gory tales would be good at getting them to sleep... more likely give them horrific nightmares requiring years of expensive therapy...definitely tales to tell other people's children just before you leave...... almost as much fun as taking them to an amusement park, filling them full of vile coloured fizzy drinks and icecream - then returning them to their parents full of sugar and additives and feeling a wee bit icky....
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Old 03-14-2006, 12:20 PM   #8
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So that's why my grandparents took us to so many amusement parks...Mithalwen, your wisdom astounds me.
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Old 03-14-2006, 12:50 PM   #9
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Here are my stats:

Games played in- WW: VII, VIII, IX, XI, XIII, XIV WWJ: II, IV

# of games played: 8
modded: 1 (X)
ordinary villager: 3
werewolf: 2
ranger: 0
hunter: 1
seer: 1
cobbler: 0
shiriff: 1

winning team: 3 out of 8
lossing team: 5 out of 8

killed by wolves: 4 out of 8
lynched: 3 out of 8
survived till the end: 1 out of 8

Well that's not to terrible. I'm happy about the fact that I've gotten to experience almost all the roles.
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Old 03-14-2006, 02:03 PM   #10
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Quote:
Originally Posted by wilwarin538
Well that's not to terrible. I'm happy about the fact that I've gotten to experience almost all the roles.
I (and Saucepan) wish we could all be so lucky.
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Old 03-14-2006, 12:32 PM   #11
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Let's see...
I have a very successful lynch rate - 100%- I have never lived until the end of the game.

In my first WW game, a fellow wolf (Malkatoj) survived until the end but the concensus was that it was a draw. I consider it a victory, however. Just because I want to do so. ViCTORY

I was then lynched on the second day as Ordo in my first WWJ game. I think the villagers won. VICTORY

My second turn as werewolf I implausibly outlasted my mates and lived to co-exist with a mere handful of villagers. Werewolves lost. This was a heartbreaker because TGBWS (wolf) wanted to kill Malkatoj the night before the Seer-atoj outed him. DEFEAT

Last game, the conniving wolves allowed the naive villagers to lynch me and in a historical game the lupines won. DEFEAT

I consider myself an unsuccessful player but am still learning. I hope to embrace my wolvish personality without condemning myself to the noose. Whenever I try to change my modus operandi it attracts even more suspicion.
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Old 03-14-2006, 12:37 PM   #12
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Quote:
Gurthang: I'm beginning to wonder if people aren't 'doctoring' the 'randomness' of who's who so that this 'someone' is never a wolf.

Okay, not really, but I'm beginning to think that you may never actually become a wolf...
I often wonder how 'random' some mods truly are. I guess we can only trust them.

Gurthang,
you should peruse the last game in which Sauce finally lived up to his reputation as having wonderful wolf potential.
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Old 03-14-2006, 08:14 PM   #13
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Quote:
Originally Posted by Garin
I often wonder how 'random' some mods truly are. I guess we can only trust them.
Depends on the Mod...

I was mostly random. I'll confess to making Kuru the Cursed just because I wanted to see that... But otherwise, I was random.

Now, the Phantom was not. He claimed, if I recollect correctly, to have looked at his player's list and picked the three best Werewolf candidates, in his opinion...
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