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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
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Shade of Carn Dűm
Join Date: Dec 2005
Location: Ciudad de Lago del Sal
Posts: 331
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Correction, Sauce...
I'm pretty sure Mormegil declared himself the hunter first and then a suicidal Abercrombie countered with her own claim to hunterdom. Of course the village believed Aber over grumpy ol' Morm and lynched him and he promptly took down Aber-wolf with him. She explained post-game that she had a big work-load and needed out of the game. Seemed, fairly reasonable... at least she got the darn village to kill their hunter. I don't mean to be a smarty pants Master Sauce. The game just sticks in my mind because it is when I first started getting interested in WW.
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I am a sick man ... I am a spiteful man. I am an unpleasant man. I think my liver is diseased. Fyodor Dostoevsky "Notes From the Underground" |
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#2 |
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Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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I have fond memories of the original heroic hunter, Azaelia. I was very proud of her, despite her death being in vain. And yes, it was Holbytlass who felt her wrath.
Let's be honest, though. It was easier for her considering the village was so small. Not like that certain brave hunter (who was not at all evil, Cailín) who picked a wolf out of the entire village. And Abercrombie's suicide hunter mission had me wondering if she'd lost her mind. Thankfully, at least to this disembodied wolf, it worked out well in the end. Praise be to the role of Hunter! Serving up drama here, there and everywhere! Why was it ever Assigned to Mordor?
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Los Ingobernables de Harlond |
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#3 |
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Blithe Spirit
Join Date: Jan 2003
Posts: 2,779
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Oh yes, I remember phantom's game now, didn't Eomer actually get lynched by the villagers and take Cailin down with him? (Sorry Sauce, I should be looking back through the pages of the Grimoire, I know)
I assign myself as Hunter to Mordor. Probably the worst performance in the history of WW (Feanor's killing of the Seer in a WWJ wasn't great, I admit, but at least she had the kudos of WWIV to fall back on.)
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Out went the candle, and we were left darkling |
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#4 |
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Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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No, Lal, the wolves dared to take me on.
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Los Ingobernables de Harlond |
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#5 |
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Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Sure.
Champagne, caviar, rock-and-roll, and strobe lights!! It'll be the best!
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#6 |
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Blithe Spirit
Join Date: Jan 2003
Posts: 2,779
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*dons false eyelashes and feather boa*
I'm there!
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Out went the candle, and we were left darkling |
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#7 | |
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Hauntress of the Havens
Join Date: Mar 2003
Location: IN it, but not OF it
Posts: 2,538
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Quote:
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#8 |
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Hauntress of the Havens
Join Date: Mar 2003
Location: IN it, but not OF it
Posts: 2,538
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"I don't ever want to be an ordo again, because whenever I'm an ordo I feel so unhelpful that I unconsciously try to come up with the craziest ways to commit suicide...and I usually end up successful."
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#9 | |
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Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
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Folwren said the following in the Battle of the Bands Game:
Quote:
I have looked at 31 Werewolf Games (the summaries in the Grimoire or the summaries at the end of the newer games, if there are faults in them, they're in here as well - and probably some new ones..) Here we go! Day 1: # of Ordos lynched: 20 # of Gifteds lynched: 4 # of Baddies lynched: 10 This makes 71% innocents, 29% baddies. Day 2: O: 21 G: 4 B: 11 69% innocents, 31% baddies Day 3: O: 23 G: 0 (!) B: 17 58% innocents, 43% baddies Day 4: O: 19 G: 3 B: 12 65% innocents, 35% baddies Day 5: O: 18 G: 1 B: 10 66% innocents, 34% baddies Day 6: O: 11 G: 1 B: 5 71% innocents, 29% baddies Day 7: O: 5 G: 0 B: 6 45% innocents, 55% baddies Day 8: O: 3 G: 0 B: 0 100% innocents Over to the conclusions. - The average is 65% innocents and 35% baddies, so roundabout two thirds of all lynchees were innocent. - Day 3 and 7 are the lucky days of the village. - Day 6 is as bad as Day 1. - If you weren't able to get the last wolf on Day 7, you're screwed. - Folwren's claim does hold, but not very much. The chance to kill an innocent on Day 1 is just 6% worse than the average, and it's even tied with Day 6. The chances don't seem rise or fall in a way that would suggest there's some nice function behind it (I was hoping to see something like that, but the identity is nice too). The results go over and under the average as they will. Does this now mean that intelligence is over-rated and randomness would work just as well? I'm puzzled. Last edited by Macalaure; 10-03-2006 at 11:38 AM. |
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#10 | |
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Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Quote:
Seriously, the problem is that there are too many intelligent people who have reasonable theories they want to try and these theories are usually mutually exclusive (to say nothing about mutually destructive)...and then there are the wolves to consider.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#11 | |
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Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Very interesting, Mac.
Though: Quote:
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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