![]() |
|
|
|
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
|
|
|
#1 |
|
Wight
Join Date: Mar 2006
Posts: 102
![]() |
Is THIS what I was PM'D about? I am so confuzzled.
__________________
"I want to die in my sleep, like my grandfather... not screaming and yelling like the passengers in his car." |
|
|
|
|
|
#2 |
|
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
![]() |
That all looks far too complicated to me, Farael.
My speculation about vampires was as an alternative to werewolves, rather than as an additional team. Even then, it would need to be carefully worked out and might ultimately prove to be unworkable. All this adding extra roles and boosting the powers of others to compensate seems to me simply to add unnecssary complication and risks seriously unbalancing the game. I am all for tweaking the roles or trying out new ones, but I think it best that these things be done incrementally rather than by wholesale change. That way, new roles can be tested with minimum risk of imbalance and, if they work, can be later incorprated into new games in different combinations. Oh, and I still don't like wereorcs. They just come across as wholly underwhelming. How about were-wyrms? They're canon.
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! Last edited by The Saucepan Man; 03-29-2006 at 06:01 PM. |
|
|
|
|
|
#3 | |||
|
Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
![]() |
Quote:
Quote:
There is a cap on the number of vampires, which is half the number of wereX rounded up. The vampires can only be more than the cap number should the wereX get lynched but not the vampires. The vampires don't get a nightly kill untill all the wereX are gone. A vampire trying to convert a wereX gets himself revealed to the wereX A vampire trying to convert a gifted reveals himself to the gifted and in turn the vampire knows he has chosen a gifted (but not what gifted) A wereX trying to devour a vampire does it as if it was a villager. Vampires don't get nightly kills until all the wereX's are gone. The only way it'd work is with a large village though. The vampires are unlike the werebears in that they don't get a nightly kill every night, and the only way they can rid themselves of the wereX's is by the "conventional" methods. Quote:
__________________
I prepared Explosive Runes this morning. |
|||
|
|
|
|
|
#4 | |
|
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
![]() |
Quote:
Personally, I think that all this "if X does A, then Y can't do B unless Z does C" kind of thing is far too rulebound and is only likely to detract from the game, even assuming that it doesn't unbalance it. That's not to say that you shouldn't try it, but it doesn't really appeal to me.
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
|
|
|
|
|
|
#5 |
|
Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
![]() |
Well Saucer, then I guess we shall se what the others think. Still, if no more people sign up for the game, we wont have enough players for a far-fetched new thing.
Nothing is set in stone, not even the wereorcs =( now it's either wereorcs in elven village or werewyrm in dwarven hold =P Point is, NOT WEREWOLVES WITH HUMANS.
__________________
I prepared Explosive Runes this morning. |
|
|
|
|
|
#6 |
|
Riveting Ribbiter
Join Date: May 2005
Location: Assigned to Mordor
Posts: 1,767
![]() |
Well, I don't mind having something complicated thrown into the mix, just to shake things up.
That said, a back-to-basics standard game would also be fun. I like the alliteration of were-wyrms, though there's nothing wrong with a were-orc. Other than being a were-orc, of course.
__________________
People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff. |
|
|
|
|
|
#7 |
|
Flame of the Ainulindalë
|
Farael!
Just remove that questionmark from my name. Those hideous werecats killed me the first night in WWJ... So I'm in.
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
|
|
|
|
|
#8 | |
|
Riveting Ribbiter
Join Date: May 2005
Location: Assigned to Mordor
Posts: 1,767
![]() |
All looks good to me, Farael. I like the cap on the number of vampires. Keeps them from winning just by transforming all of the ordos.
I'd like to give it a try, if possible. Quote:
This is the recruiting/admin thread for most of the Tol-in-Gaurhoth games, so if you're looking to sign up for a game, you've come to the right place. Any questions, ask away.
__________________
People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
|
|