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#1 |
Twisted Taleswapper
Join Date: Dec 2005
Location: somewhere between sanity and insanity
Posts: 1,706
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Ahhh yes I see your point!
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grand return?........ |
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#2 |
Estelo dagnir, Melo ring
Join Date: Oct 2002
Posts: 3,063
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Secret Admirers Game:
Each person has a secret admirer, and when a person is killed, their secret admirer dies with them out of heartbreak. If a person’s secret admirer has already been killed, then they must die alone. Everyone knows whom they admire, but they do not know who admires them. Game would include: Three Wolves, Seer, Ranger, Hunter; possibly Cobbler. Would be played in a very large ‘village.’ Okay, so I just like to kill people... ![]() ![]() |
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#3 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,651
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I'm not sure if this has ever been brought up but an idea that just came to me is that of a revolving seer.
Let's say on night 1 the mod randomly designates one innocent ordo to be seer. They dream of somebody and that dream is kept to them. Now the role of seer remains in them throughout the day and if they are killed at night or day the gift of the seer is dead and will not come back, if however they live it will be randomly assinged the next night to another ordo, it could be the same as the night before but it must be random. This would make it difficult for the wolves to spot but also there may be some overlap in dreams which could be detrimental to the villagers.
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#4 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
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Morm, I like it. Both simple and interesting, and not so difficult to be Moderator for.
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#5 | |
Sword of Spirit
Join Date: Aug 2003
Location: Oh, I'm around.
Posts: 1,401
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Quote:
![]() Would the wolves be admirer's, too? Truthfully, it would seem like the wolves have too great a chance of dying if they did.
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I'm on a Mission from God. |
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#6 |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Has anyone ever planned a game where every wolf would have a lover? That could be great fun, and chaos.
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#7 | |
Sword of Spirit
Join Date: Aug 2003
Location: Oh, I'm around.
Posts: 1,401
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Quote:
__________________
I'm on a Mission from God. |
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#8 |
Estelo dagnir, Melo ring
Join Date: Oct 2002
Posts: 3,063
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Good points, Gurthang. Yes, I did mean stopping the killing at just one admirer. And yes, the wolves would be admirers, too....
Perhaps only lynched victims' admirers die....though that makes no sense. Okay, here's an idea thanks to CaptainofDespair, actually: Beyond the Grave: One villager, after they die, is notified of the identity of one wolf. They then get to choose one person to PM who they think is innocent, and inform them of who is a wolf. The person, if innocent, can say what they want about who the wolf is, but they cannot inform the village of how they know. No one knows who that one villager is (not even the villager themselves), and when they are killed, they still appear only as an 'ordinary villager.' I imagine this would possibly replace at least one of the Gifteds...though really it just seems it would add a great deal of frustration onto the game for the one person the special villager chooses, if that person is an innocent. |
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#9 |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Thanks, Gurth. Anyway I'd like too se the all wolves have a lover -game tried. It would be tricky; the wolves would have to really think about their loyalties. I think in that case the wolves could win as wolves or as lovers, but their lovers only as lovers. That'd be a great deal of fun.
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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