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#1 |
La Belle Dame sans Merci
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Yes. Which poses a question:
Would you like the game to play out in a day-by-day format, or skip around a little? Accepting votes on this. Majority rules. If there's a tie, I'll break it, but I'd like to know if you guys are comfortable with skipping a few days here and there to keep things from dragging. So, actually, two questions: Do you want to skip the occasional few days? If so, what do you want to do in terms of the interval between right now (Day One in the game) and What Comes Next?
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peace
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#2 | |
Dead Serious
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Quote:
and, on that note: b.) I'd think a jump of two/three days would be good here, on the assumption that Roggie is either intransigent to reopening negotiations or refuses to contemplate them until Skittles is fully functional. Either way, a pause of two/three days is fine by me.
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I prefer history, true or feigned.
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#3 |
Everlasting Whiteness
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Fine with me. Though, what would be going on? Will we just have been sitting around in our rooms waiting for Roggie's decision?
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“If more of us valued food and cheer and song above hoarded gold, it would be a merrier world.” |
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#4 |
Byronic Brand
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
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Blast. Should have checked before I jumped in...sorry if my awakening Skittles was baad. Maybe we could round up today with the arrival of some Troll-Nurses to take Skittles into Care.
I'm all for skipping days.
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Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso |
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#5 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
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Skipping days is fine with me. Not more than three seems good, and no more than two seems better.
EDIT: And I like the idea of Skittles going into "Care" ... whether she wants it or not... ![]() Last edited by littlemanpoet; 07-02-2006 at 02:22 PM. |
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#6 |
Riveting Ribbiter
Join Date: May 2005
Location: Assigned to Mordor
Posts: 1,767
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What everyone else said about skipping days. It's fine with me.
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People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff. |
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