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Old 04-22-2007, 02:27 AM   #1
Brinniel
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Hmm...I'm thinking that in the process of putting these orcs in the pit, perhaps one of them could awaken as Shae grabs him and in response, he cries out and begins to struggle. A startled Shae would then draw her sword and perhaps even prepare to do harm until she is stopped by Lindir.

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Please don't hack the poor orc's head off....we need them all for the storyline.
Don't worry...the worst I will do is a tiny prick, and that should be just enough to scare him. That'll teach these orcs never to underestimate a woman.
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Old 04-22-2007, 07:32 AM   #2
Child of the 7th Age
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Brinniel,

This sounds great to me. We haven't had anyone write yet from those characters who are actually subduing the orcs and throwing them into the pit. It would be very realistic that the first two or three would still be sleeping and dispatched with minimum hassle, but that at least one or two we were trying to subdue just after that would wake up with all the noise and try to make problems.

Realistically, we only have 12 scouts versus 6 sleeping orcs, and at least four of those in our group are off doing other things....plugging up the pit or getting news back to the other camp. So having 8 people seize six orcs (even sleeping ones) and binding them would not be that easy to accomplish. Inevitably, you'd get some later orcswaking up and trying to fight or bolt out of camp.

Definitely go for it, small wound and all!

*****************

Just realized that I had neglected to add Qat's name to the list of scouts. I've gone back and done that here. sorry, Nogrod, about that delay. I thought I'd already done it.
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Last edited by Child of the 7th Age; 04-22-2007 at 07:45 AM.
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Old 04-22-2007, 10:29 AM   #3
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Quote:
Originally Posted by Child of the 7th Age
Realistically, we only have 12 scouts versus 6 sleeping orcs, and at least four of those in our group are off doing other things....plugging up the pit or getting news back to the other camp. So having 8 people seize six orcs (even sleeping ones) and binding them would not be that easy to accomplish. Inevitably, you'd get some later orcswaking up and trying to fight or bolt out of camp.
I thought the same. This might not be so easy... and if something goes even a bit wrong there might be a few people who would grunt over Lindir's decision asking why didn't they just kill the orcs in the first place.

This also makes it more important that the still free orcs (the three and the females) don't meet as together they might be a bit too tough gang against the scouts. At least we couldn't then prevent the blood from running.

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Just realized that I had neglected to add Qat's name to the list of scouts. I've gone back and done that here. sorry, Nogrod, about that delay. I thought I'd already done it.
No problem, Child. Although now as Durelin has written Beloan off I don't think I have a reasonable cause to use him as it might be a bit awkward to post solely for an NPC. But anyone who can write for the scouts is free to use him. He is well after the fight and quite a soldier (a really a big man) - and possibly a bit short-nerved - so if something happens he would probably be at the place as one of the first, ready to fight anyone. So he might be one of our "troubles"...

I'm coming back as soon as I get the exams out of my hand - which should be on Monday. So on Tuesday possibly... hopefully.
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Old 04-22-2007, 02:55 PM   #4
Durelin
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I'm so sorry for stealing Beloan! Please go ahead and steal him back.

And if you'd like I can edit my post.

I just had to go and maim all my characters, so it's my own fault if I'm not where the action is.
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Old 04-22-2007, 04:15 PM   #5
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Originally Posted by Durelin
I'm so sorry for stealing Beloan! Please go ahead and steal him back.

And if you'd like I can edit my post.
Don't worry about that Dury. A shared character goes in the ways the writers make it go... I might "steal" him one day to continue the trek with Azhar though.

But I have a lot of catching up to do with others as well (also in other RPGs) so there is no rush from my side to use Beloan. And as Tevildo is already engaged it wouldn't be nice to change it anyway.

I'm not sure if it was "beloanish" to volunteer for a trip to get out from a place where there is action and decisions to be made but characters are able to surprise one every now and then... I'm not at all worried with that. It might even turn out to reveal new traits from him. And that would be interesting. Maybe he wished to be away because he had the moral dilemma with the issue of killing the sleeping orcs or something? We'll get that.
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Old 04-22-2007, 05:51 PM   #6
Durelin
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I'm not sure if it was "beloanish" to volunteer for a trip to get out from a place where there is action and decisions to be made
Haha...when I was writing that post I considered the options and started writing a bit about how Beloan didn't want to be away from the 'action' or something, and then I deleted it because I thought I was channeling too much Khamir.

I guess part of my choice was so that you, Tevildo, weren't stuck doing the little trip by yourself.

But, ah, I guess I'd better stop trying to explain myself and let things continue or see about editing at anyone's request...
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Old 04-26-2007, 11:33 AM   #7
Regin Hardhammer
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