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Old 06-01-2007, 01:19 PM   #1
Nogrod
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Some preliminary remarks on those I have something to say without more extensive studying...


I will not vote toDay (unless something extraordinay happens):
Aganzir – Has been very helpful and bright indeed. This is not to say she couldn’t have fangs but I would really wish to see her around for a while at least.

Boromir88 – His readiness to stand up against a quite widely shared idea makes him look quite innocent. A wolf needs to please others not contradict them. I also think he is making a lot of good sense as well.

Rune Son of Bjarne – It may sound unbelievable but I don’t suspect Rune more than the natural ww-game distrust. He made some good points about voting and being worried about us lynching people who usually get suspected speaks good of him indeed.

Isabellkya – I can’t say I like the way she has played. Not at all. But for her being a newbie I would wish to give her the benefit of doubt for now.


I'm a bit worried but possibly not enough to vote toDay (suspect to rethinking):
Xyzzy – I plain dislike his playing-style (naturally not him but the tactics) and still know that in itself is not a cause for lynching. But I have a further problem. In the light of the discussions concerning the quiet / unhelpful / whatnot he clearly seems to let himself on the mercy of us. “I play this way take it or leave it”. I think it might be something like a too risky tactics for a wolf... or then just brilliant.

Durelin – Plays just as weirdly as she can. The dilemma here is that she can be the most shrewd villain or a great help later in the game.

Volo – I find his logic a bit weird but I can understand it. The problem with this is that it kind of tries to force a presupposition of his innocence to us in a quite a sneaky way (if there are also lupine hairs in him).


Once again I'm very uneasy but don't know yet if it's a reason to vote her toDay:
Kath – Plays exactly the way Kath plays, good or evil, in the beginning of the game. You can never fathom her mind until she actually starts to make a difference for good or when it’s too late for anyone to save their souls. I’m worried about her, as I tend to be everytime she is around.


And these two then:
Mormegil – Not posted yet. I would hate to lose Morm this early as I think he has a reason to be away. It's not like him to stay out of the game anyway.
Gil-Galad – Not posted yet. After some flirtation with active playing we seem to have gotten the old-time Gil back which is sad. I kind of enjoyed his recent self as a gamer more.
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Old 06-01-2007, 01:41 PM   #2
Aganzir
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++ Shasta

I'm off to sleep soon.
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Old 06-01-2007, 01:50 PM   #3
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There is one group I would like to mention...

Shastanis Althreduin – Could fit the “seen around wolf”-description perfectly. He has made a few perfectly reasonable points and some more or less empty show-up oneliners. So no one can’t say he’s not been involved but no one will have any idea on him either. The perfect cover, that is.

The Sixth Wizard – Another one from under the previous definition although he seems to have a bit more to say.

Thinlómien – The third one from the category. But the most productive one of them as well. A wolf Lommy might secure her Day1 just like this but so might the innocent Lommy. But she clearly belongs to the group.

Of these three I might be persuaded to vote for Shasta. The Sixth would be my second choice. But I would not wish to vote Lommy as she has at least left some marks about her ideas and she could be very helpful if innocent.

EDIT: X'd with Aganzir.
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Old 06-01-2007, 02:03 PM   #4
Aganzir
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Quote:
Originally Posted by Nogrod
But I would not wish to vote Lommy as she has at least left some marks about her ideas and she could be very helpful if innocent.
And think how mean it would be to kill her just when she at last gets a net access home.

Isabellkya, the only problem with watching the queit ones rather than lynching them is that there's so little to watch.

Mith, I meant it seems unlikely there would be false hints.

Off to sleep now.
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Old 06-01-2007, 01:52 PM   #5
Isabellkya
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For clarification; this is indeed my first Werewolf game here. I can guess at what roles do from skimming other games here. But cobbler? Ranger? Lost on me. Shasta knows this because I introduced him to this forum. For other clarification I was having problems picking a character that I would enjoy playing. I thought about being pirate-esque.. but figured it would be annoying. I picked my character from a game called Baldur's Gate.. if you've played it then you know what I am talking about. If you haven't then I'll explain it a bit. There is a bit of a talkative-borderline annoying young girl who accompanies the main character on a quest. At the beginning of the quest the main character's adoptive father gets attacked and killed by the bad guys. The hunger- was mentioned because I was cooking dinner at that moment of my post; meatless fajitas to be exact. Plus I just skimmed the narration. So yeah me = obvious newbie.

I don't agree that you should lynch the quiet ones to accomplish an end goal. I think they should be watched throughout the entire game. More often than not; the quiet ones tend to live longer than the more vocal ones.


(Edit for spelling errors.)
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