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Old 06-05-2007, 05:48 PM   #1
The Saucepan Man
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The Saucepan Man has been trapped in the Barrow!
The Eye Isabellkya is foxed …

The sun had almost set and Isabellkya had been chosen to die. The remaining delegates turned to her brandishing torches and whatever weapons came to hand. Terror was in the eyes of the delegate from the remote village of Kyaq as they approached her and, spinning on her heels, she ran. The crowd immediately set off after her but, gaining some ground, she darted in between two huts. In desperation, she hurriedly scanned her surroundings in the hope that there might be some place to conceal herself. Alas, there was nowhere to run and nowhere to hide. The small passageway ended in a wall. Cornered, she turned, petrified, to face the savage mob.

But as the delegates neared Isabellkya, her frightened features gave way to a sneer, which politely moved over in deference to a snarl, which in turn was chased away by a growl. Falling on to all fours, she began to grow in size as hair sprouted on her arms and legs and began to spread over her entire, rapidly morphing body. Her fingers split, making way for cruel blood-red claws as her mouth stretched to form a beastly snout arrayed with a fearsome set of razor-sharp teeth. Twice the size of a man now, she glowered at the delegates, who had been halted in their tracks by the sudden and alarming transformation. It did not take long for them to reappraise the situation.

“Run away!” cried one.

“Run away! Run away!” agreed the others.

Turning as one, the mob careered back down the alley, jostling and scrabbling at one another in their terror. With a howl, the great She-Wolf leaped forward and bounded after them. But, just as she began to draw level with the stragglers, a small fox sprang out from a small cluster of bushes and darted between her legs. Startled, Isabellkya was momentarily caught off balance and, fell crashing snout over tail to the ground. The villagers needed no second chance and were immediately upon her, axes, pitchforks and blades hacking, slashing and thrusting in a wild frenzy of blood-letting.

When at last they stepped back, all that remained was the bloody, battered and decidedly dead body of Isabellkya.

The dead:

The Saucepan Man - Slaughtered and boiled up in a spicy ghoulash on Night zero.
xyzzy - Got bored of the role-based banter and hung himself quietly on Day 1 (Ordinary Innocent)
Meneltarmacil - Fatally wounded in sooth he was and crawled awaye to find ye deathe in ye woodes on Nighte 1 (Werewolfe)
Rune Son of Bjarne - Hunted and added to his own trophy collection on Night 1 (Ordinary Innocent)
Durelin - Spied on things which should not be seen and got hung for it on Night 1 (Thief)
Kath - Burned at the stake and spurned by her Lord on Day 2 (Priestess of Sauron)
Rikae - Tickled mercilessly and died with a smile on her face on Night 2 (Oridnary Innocent)
Legate of Amon Lanc - Underwent radical optical surgery and lost his life and his foresight on Night 2 (Druid)
Isabellkya - Mometarily caught off guard by a darting fox and set upon by the frenzied mob on Day 3 (Werewolf)

The living:

Mormegil
Aganzir - the Dwarf delegate of a Woodsmen village
Gil-Galad
Shastanis Althreduin - the extremely detail-oriented centaur delegate from the Plains
Volo - the very hairy delegate from as far as it gets
Nogrod - the moody delegate from the Witch-burners' village who is ready and willing to form a theory to suit his feelings whatever the facts ...
Boromir88 - the filibuster delegate from Laketown, whose geography is not that good
The Sixth Wizard
Thinlómien - the Delegate of INSTRAW
the guy who be short - the delegate from nearby Necropolis
Mithalwen - the delegate of an anarco-sydicalist commune, taking her turn as a sort of executive officer for the week
Feanor of the Peredhil - the slightly offbeat delegate who offers controversial suggestions to the moot regardless of lycanthropic tendencies

Night 3 has fallen. Things that go bump in the Night may start bumping.
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Last edited by The Saucepan Man; 06-05-2007 at 05:51 PM.
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Old 06-06-2007, 04:32 PM   #2
The Saucepan Man
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Question Slaughter of the innocents?

As the delegates rose from their troubled slumbers on Day 4 and emerged from their huts, they were startled to find a headless horse sprawled in the village square. It lay oddly, as if its back had been broken and its legs protruded at unlikely angles. Closer inspection, however, revealed the human torso trapped beneath the equine hulk and they immediately recognised the extremely detail orientated centaur delegate from the Plains. As the delegates straightened his broken body, they saw that his skin, once a burnished bronze, was now blue and pale as if the very life had been squeezed from him. Suddenly, his eyes snapped open and he stared up at them, whinnying in pain.

“Who did this to you?”

“Was it the Wolves?”

But the only reply they received was a gurgled “neigh”. Uncharacteristically, but perhaps understandably, Shastanis Althreduin was rather short on the detail as the life drained finally from him.

But their troubles did not end there. As on the morning of the second Day, a further two of their number were missing and, once more, they made the dreadful pilgrimage to the absent delegates’ huts.

The first was a creepy, fearsome place, decked out with skulls and bones. At first, they thought that they had discovered a Wolfish lair. But then it dawned on them that this delegate had merely decorated his hut according to the customs of his village, so as to make himself feel at home. Of his body they could find no sign, until they caught sight of a skeleton of noticeably short stature lying in the corner in a pool of blood, and saw that its component bones were less yellowed by the years than the remainder of the gruesome décor. In places, flesh and sinews still hung from them, but they had largely been picked clean by lupine fangs. The bones of the delegate from nearby Necropolis had joined those of his ancestors.

The interior of the second hut was equally grim. It’s occupant lay there, her body slashed and torn, riddled with gaping wounds. Yet it seemed that she had not died straight away. Her arm was outstretched and a bloodstained finger pointed to a message that she had scrawled in her own blood on the floor.

“You realise that this doesn’t mean I’m not a Werewolf …” it read.

Feanor of the Peredhil had remained offbeat and controversial to the end, regardless of lupine tendencies. Which, incidentally, she did not, and never had, exhibited.

Yup, it sure was the slaughter of the innocents.

The dead:

The Saucepan Man - Slaughtered and boiled up in a spicy ghoulash on Night zero.
xyzzy - Got bored of the role-based banter and hung himself quietly on Day 1 (Ordinary Innocent)
Meneltarmacil - Fatally wounded in sooth he was and crawled awaye to find ye deathe in ye woodes on Nighte 1 (Werewolfe)
Rune Son of Bjarne - Hunted and added to his own trophy collection on Night 1 (Ordinary Innocent)
Durelin - Spied on things which should not be seen and got hung for it on Night 1 (Thief)
Kath - Burned at the stake and spurned by her Lord on Day 2 (Priestess of Sauron)
Rikae - Tickled mercilessly and died with a smile on her face on Night 2 (Ordinary Innocent)
Legate of Amon Lanc - Underwent radical optical surgery and lost his life and his foresight on Night 2 (Druid)
Isabellkya - Mometarily caught off guard by a darting fox and set upon by the angry mob on Day 3 (Werewolf)
Shastanis Althreduin - Had the life squeezed from his half human, half equine form on Night 3 (Ordinary Innocent)
the guy who be short - Consumed and reduced to nothing but bare bones on Night 3 (Ordinary Innocent)
Feanor of the Peredhil - Brutally attacked yet lived long enough to write her bloody epitaph on Night 3 (Ordinary Innocent).

The living:

Mormegil
Aganzir - the Dwarf delegate of a Woodsmen village
Gil-Galad
Volo - the very hairy delegate from as far as it gets
Nogrod - the moody delegate from the Witch-burners' village who is ready and willing to form a theory to suit his feelings whatever the facts ...
Boromir88 - the filibuster delegate from Laketown, whose geography is not that good
The Sixth Wizard
Thinlómien - the Delegate of INSTRAW
Mithalwen - the delegate of an anarco-sydicalist commune, taking her turn as a sort of executive officer for the week

Day 4 has begun. Stop doing any Night things you may have been doing and start doing your Day things.
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Old 06-06-2007, 04:41 PM   #3
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Now this looks sad.

But at least I don't have to wonder what Fea is anymore...

Could it be that we do have a Gifted of some sort. Maybe an Eagle witch the mechanics of the Assassin. Could go to every death I guess.

What I do think is that Nogrod is Innocent.
At least if the Wolves are in one pack. I don't think he'd give Izzie advice to be louder and then kill her for listening to the advice. Anyway, way too brave even for him to do as it would have been were he Wolf.
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Old 06-06-2007, 04:45 PM   #4
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Yeah. It must have been a Goodie Gifted. Because there were two kills the preveous Night and now three, it can't really be Wolf or Bear as they have kills every Night.
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Old 06-06-2007, 06:27 PM   #5
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Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.
Quote:
Originally Posted by Volo
I don't think he'd give Izzie advice to be louder and then kill her for listening to the advice. Anyway, way too brave even for him to do as it would have been were he Wolf.
I wouldn't ceratinly put that past him.

As to my current feelings about our diminishing village.

Mormegil - Seems slightly more innocent than guilty, although suspecting those he always suspects would be a very good cover for a wolf.

Aganzir - I think she's very difficult to get a grasp on. She has done nothing to make me particularly suspicious. As a side note, she seems to be slipping under everybody's (including mine) radar...

Gil-Galad - Is not here and is hopefully innocent.

Volo - I think he feels innocent. (Although, at times he sems so confused that it looks like faking...)

Nogrod - He seems his normal self - helpful, contributing and smart. Yet, the problem is he is the same as a wolf. I have the feel I should start concentarting on him, as I've let him slip under my radar, or so it seems. If I had to bet for his intentions, I'd put my money for he being innocent, but I wouldn't be happy to do it.

Boromir88 - I don't know. He feels quite genuine, but something tells me that I shouldn't trust him too much. (Maybe common sense. ) I'm not particularly worried about him right now.

The Sixth Wizard - Could be guilty, could be innocent. I think he always acts somewhat suspiciously, whatever his role. Yet, TGWBS took up good points against him. I'm wary of him.

Thinlómien - Innocent.

Mithalwen - She's my top suspect right now. Her sort of non-committality (is that a word?), placement in the Gil-discussion and my bad gut-feeling about her could point to her guilt. Also, I find her way of throwing suspiion and/or placing people into spotlight quite wolvish. For example, yesterDay she said I was slipping under everybody's radar, although morm had quite vocally suspected me and Sixth had expressed concern over my and Volo's chatting.

Is there really only 11 of us?

So, in conclusion:
innocentish - Boro, Volo
not too worried about - Agan, Noggie, (Gil)
just can't say - morm
slightly worried about - Sixth
seriously worried about - Mith

I have a slightly bad conscience because I feel I trust those I know from RL all too easily...

edit: xed with Agan
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Old 06-06-2007, 06:36 PM   #6
Aganzir
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Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.
Quote:
Originally Posted by Lommy
Is there really only 11 of us?
Actually, 9.
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Old 06-06-2007, 04:44 PM   #7
Thinlómien
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Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.
To be honest, I feel like throwing an onion at someone. Three kills during one Night! That's just outrageous. (I admit having the foolish hope that maybe with two wolves dead, there would be just one kill per Night. It sems I couldn't have been more wrong. ) Anyway, this is quite downright ridiculous. I mean, even if we keep having a baddie-lynch rate like this, we're going to lose, and soon. Not something to cheer you up. Soon I'm beginning to wonder if we have just have one ordinary wolf team and The Evil God Saucepan just rolls a dice every Night to decide how many kills they get...

More seriously, I think one of last Night's kills must have been done by an innocent gifted (some sort of assasin) who just misjudged things. Because it would be more than downright ridiculous if baddies (of various sorts) would get three kills one Night. (Except, of course, if Sauce is rolling those dice, being an ex-D&D player and all... )

edit: xed with Volo
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Old 06-06-2007, 04:47 PM   #8
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Quote:
Originally Posted by Thinlómien
(Except, of course, if Sauce is rolling those dice, being an ex-D&D player and all... )
Haha! And that was probably a "special die" to have Fea taste her own medicine.
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Old 06-06-2007, 04:48 PM   #9
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Wait a minute! A Cursed Villager! The preveous Night would be explained by that, or just a simple Ranger...

*sigh*
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Old 06-06-2007, 06:16 PM   #10
Aganzir
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Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.
While I agree that three kills for baddies would be too much, I have to ask which one of those kills could have been done by someone who is on our side? They're all quite brutal. Or then Spm is just having fun?

Tgwbs was killed by a wolf / wolves. That leaves Shasta and Fea. I guess one was killed by a bear / wolves / something, the other by an assassin or something that is on our side.

One thing maybe worth mentioning. Gil is apparently not playing. Assuming that he's no wolf and thus excluding him there are 8 of us left, and at least two of them should be baddies. Now if we had two wolf teams as I believe, there would be 2-4 wolves left. At worst it might be four wolves against four innocents. So everybody had better think even more carefully than usually who to vote, and when.
However improbable it might be that there are that many wolves, it is possible. And if there are, and they have realised this, I think it's better that we realise it too before it's too late.

Lommy, you said yesterDay you were slightly surprised by the kill choices (Legate and Rikae). May I ask who you would have expected to die, then?
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Old 06-06-2007, 06:40 PM   #11
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Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.Thinlómien is wading through the Dead Marshes.
Quote:
Originally Posted by Aganzir
Lommy, you said yesterDay you were slightly surprised by the kill choices (Legate and Rikae). May I ask who you would have expected to die, then?
Well, I wasn't expecting anything in particular, but not Rikae or Legate as they had been both (especially Legate) under suspicion and both had done something somewhat suspicion-awakening during the last hours of the previous day (Legate's vote explanation and Rikae's vote).

I'll go to sleep now (it's more than 3.30 am here) but I'll be back tomorrow (RL). Hopefully I will have time to analyse Mith.

edit: xed with Agan. Me and maths.
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