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Old 12-12-2007, 09:50 AM   #1
Rikae
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Originally Posted by Meneltarmacil View Post
Actually, I can remember one time a double-lynch did turn out well, though that was an exception to the rule. The first time I modded a WW game, the last lynch of the game was a tie between Gil-Galad and Garin, since the villagers weren't sure which one was a wolf. Gil was innocent, but Garin did turn out to be the last wolf.
It also worked (sort of) in my game, when the villagers lynched Voloseer and Macwolf at once, if I remember correctly.

I am opposed to multi-lynches as a rule, but still, that was a fun narration to write.
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Old 12-12-2007, 12:24 PM   #2
Shastanis Althreduin
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Originally Posted by Rikae View Post
It also worked (sort of) in my game, when the villagers lynched Voloseer and Macwolf at once, if I remember correctly.

I am opposed to multi-lynches as a rule, but still, that was a fun narration to write.
I remember that. Probably my favorite game to date.
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Old 12-12-2007, 01:55 PM   #3
Nogrod
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Quote:
Originally Posted by Rikae View Post
It also worked (sort of) in my game, when the villagers lynched Voloseer and Macwolf at once, if I remember correctly.
And as someone somewhere already pointed out: I (seer) and Legate (ranger) made sure of a doublelynch of the only remaining unknowns to claim a victory for the village in Gil's game not a long ago...

So it works both ways... depending on the situation.
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Old 12-12-2007, 05:48 PM   #4
mormegil
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Originally Posted by Nogrod View Post
And as someone somewhere already pointed out: I (seer) and Legate (ranger) made sure of a doublelynch of the only remaining unknowns to claim a victory for the village in Gil's game not a long ago...

So it works both ways... depending on the situation.
Yes but two unknowns that early in the game...odds aren't good.
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