![]() |
|
|
|
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
|
|
|
#1 |
|
Ghost Prince of Cardolan
Join Date: Apr 2007
Location: Amongst trees.
Posts: 919
![]() |
I dare say that you are looking to be the most cowardly of us all, phantom.
Though cowardly isn't quite the word I want, sheepish and fatalist came to me as well - but neither quite fit either. You seem to be continually mentioning/thinking that based upon one or two circumstances, could possibly and will resign us to a dooming fate - within the first few Days of the game. Rather than focusing on such such things, maybe it would be a good idea to actively hunt for the wolves. hmm?
__________________
But I was clinging to her like a homicidal monkey.
|
|
|
|
|
|
#2 | |
|
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
![]() ![]() ![]() ![]() |
Quote:
|
|
|
|
|
|
|
#3 |
|
Riveting Ribbiter
Join Date: May 2005
Location: Assigned to Mordor
Posts: 1,767
![]() |
Must run quickly - lots of things to do.
I like tp just now in my quick analysis. Seems sensible. Also, I tend to fall more towards trying to find the wizard before wolves category - priority is towards stabilizing the population because otherwise the supply of new wolves is endless. How to do this, in answer to someone's question above (I forget whose), is trickier, but I hope that a combination of scrying and seering would help with it. Otherwise, I don't really know. Of course, if there's 'obvious' wolvishness (whatever that may mean in a power structure like this) it should be acted upon. And now for a more or less random vote... ++Izzy
__________________
People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
|
|