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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
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La Belle Dame sans Merci
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The Moddesses:
Fea Mithalwen Rikae The Roles: 4 – corrupt politicians (werewolves) 1 – zealous reporter (seer) X – ordinary villagers Night Time: Nights will last 24 hours. The wolves have the right and ability to communicate amongst themselves. They will choose a villager to kill. They will send the name of this villager to the moderator at least one hour before Day is to begin. That villager will be found dead at dawn. The seer has the right and ability to request the identity of one villager per night from the moderator. Day Time: Days will last 48 hours. During the Day, wolves are forbidden from communicating amongst themselves via Private Message. The Day will contain two deadlines. Deadline One will occur at the end of the first 24 hours. It is by Deadline One that the villagers must choose who will represent their interests in the final vote. Villagers will not vote for the player they believe to be a wolf. Villagers will vote for another villager to represent them: these chosen players are thence forward called Representatives. A player must acquire two non-retractable votes of confidence in order to become a Representative. A player may never vote for his or herself. A Representative’s vote carries as much power as there were votes to make said player a Representative, therefore: the final vote of a Representative who was chosen by four villagers will have exactly twice as much weight as the final vote of a Representative who was chosen by only two villagers. As long as a villager has received at least two non-retractable votes of confidence from the village before Deadline One, s/he will be considered a Representative for the final vote. Votes of confidence (which elect Representatives) should appear as: ++Fea for Representative Deadline Two will coincide with the end of the Day (24 hours after Deadline One). It is by Deadline Two that the village’s chosen Representatives must decide upon who will be lynched. To reiterate: the village will have 24 hours during which to choose Representatives, who will have a further 24 hours to vote for who they think should be lynched as a wolf. Representatives are by no means obligated to vote according to the wishes of their constituents, though it should be obvious that voting against the wishes of the people who elected you will probably result in bad karma. The final non-retractable lynch-vote given by a Representative as a means to choose which villager is to be killed at the end of Day should appear as: ++Lynch Fea All villagers are allowed to talk for the entire duration of the Day, but only Representatives may vote after Deadline One. Deadlines will be measured by the Barrowdowns clock. On Filibustering: I certainly can't sit around and watch for a filibuster all day. So what will need to happen is the person who is filibustering will post Initializing Filibuster and must post on one specific topic which directly relates to werewolf. People may continue to post while the filibuster is in progress, but they may not vote until it ends. The filibuster will end either when: 1) the player in question types End Filibuster 2) at least half of the surviving village votes ++cloture which will force the filibuster to end 3) the player who is filibustering fails to post within the required time, which is every two minutes according to what the 'Downs clock says. Example: If Filibuster Post 1 occurs at 12:01pm EST Downs Time, then Filibuster Post 2 must occur before the clock changes to 12:04pm EST Downs Time. This will be self-moderated, as players will be able to see for themselves what time the post went through. No player is allowed more than one filibuster per game. I'm looking at you, Misters Phantom and 88. Of course the simplest way to deal with a filibuster will be to keep it from happening at all, in which case one votes prior to it occurring: ++No Filibuster At least one half of the village must vote against a filibuster every Day to keep one from occurring. Summarized Rules: Votes are non-retractable and should be highlighted. You may never vote for yourself. In the event of a tie-vote amongst Representatives, multiple lynches will occur. Wolves may only PM at Night. Dead players may communicate with each other about the game if they so desire, but not with players who are still alive. No crossing planes of existence. Deadlines occur at 11:00pm EST ‘Downs time. Any votes logged at 11:01 or later will not be counted. As this game could easily fall into discussions of politics, role-playing is strictly prohibited. I'll handle narrative characterization by referencing in-game events. This game is absolutely not to break Barrowdowns Policy in any manner, but specifically in regard to political opinions. Keep ‘em to yourselves. Any breach of this rule will result in immediate and merciless modfire. If the delinquent player’s vote has already been cast, the vote will be disqualified. This remains true even if the player is a chosen Representative. Keep that in mind: if you’re a Rep and you get modfired, you’re throwing away the vote of every person who chose you. There will be no exceptions to this rule. Absolutely no personal politics, end of story. You'll want to either approve or deny a filibuster every day. If a filibuster occurs, the only way to end it is to vote it down. Voting to end a filibuster is not the same as voting for a Representative or voting for a werewolf and is therefore not blocked by the filibuster the same way those two types of votes are. A filibuster may occur at any time during either two parts of the Day. A filibustering player is equally disallowed from voting while s/he is filibustering. Players may continue to post on the thread during a filibuster, they simply cannot vote. The voting options at your disposal: Day, Part One: ++Fea for Representative by anybody ++No Filibuster by anybody ++cloture by anybody, if a filibuster begins Initializing Filibuster and End Filibuster by a player wishing to use his right to speak at length Day, Part Two: ++Lynch Fea only by Representatives ++No Filibuster by anybody ++cloture by anybody, if a filibuster begins Initializing Filibuster and End Filibuster by a player wishing to use his right to speak at length Player List: Aganzir Boromir88 Brinniel Diamond18 Eönwë Gil-Galad Greenie Gwathagor Ilya Kath Legate Lommy McCaber Mormegil Nerwen Nogrod Rune Sally Shasta The Ka the phantom
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peace
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#2 |
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La Belle Dame sans Merci
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A brief explanation:
Kath and I talked ages ago about her playing and I never remembered to include her on the play list because she didn't post to the thread. She was, however, on my personal planning list, and her role was assigned at the same time as other roles. My apologies for any confusion.
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peace
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#3 |
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La Belle Dame sans Merci
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Also, players: go invisible!
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peace
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#4 |
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Beloved Shadow
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I wouldn't be surprised to see the highlight vote become a staple in future WW games. It makes important things very easy to find.
So long as villagers don't abuse it, that is.
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the phantom has posted.
This thread is now important. |
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#5 |
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Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,651
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Putting my mod hat on
Agreed phantom. I think it would be a helpful tool to use for voting but should not be overused.
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#6 |
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La Belle Dame sans Merci
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I chose it knowing it's frowned upon in other locations simply because of the number and variety of votes that will occur in this game. People bold players names, main points, and all manner of other things in werewolf games. A highlight stands out much more clearly and reduces the chance of a vote being looked past.
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peace
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