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Old 11-29-2009, 09:09 PM   #1
Mnemosyne
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Inziladun, clearly you have failed to read up on your popular culture. Whenever any environmental expedition is sabotaged (as this one clearly is; anyone with an axe to grind against our engineer would have waited until after he'd fixed our ship) it's always evil capitalist corporations at work. Unless it's written by Michael Crichton, in which the environment itself is being carefully manipulated by evil environmentalist corporations to create the appearance of disaster and thus get the people to surrender more power to them.

As far as the role discussion goes... that's basically everyone's attempts to get something productive done on a Day One scenario. Since we're not given too much new material to chew over, I can't think of any other productive pot-stirring methods. At the same time, what else is there really to say, except, "Don't Reveal"?

*sigh*

Not much to be done, really. I can never get a feel for anyone off Day One, and the "what if this suspect's a gifted?" paranoia is doubled because the gifteds, like the baddies, know each other--giving the teams one more similarity that my addled pate really can't afford.

Fortunately the Day is young.

So in the meantime, I will leave you* with this poser...

What's less helpful: people filling the gamethread with mindless Day One bantering drivel, or people filling the gamethread with mindless platitudes about gameplay that everyone will agree upon anyway?

Gosh, where's a good controversy when you need it?

*not really
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Old 11-29-2009, 09:27 PM   #2
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Originally Posted by Mnemosyne View Post
I can never get a feel for anyone off Day One, and the "what if this suspect's a gifted?" paranoia is doubled because the gifteds, like the baddies, know each other--giving the teams one more similarity that my addled pate really can't afford.
You shouldn't concern yourself with that. It's the gifteds' job to look after themselves and us. It's our job to lynch wolves. Worrying over the gifteds will only help the wolves win. Focus on wolf hunting- it's the best you can do.

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What's less helpful: people filling the gamethread with mindless Day One bantering drivel, or people filling the gamethread with mindless platitudes about gameplay that everyone will agree upon anyway?

Gosh, where's a good controversy when you need it?
Oh, Oh! Can we start up a "Day 1's are useless/ not useless" debate? Those are always so much fun.
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Old 11-29-2009, 09:33 PM   #3
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Ooh, I actually have a succinct answer to that one:

"Day 1's are useful on Day 1 only when there is sufficient weirdness to start a discussion. All other Day 1's are only useful after the fact."

Or...

"Day 1's are useful when they nab us a wolf."

Okay, I can't think of anything else to say on that subject at the moment...

I should have asked for a fresh controversy, shouldn't I?
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Old 11-29-2009, 09:37 PM   #4
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Okay, now that that's out of the way: Early Day 1, I know, I know, but can we please get down to business? Yes *gasp* it's wolves. There are three of them. "Oh, how do you know that?" "This isn't an online game you know...."
Three wolves? Really?
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Old 11-29-2009, 09:47 PM   #5
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Three wolves? Really?
Ha, you got to that before I did. My understanding is 4 wolves...unless we want to enter into a debate over the # of wolves, plus whether one of them is a double-spy for us again? That was fun.

I prefer this one though.

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What's less helpful: people filling the gamethread with mindless Day One bantering drivel, or people filling the gamethread with mindless platitudes about gameplay that everyone will agree upon anyway?~Mnemo
I chose the mindless drivel of banter over saying what everyone agrees on (see Mac's..."I agree with Pitch's obvious statement")

But I also like a good debate over something substantial that is not so obvious. As every once in a while, someone brings up a new idea/strategy/theory/whatchamacallit that is not obvious, and provides a plethora of opinions.

Mnemo looks good.

Nog looks like he is going to enjoy this way too much.

Edit: crossed with Mnemo
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Old 11-29-2009, 09:43 PM   #6
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Gosh, double-posting...

Roa, as for whether ordos should think about gifteds in game... (and this actually can be a meritorious debate as long as it doesn't clog the thread, IMO)

Problem is, I've seen (and been in) games where time and again gifted people get lynched because people seriously thought they were wolves. But no one ever wants to talk about whether this suspect might actually be gifted or not because they never want to give the real wolves ideas.

Which is a totally legitimate concern. And why it's smart to limit talk about gifteds (yet here I am, talking about them... yeesh).

But the same paranoia's going to niggle at my brain, whether I voice it or not. I can't ignore it. And maybe it's bad experience, and maybe it's none of my business, but I don't want to do the wolves' job for them by lynching--or letting lynch--or forcing a reveal, precipitating a Night kill--the people who are supposed to help us.

That's probably all I'm going to say on the topic, because, Roa, you do have some points and if we talk about this too much it 1). distracts from finding wolves, and 2). generally exposes the Gifteds even more.
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Old 11-29-2009, 09:49 PM   #7
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Problem is, I've seen (and been in) games where time and again gifted people get lynched because people seriously thought they were wolves. But no one ever wants to talk about whether this suspect might actually be gifted or not because they never want to give the real wolves ideas.

Which is a totally legitimate concern. And why it's smart to limit talk about gifteds (yet here I am, talking about them... yeesh).
I don't think the gifteds, unless for some reason they become revealed to us, should be a concern at all. Let them do their thing, and we'll do ours: getting the wolves.
And you're right: I see no point in talking of it further.

x/d with Boro and Mac
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Old 11-29-2009, 09:53 PM   #8
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I don't think the gifteds, unless for some reason they become revealed to us, should be a concern at all. Let them do their thing, and we'll do ours: getting the wolves.
And you're right: I see no point in talking of it further.
And how many times have we lynched gifteds because they need to look just as suspicious as wolves, but not too suspicious (making them look to us even more suspicious than the suspicious wolves) so the wolves don't kill them?

On the flip side, how many times do the reasonable, agreeable ones (myself often included in this, I admit) get free passes early, for being just that...reasonable and agreeable?
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Old 11-29-2009, 09:58 PM   #9
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And how many times have we lynched gifteds because they need to look just as suspicious as wolves, but not too suspicious (making them look to us even more suspicious than the suspicious wolves) so the wolves don't kill them?
Huh?
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Old 11-29-2009, 10:04 PM   #10
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And how many times have we lynched gifteds because they need to look just as suspicious as wolves, but not too suspicious (making them look to us even more suspicious than the suspicious wolves) so the wolves don't kill them?

On the flip side, how many times do the reasonable, agreeable ones (myself often included in this, I admit) get free passes early, for being just that...reasonable and agreeable?

Firstly, oops. Four wolves....

Secondly, speak for yourself- half the suspicions against me are always, "She sounds so reasonable but you never can tell with Roa..." But then, why should we lynch the people who makes sense and are reasonable rather than the people who don't makes sense and are unreasonable? If we start throwing reasonableness in there as a suspicious action, we may as well just start voting at random, because there will be no point in analyzing anyone.

I agree with Mac- a gifted that gets themselves lynched deserves their fate. The only people who have a reason to try to spot gifteds are the wolves. The rest of us are supposed to be wolf spotting.
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Old 11-29-2009, 09:48 PM   #11
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A pointless summary, lacking anything better to do.


Mnemo does a wonderful Form-impression of hating Day Ones. Bravo!

Nogrod talked a lot, but has yet to contribute something useful.

Lottie has posted, but didn't say anything of consequence.

Nienna is trying to work with the very little we have. Fair enough.

Inzil says nothing that tries to look like something. Suspicious. Unfortunately, empirical knowledge tells me that I'm always led to believe he's guilty and then he's not.

Pitch didn't say much either, but he gives me an innocent feel, for some reason.

Boro has verified his existence. Go him.

Nerwen hasn't done anything remarkable either.

Roa lacks counting skills, but made me laugh.


PS: In my opinion, a gifted that manages to have the village believe s/he's a wolf is fully deserving of his/her inevitable fate.

edit: crossed with Boro - my "I agree with Pitch" was half-in-character, by the way.
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Old 11-30-2009, 07:05 AM   #12
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A pointless summary, lacking anything better to do.


Mnemo does a wonderful Form-impression of hating Day Ones. Bravo!

Nogrod talked a lot, but has yet to contribute something useful.

Lottie has posted, but didn't say anything of consequence.

Nienna is trying to work with the very little we have. Fair enough.

Inzil says nothing that tries to look like something. Suspicious. Unfortunately, empirical knowledge tells me that I'm always led to believe he's guilty and then he's not.

Pitch didn't say much either, but he gives me an innocent feel, for some reason.

Boro has verified his existence. Go him.

Nerwen hasn't done anything remarkable either.

Roa lacks counting skills, but made me laugh.


PS: In my opinion, a gifted that manages to have the village believe s/he's a wolf is fully deserving of his/her inevitable fate.

edit: crossed with Boro - my "I agree with Pitch" was half-in-character, by the way.
Now this post I'm rereading more thoroughy since sleep apparently is less important than I previously was led to believe...

It has an odd tone about it... He(Or she, sorry name's a bit gender neutral) says basically the same thing about everyone but says it differently most important to me though are these ones-(I'll paraphrase)

Nog: not useful
Lottie: Nothing Consequential
Inzil: Says Something Says nothing

and then

Nienna: Trying to do something with nothing
Boro: Exists Go Him(Granted this has a sarcastic feel)
Pitch: Not much Feels innocent.

Nerwen is fairly ambiguous in his quote but these 6 have similiar descriptions but 3 positive and three negative but based seemingly on the same logic of not doing much.
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