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#1 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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No hurry, Sally. I just had a strange idea. Strange, but intriguing...
I can't play until the 3rd.
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#2 |
Ghost Prince of Cardolan
Join Date: May 2009
Location: The Twilight Zone
Posts: 736
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What question did you ask Sally?
I most likely will not be taking part in any were wolf games until the one I host because of midterms. My teachers love giving boatloads of review packets starting right before Christmas break. If whatever game we are doing next starts before the 25th I can take part in it for a few days before I have to get killed or I pull out but other then that I cannot play in any game until after the last week of January.
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Medicine for the soul. ~Inscription over the door of the Library at Thebes |
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#3 | |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Quote:
I'm quite excited for Gwath's game whether I'm able to play or not. Should be epic.
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#4 |
Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,039
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I'm up for the next one. I'd intended to take a break, but getting taken out so early in Legate's game gave me a breather.
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Music alone proves the existence of God. |
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#5 | |
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
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![]() Quote:
Unfortunately, due to the new anti-spam controls at work, opportunities for playing Werewolf are likely to be a lot more limited for me. It's not as if I used to spend large chunks of the working day playing Werewolf, but I did find it useful to be able to take the odd short break from work to keep an eye on what was happening, and to be able to review and post during my lunch hour. Given that I spend on average 12 to 13 hours of my week days either at work or travelling to and from work and also given that much of the remaining time is spent either with my family or asleep, that leaves about 2 to 3 hours a day at most to play Werewolf, generally between the hours of 11pm and 1am-ish. Depending on the deadline, that is seriously restrictive, at least for someone who likes to be as fully read and involved in the game as I do. By way of illustration of my difficulties, had I been playing in Legate's recent game, I would have been able to participate only during the first few hours of each day and, possibly, in the final hour, although that final hour would have involved catching up with up to five pages of posts ... ![]() So, why am I boring everyone with my own troubles, I hear you ask? Well, other than looking for sympathy ( ![]() Now, I am conscious that limiting the number of players would be likely to mean that some would not be able to join a game when they wanted, so I was also wondering whether the 'one game at a time' rule might also be relaxed, so that different sizes (and types) of games could be running at the same time. This would also allow for more mixing and matching of players (meaning that the same players would not be playing with each other all the time). Any thoughts ...?
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Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
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#6 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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This game has just been introduced on another site that I frequent, and I've been playing it (and trying very hard not to try to force it to be a copy of Downs WW). On that site, the games are about 12 players. Thing is, there are a lot of limitations. The discussion is much more slow to pick up. I don't think there were any serious ideas in the whole of the game I modded, just bandwaggoning after the all-knowing player voted. There was a wolf killed each Day because there weren't enough people to offer enough cover for them, even though there were only two wolves. The theories can never be as interesting, because a smaller game by necessity has a more strict format (wolves + seer + hunter + ranger). There aren't enough people to fit in more and still have a decent amount of ordos. Smaller games work, and it might be a good idea to have some smaller games every now and then, but they aren't as much fun to play.
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#7 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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How about a Junior-type game over the holidays? Simple, not a lot of overhead, just a couple wolves and maybe a ranger to shake things up. If you can play you can, and if not you can get in on the next "normal" game. Then after New Year's we could get back to our regular hectic Werewolf schedule and madness.
If it'd be permitted I'd even mod it (though of course I'd prefer someone else do it), as I've a fun narration idea I'd love to try. Madlibs. ^_^ Would anyone be opposed to this? (The idea of me semi-modding notwithstanding, as like I said I'd rather someone do it who hasn't been/isn't going to be a mod.)
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#8 | |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Quote:
![]() I like the idea of two games running at once, but I don't know that it'd be a great idea for people to be in two different games. On another note, could someone tell me whether it's been six months since I hosted last? I'd like to mod another game (and I promise nothing crazy like the last one, scout's honor).
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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