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#1 |
Ghost Prince of Cardolan
Join Date: Jun 2005
Location: Lurking in the shadows.
Posts: 711
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Actually I remember a time in the very distant past - WWX - when all the werewolves survived as well. Incidentally, Wilwarin modded that game and one of the victorious wolves was Boromir88. Of course, this time four wolves survived and that may be a first. WWX was a very different game, but I think the ordinary villagers made similar mistakes: a lack of confidence in their own judgment (this was definitely true for me this game) and overly relying on the judgment of "experienced" players (or loudmouths). In WWX the wolves were able to take over the village because of this. In this game, some of the vocal players simply made the wrong choices (which happens to us all every now and then, and definitely to all of us this game). I know this has been brought up before but it would be a nice experiment to see what would happen in a village in which we were all anonymous without some people automatically assuming a leadership position because of their were-miles. Also, no more meta reasoning
![]() I think it's quite funny how everyone sort of knew who the wolves were all game long but still we failed. When I told Eomer of the Rohirrim, who is in bed with a high fever at the moment, that the wolves had achieved a flawless victory (without revealing any of the kills after Shasta) the conversation went roughly like this: Eomer: So was Mac a wolf? Me: No, just misguided after all. Want to guess? Eomer: Let me see... Nessa. Skip. Who else was playing? Wilwarin. And err... Boromir88? Me: Yea. Exactly. Eomer: Foolish village. ![]() |
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#2 |
Ghost Prince of Cardolan
Join Date: Jun 2005
Location: Lurking in the shadows.
Posts: 711
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Oh wait - it is also the second time Wilwarin achieved a total wolf victory. Sorry Wilwa. In my first game, WWIX, the wolves also all made it to the end and they had even more Gifteds and special roles working against them.
I have also just realised I was an ordinary villager in each of these games and survived until the final Day twice, getting all sorts of innocents lynched. A very embarrassing sort of pattern. ![]() |
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#3 | |
Fluttering Enchantment
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![]() ![]() This game was pretty sweet, I wish I hadn't been so busy and could have actually participated more (though maybe the lack of posts sorta helped me out). We certainly had fantastic luck, especially with Nessa never actually being lynched, and Shasta and Manwe (that was all just too perfect of a situation for us). And I don't know if it's been brought up yet, but we did know Pitch was our Cobbler. He sent his name in the first Night. I was so excited when Sallycakes brought up that idea, and even more excited when Agan drew extra attention to it. ![]() My fellow wolves are all awesome. I can't remember if Boro and I have ever wolved together before, if we haven't it was about time that we did. And Nessa and Skip were fantastic, Nessa for avoiding those lynches like a pro, and Skip for having some pretty brilliant ideas! And of course much love to Noggins, who did a wonderful job! <3
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Comme une étoile amarante Comme un papillon de nuit C'est la lumière qui m'attire La flamme qui m'éblouit Fenris Muffin
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#4 | |
Fluttering Enchantment
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Comme une étoile amarante Comme un papillon de nuit C'est la lumière qui m'attire La flamme qui m'éblouit Fenris Muffin
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#5 |
Twisted Taleswapper
Join Date: Dec 2005
Location: somewhere between sanity and insanity
Posts: 1,706
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great game wolves!!!!! I can't believe you all managed to survive....and thanks for killing me on N3....(NOT!!!) glares Ah well it was fun anyways. At least I wasn't way, way off with my suspicions...Well at least I thought Boro and Skip looked fishy.
![]() Hope to play again soon with all of you ![]()
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grand return?........ |
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#6 |
Leaf-clad Lady
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Agan I did realise you were hinting at me but I had no idea what it was about. Especially I had no idea that lobster was referring to Lobelia.
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"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
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#7 |
Flame of the Ainulindalë
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I do remember all wolves making it to the end before (how could I not?
![]() For the few comments of the nice set-up or story... I'm actually a bit disappointed myself because I had this idea that the Maiar would eventually get more anguished and I could start marching all these ideas from different existentialist-philosophers & modernist poets into the narrations wailing about the misery, emptiness and pointlessness of life... but we never got that far - thank's to the effectiviness of the wolves. I might have started on that road when Mänwe died, but as he took his death so coolly I felt it would have be wrong to make him die in total anguish in the narration after been cool as a cucumber in the game... ![]() When I realised that the game was ending pretty fast I started this "wolves discuss theological implictions of death during the Night" -scene, and thought of continuing it the next Night to give it a twist... (well, developing it further with the idea of what about there is no quarantee to your faith...), but then Lommy and Greenie came to spend an evening with me as I was laying sick at home, so I had never time to write it...To me, the evening sure was much more fun that way, but sad outcome for the narration. But hey, once again, great game everyone! It was a pleasure to mod this, and a lot of fun to follow the discussion knowing where you guys had it right and where you went astray... and I must say I couldn't avoid some headdesking myself either... ![]()
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#8 |
Haunting Spirit
Join Date: Sep 2009
Location: On the road, again...
Posts: 73
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As Inzil posted above:
This autumn in Lommy's game (WW LXXXII), btw. it was that famous Shastaseer slaughter ![]() I belive it was Nog, Inzil and Eonwe as wolves and Boro-cobb. This time at least the cobbler died. ![]()
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Let us sit upon the ground, and tell sad stories of the death of kings. - Shakespeare (Richard II) |
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