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#1 |
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A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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Does not sound bad to me. I would be certainly too for at least a bit longer time jump, five years is, I think, a nice middle ground if some people don't want to jump too much, but others would prefer a longer jump. I could even do with longer. But depends what is the thing everyone would like to do with their characters.
For myself, the hot irons I have there, i.e. existing characters I could carry on, are all Athanar's soldiers, there is Hilderinc and then the NPC guys, who are sort of fleshed out and I could pick some of them up (such as the young Áforglaed, who could now be a bit more grown-up), they could be left behind on the account of being responsible and useful to Eodwine. Hilderinc was the sort of second-in-command after Athanar's marshal Coenred, so he could be a reasonable choice to be "gifted" to Eodwine. But of course another reasonable thing would be for me to start with somebody completely new. A nice middle ground I've been thinking about could also be e.g. letting Hilderinc stay and, for instance, taking some random peasant from the local area as wife, or somesuch, and then I could have her as a second character. But that's just one possibility, personally I'd maybe prefer even something more original (also the "original" Hilderinc I designed would take a bit longer in settling down), but let's see. But yes. The idea of e.g. moving Athanar elsewhere and some people remaining behind etc. sounds reasonable. Did you mean, Nogrod, that our potential new storyline would start e.g. just after Athanar has left? As in, the "meanwhile" would be that for the last five (or however many) years, Athanar and Eodwine had been sort of co-ruling the area, with Athanar making sure things work, and after certain period of time, King Eomer saw that things seem to be working fine, and was like "okay, now we can get rid of this unnecessary two-lords rule and seeing that Eodwine can probably take care of things from now on, let's move Athanar somewhere else?" So we might start just after everyone has left? Or would we have it so that the "moving out" happened already several years ago, and the household is just running, and then something problematic might start happening? In any case, I'm all for some local trouble stirring there. Like G55 said earlier, you can only spend so much time describing how people are eating their breakfast. Although I am not as bloodthirsty, I don't think we need a full-scale bloody rebellion or all-killing plague, but something dramatic, and rather closer to the too dramatic side than to the peaceful side, would not be bad.
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
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#2 |
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Flame of the Ainulindalë
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How the situation has changed and when will be a big decision, and one we need to make together.
Lmp may correct me, but I think the two lords / eorls were very different as personalities and there probably was not anything you'd call love and affection between them. But they didn't hate or despise each other either: they respected each other as senior commanders and capable leaders, and realised well enough that they needed to co-operate for the good of the Mead Hall which clearly was the top priority for both of them. It was more that their disciples and those close to them were hot-headed, easily insulted or over-proud as to try and fight things out... So the first question is, did they finally reach a peace among the soldiers and other folk belonging to both "households" or has lord Athanar been removed because there was no solution to the tensions? The decision would affect the situation of former Athanar's men / household members quite remarkedly if our writers decided to leave them in the Mead Hall (like Legate's Hilderinc, or Athanar's sons if myself & Lommy decide to leave them). Another question sure is the one posed by Legate: whether the changes have taken place already some time ago (and things have kind of settled) or do we start writing just when the change happens (Athanar & co. leaves) and see how it goes from there? I might actually suggest we'd start from a somewhat settled situation to help the new writers blend in - if there are too strong tensions that are based on the previous storyline for the older writers to deal (and have fun) with, it might be harder for the new people to fit in without quite a deep understanding of the previous events. For the same reason I might propose a somewhat peaceful or honoured exit for Athanar as we probably would do well not leaving too strong tensions there. On top of the above-stated reason of it being possibly frustrating for the new writers if the old ones only dwell in plotlines that stem from the earlier phases of the Mead Hall (which easily happens if we leave some open wounds there), there is also the very real possibility those rifts overtake the writing once again. I mean one of the problems with the previous "installment" of the Mead Hall was that we seemed to be unable to cut the rivalries down to concentrate on other possible plots. That doesn't mean there wouldn't, shouldn't or couldn't be any old tensions coming forwards in the new Mead Hall. On the contrary! But I do think we should not make them the main driver of the new storyline - and that would regard us playing them down some considerable amount from where we left the story. ~*~ A few suggestions to ponder then for everyone from where the story stopped... Lord Eodwine became a father and was happy to father his child while lord Athanar ran the Mead Hall. Or well, maybe Saeryn was actually appointed in some official role as the lady of the Hall (running the everyday life of the Mead Hall with the aid of Eodwine still basically on a "sick leave" recovering to his full strength) while Athanar was the eorl responsible for the official running of the Mead Hall (as the king's court) and commanding the men at arms? That way we could get things going for a couple of years and see the enmities toning down - maybe lord Athanar was even named the Godfather of the child (alongside Thornden?) as a kind of nice ploy arrived to by Eodwine and Athanar to help ease the tensions between the two groups of people? One idea could be that there might have been fex. a really hard winter, let's say the second after where we left the story, and some characters, also dear ones, might have even died that winter? I mean what would bring people together better than a common tragedy and common fight for survival? In general that kind of disaster could serve as a general way of getting rid of characters no one is going to write any more. Then, when things would look pretty good and peaceful - and lord Eodwine would be back to his full strength after the illness etc. (he could have been suffering with the bad winter also as he wasn't exactly on his prime yet as it befell on them - and that could postpone his full recovery with a year or two?) - king Eomer would have a need for a capable leader somewhere else and calls Athanar to take that position offering the eorlship of Mid Emnet back to Eodwine. With a disasterous winter behind them it would also be logical for Athanar to be told to leave some of his men to serve under Eodwine... So fex. Hilderinc (and possible others like him) would not be there exactly on his/their own willing but the relations between him (them) and Eodwine's men would be pretty good? Let's then add a year or two for things to settle down... and we have a five to six year jump in our hands - and new adventures to meet. What say you?
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,542
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And Athanar leaving would create the same situation as Athanar coming, but in reverse, and potentially stir old grudges, but this time I think the grudges would be mild and brief, because 1) Athanar leaves in honour at the request of King Eomer to see to another challenging task, he's not just dismissed, 2) Athanar's men saw Eodwine in action and know he's a worthy man, 3) the two households have had time to begin respecting each other and cooperating, and they are above open quarrels for the most part, and 4) bringing up the old tensions is like chewing cud - it's boring to rehash the same story. Quote:
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Ok, sorry, I suppose I am more bloodthirsty than most of you here, so I won't push on with it, but I do think that an event like that could be kept in mind to be used in the future. Another alternative drama could be the disappearance of some man/men. Just plain old disappearance. No one knows what happened or where they went. We may or may not know what happened or where they went. And that could lead to search parties and unwanted discoveries of... I dunno. Things. I've reread the last 3-4 pages of the thread, and there are a few notable subplots/details that I think deserve attention. Firstly, there is stuff brewing between Ginna and Harreld. Are they now happily married? What did her father say? Then there is some very different stuff brewing between Rowenna and Scyld. That probably needs resolution, or at least continuation (re: Firefoot: to avoid the too-rapid transformation, Scyld could have been sent away or gone away to do some task for a significant amount of time. Say, a group of Scarburg men was dispatched to aid the reconstruction of a village after the whole thing birned down in a harsh fire during a very dry summer, and due to complications the project lengthened. The whole thing could be described briefly in passing, but Scyld's character development would sort of be put on pause, or perhaps he could reflect on it in a flashback). Then there is the dead body, which Rowenna and Scyld (well mostly Rowenna) decided to investigate. I can't see how this plot line can be suddenly reopened again after several years. Either we drop it or we flashback-narrate it. Finally, Athanar was bothered about Saeryn's parade of her condition and her martyr-like show/attitude, and he considered ordering her to stop working so much but was loathe to give her commands in her own house. Now that Eodwine is here, though, Athanar could do the thing discreetly with his help, and Ledwyn's coming would have been an argument in his favour, so my guess is that the three of them would convince Saeryn to lay down her duties for a while. She would also probably get a few months of "maternity leave". I don't think she would stay away from her position as the Lady of the hall for very long, but it would be a few months at least. How would people react to her coming back? How would she feel if in her absence as the person in control things started going differently somehow? So there. I agree with Firefoor - I think that we don't need a too long jump to get out of stagnation. But then again, some characters are hotter coals than others - I can see how the Harreld, Ginna, Rowenna, Saeryn, Scyld, and the children would develop much faster than, say, Hilderinc or Eodwine, who are in a way already established and slow to change, and therefore would benefit from a shorter jump, while on the contrary someone like Hilderinc would benefit from a longer jump... Oh the indecisiveness...
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
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#4 | ||||||
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A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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As a side note to the time jump, although I would not personally submit "creative license" to "realism", it would be more realistic if more shifting of lords didn't occur too quickly after each other (already we had the unusual case of Athanar being appointed to replace Eodwine, and then suddenly in a matter of weeks upon Eodwine's unexpected recovery the shift occuring again). Quote:
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Anyway, generally speaking, to me, it really doesn't matter how long time jump we make. But I don't have anything against making it longer rather than shorter. Three years is decent already, in any case. But could be much more or even less. Of course - random thought at the end - we could jump just a little ahead (a few years) and into the "Fell Winter" idea of Nogrod's with people dying left and right (happy, Ms. Plaguebearer?), and do something there. I think the main point of time-jump is though that there should be some time between Eodwine arriving and Athanar leaving, and between Athanar leaving and our start (at least some time so that the new routine has been established).
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
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#5 | |
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Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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![]() I think a three-year time jump would be a nice compromise for those who might want to see long term character development taking place in their characters and to those who have more pressing matters to solve. I don't see any problem with writing a couple of interludes, eg. with Scyld and Rowenna if there's something that needs to be addressed. As for what happened during the time jump, feel free to use Wulfric and Wilheard as culprits. Maybe they did something stupid that forced Athanar to take King Éomer's invitation and resign himself and (most of) his household from Scarburg. You know, plotting with the local separationist ( ) lordlings or assaulting kitchen staff who are under Athanar or Eodwine's protection. You name it, they probably did it. And then if we wanted extra trouble, they could reappear to stir up a subplot in the new timeline.Or maybe they stayed and matured a little, possibly going away on a campaign to Harad or the East with an éored for a year or two, and maybe once they came back Athanar and Eodwine named one of them in an important position in the household upon Athanar's departure? And then that one could have little cockfights with Thornden in the new timeline? Whatever sounds the best. I mean, writing for those two idiots was great fun but I'm afraid it won't be as fun if they go full chaotic evil or if they grow up, but I'm okay with that. I mean, I haven't written them for years. I won't regret if I let them go now. (Ackk now I'm thinking, maybe they indeed went on a campaign and Wulfric - the older and bolder one - actually died, and Wilheard returned to Scarburg with his head down, grieved and alone, and his unpredictability hidden but even more dangerous... that could make an interesting plotline for certain.)
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#6 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,463
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Ok I don't really want to get involved in the discussion much since I feel it is for the writers of existing characters to do what is right for them and for the newcomers/ returnees to fit in. However I just thought I would mention, and I hope that I am correct since I don't have access to many texts atm, but if the Mead hall was previously in late FA15 wasn't it the next year that Elessar went to dwell a while by lake Evendim.
I know that it doesn't effect Rohan directly but there must have been an increase of traffic and not necessarily exclusively consisting of denizens of Gondor. I am sure many would have taken to have a relatively safe adventure. Anyway I will wait and see what is decided.
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#7 | |
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Flame of the Ainulindalë
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I think I'm being a somewhat realist in thinking that whatever we'll do with the new installment / continuation of the Mead Hall it will take several weeks or month(s) before we are up and writing it again. Therefore I think it very plausible all different considerations we'd need to think can be thought of & solved both individually and via a lot of PM'ing between the owners' of the characters in need of dealing with. I don't think there is any hurry. At least there shouldn't be.
It is very true different writers & characters are in different situations. Some might easily make a ten year jump and it would be only more interesting that way. For some others it would be much harder - or more of a jump into relative darkness where one would need to just decide or negotiate a bunch of things before we continue. But considering what I said above about us having all the time we need, we could arrange for some "inrterludes", as someone called them, and give everyone a chance to write their character's POV posts about the years we jumped over (possibly collaborated posts with some other writers if there would be some important relationship-issues to solve) before we actually jump forward and start / continue writing the actual story. ~*~ Why I favoured a longer jump was that it would make it easier for the new writers to fit in as the shadows of the past would be lighter. And for some reasons, well actually for quite many, I still favour a longer jump. For example I think it would do good to us former writers as well to take some distance. It should naturally be a shared decision - and so I'm going to be happy with whatever that decision is, especially as I'm looking forwards to giving the reins back to lmp once again. ~*~ Just as a general point of agreement... I too think the Mead Hall is not a war game (I still find it odd collaborative storytelling is called 'game' in Barrow Downs) and should stay like that. But it should be drama for sure. So a hard winter, a plague... we should have something along those lines to get rid of the enmities and to just throw away the characters whom no one is going to write (or adopt) for. In general terms, it should not be too hard to come up with a plot concerning the local lords causing problems to the Mead Hall. They wouldn't be a unified gang any more (which I think was one of the major outcomes of the Mead Hall's confrontation with them as we wrote it), but it should provide us with a lots of nice plotting. With some of the other ideas I'd tend to agree with Legate that we should have a point for them first. Just writing anomalies and seeing if they catch up or not isn't, imo, the most fruitful approach to writing in general. Also I think we should get rid of Athanar even if I kind of really started to like writing him. And probably his household as well. But we could leave some soldiers, especially those who have writers, just with the pretext of not letting the Mead Hall fall too weak (by King Eomer's orders I presume). And what Lommy said about the brothers here could be just real messy (in a positive way)... Quote:
~*~ What else? Mith's finding could be fruitful. And it is a nice spotting. But it is at the same time a bit "earlyish" for our plans of jumping a little more than just a year. And on the other hand, there just being more people wandering around in Tolkien's universe by the time X might not be that important because we can always come up with reasons to introduce wanderers to our Hall if we wish to (we've come up with reasons to bring dwarves, hobbits, elfs, rogues etc. to the Mead Hall thus far with no problems) - or if we wish more of them wandering around, we can come up with a reason for that as well. Or could it be the kind of a nice background story we'd tell happened during our jump - that besides the terrible killer-winter / plague, there were a year or two of lots of people coming to and fro - and maybe some of our newcomers to the story would be ones who had visited the Mead Hall by that time and had come back for some personal purpose? Wouldn't that actually be a nice place to start writing a new character? Okay. Stopping my thinking aloud for the time being...
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... Last edited by Nogrod; 05-08-2015 at 02:40 PM. |
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#8 |
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Illusionary Holbytla
Join Date: Dec 2003
Posts: 7,547
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I certainly hope it doesn't take months to start writing again! I think we have momentum now and the longer it takes to actually start writing, the more momentum we lose. And personally, I'm really eager to start actually writing again. I don't think we necessarily need to have all the details worked out - we can leave some room for making it up as we get there.
In the interest of expediting things, I've attempted to make a character list of all the characters currently at the hall, no longer how long ago they were last written about. I've grouped them by characters whose writers have expressed interest in continuing the story, characters whose writers we haven't heard from, and NPCs, along with a brief description to let those who are new or who have forgotten sort of who they are (character bios linked on the first page of the discussion thread). From this we can create a shorter list of characters who will still be around at the time when we pick up. Characters with Active Writers Athanar son of Herewald - new Eorl of Meadhall (Nogrod) Stigend – Carpenter (Nogrod) Modtryth – Stigend’s wife (Lommy) Cnebba – Stigend/Modtryth’s son (Nogrod/Lommy) Wulfric & Wilheard - sons of the new Eorl (Lommy) Rowenna – Serving woman (lmp) Eodwine – Former Eorl (lmp) Master Falco Boffin – Hobbit (lmp) Harreld Smith – Smith (lmp) Garreth Smith; - Smith (lmp) Laerdil – Elf (lmp) Léofric (Leof) – Ostler (Firefoot) Scyld – Formerly of the household where the new Meadhall was built; makes himself useful where possible (Firefoot) Ledwyn and her son, Theolain – Recent arrivals to hall (G55) Hilderinc – Athanar’s soldier (Legate) Characters with Inactive Writers Coenred (Coen) - Athanar's right hand man/in charge of his men (Durelin) Tyrdda – Serving woman, originally from Scarburg area (Durelin) Raedwald – Soldier, did not come with Athanar (Eonwe) Thornden – Eodwine’s 2nd in command (Folwren) Javan – Thornden’s younger brother, assists in stables (Folwren) Saeryn – Eodwine’s wife, lady of the hall (Folwren) Quin of Edoras – One of Athanar’s younger soldiers (Folwren) Náin son of Narin son of Nori – Dwarf (Formendacil) Crabannan – “Trouble-maker”/Jack of all trades (Gwathagor) Wilcred – Seems to have come to Scarburg with Eodwine (Gwathagor/NPC?) Kara – Serving woman (Kath) Frodides – cook (Kath) Ginna – serving woman (Lhuna) Randvér – Ginna’s father, not necessarily at hall (Lhuna) Lilige Wynflæd's maid (loslote) Wynflæd - wife of Athanar, the new Eorl (Mnemosyne) Balvir – soldier (Nerindel) Iomhair – young woman (Nerindel) Aedel – young woman (Nerindel) Matrim Astalder - soldier, caretaker of Aethel (Nerindel) Ædre - daughter of the new Eorl NPC's Baldwic – soldier (NPC) Fearghall – soldier (NPC) Áforglaed – soldier (NPC) Scyrr – soldier, troublemaker (NPC) Aldric – soldier, womanizer (NPC) Garstan – Stone worker (NPC, originally Celuien) Garmund – Garstan’s son (NPC) Leodern – Garstan’s daughter (NPC) For a start, I'd recommend writing all of Nerindel's characters out - she only wrote about 5 posts for all her characters in the thread. Eonwe's character Raedwald can probably go as well; he hasn't been active in a long time. I'd be hesitant to kill off (distinctive from write out) any of Folwren or Durelin's characters since they were active "recently" in the hall thread. Wilcred has not been written about since the very beginning of the Meadhall thread - he can probably go. Not sure about Crabannan - Gwathagor sometimes pops up. Kara, Frodides, and Ginna are long-time fixtures of the hall - not sure how that affects what we do with them (also sort of depends on Ginna's romantic sub-plot...). Aedre, Wynflaed, and Lilige can all go with Athanar. And Nain can just be out and about - as a Dwarf, he's obviously not from Rohan and need not be present at the hall. Thoughts? Obviously anyone present can make their own decisions about their characters. Thoughts on the NPC's from the writers who have had more to do with them? As far as the intervening timeline, I think a hard winter followed at some point by Athanar and co leaving is a good outline; should be enough of a basis for people to start thinking/writing about their characters in the interim. And as far as the conspiracy/rebellion goes, what sort of details do we need to hash out before starting to write? I personally don't feel over-concerned about this as I feel like I can create enough personal drama for my characters regardless of the overarching plot-line, but understand why others who are more involved might feel differently. I just don't want this to stagnate with ideas and lose new writers while we sit around hashing out the details. Hope this helps a bit. |
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