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Old 07-12-2016, 05:09 AM   #1
Aaron
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Originally Posted by Nerwen View Post
I would have cut the mountain chase/factory sequence. Really doesn't make Smaug look like an effectual villain and muddles his perfectly good reasons for attacking Lake-town.

No, what am I saying? It would be like cutting out the Warbats!

By which I mean: these are weird films, and changing a single aspect won't fix that. I think they might as well be as over-the-top as they can be.

Re: Azog. Indeed, why not have his son in that role? What does Azog "have" over Bolg? Well, he "died" (or, originally, just died, without the quotes), and I guess it's the rule now that everyone has to think the bad guys are dead, so they can be shocked on learning otherwise. Drama, you know.
You are right about the chase segment. For whilst it was an entertaining visual spectacle, it rendered poor Smaug rather impotent.
Same with the Goblins, and their apparent inability to defend themselves as they are hewn down in their hundreds.

Had we seen the Dwarves slowly accumulate more and more wounds - some losing limbs, some being horribly scorched by Smaug, some just being jittery and terrified of having to fight again - it would have presented things in a different light.
But instead, we have absurd scenes where, if memory serves, Thorin and another Dwarf all but point and laugh at the prospect of taking on about a hundred Orcs singlehanded.

The heroes in the LOTR trilogy either had to connect themselves to a massive army, or else hide and hope to Hell someone didn't gut them like a fish. But for some reason, the movies turned into a video game.
Go to Point A, defeat 500 Orcs, Go to Point B, repeat.
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Old 07-12-2016, 06:45 AM   #2
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Originally Posted by Aaron View Post
You are right about the chase segment. For whilst it was an entertaining visual spectacle, it rendered poor Smaug rather impotent.
Same with the Goblins, and their apparent inability to defend themselves as they are hewn down in their hundreds.

Had we seen the Dwarves slowly accumulate more and more wounds - some losing limbs, some being horribly scorched by Smaug, some just being jittery and terrified of having to fight again - it would have presented things in a different light.
But instead, we have absurd scenes where, if memory serves, Thorin and another Dwarf all but point and laugh at the prospect of taking on about a hundred Orcs singlehanded.

The heroes in the LOTR trilogy either had to connect themselves to a massive army, or else hide and hope to Hell someone didn't gut them like a fish. But for some reason, the movies turned into a video game.
Go to Point A, defeat 500 Orcs, Go to Point B, repeat.
Losing credibility is always a potential problem with recurring villains or ones who get a lot of screentime, but as you say there are ways around it.

I do think the length of the films to be once again part of the problem- I guess they felt if they restricted Smaug to just his appearances in the book, it would be- relative to the running time- almost a blink-and-you-miss-him situation.
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Old 07-12-2016, 08:08 AM   #3
Aaron
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Originally Posted by Nerwen View Post
Losing credibility is always a potential problem with recurring villains or ones who get a lot of screentime, but as you say there are ways around it.

I do think the length of the films to be once again part of the problem- I guess they felt if they restricted Smaug to just his appearances in the book, it would be- relative to the running time- almost a blink-and-you-miss-him situation.
The problem with Smaug in the book is that his death does not serve the narrative - but the symbolism Tolkien wanted to convey.
Had he been trying to write a simple adventure story, then yes, the heroic Dwarves would kill him in fair battle, or perhaps even Bilbo would find his courage and strike the killing blow himself?
But who defeats him? The very people he was gloating about destroying. With the help of a thrush. The Dragon, a destroyer of both man and nature, is undone by his own sins coming back to haunt him.

Just as Thorin's party is, when the Orcs arrive to avenge the Great Goblin, and, in Bolg's case, Azog.

A book can take these kinds of huge risks, and trust the audience to perceive the moral message in it all. But films, especially big blockbusters, often seem to be designed as disposable, forgettable cash-grabs.
In that regard, the films were very, very successful.
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