![]() |
![]() |
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
![]() |
#1 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
For the sake of clarity....
..... and urgency
![]() There will continue to be multiple kills per Night until there are less than 4 werewolves. Carry on. |
![]() |
![]() |
![]() |
#2 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
Rule Change With Apology
Upon further reflection, I have changed my mind in one regard:
Players will not be removed from the game for failure to post in a Day or failure to vote. I've decided that this could arbitrarily and artificially foul up the precarious balance of this game. If the players wish to remove a fellow player they feel is undeserving, lynching may be done ... if you want to use up a good lynch that way. Or if werewolves wish to remove a player they feel is undeserving, killing may be done .... if you want to use up a good killing in that way. That is all. Carry on. |
![]() |
![]() |
![]() |
#3 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
Activity for Day Seven is Complete.
The story will arrive some time in the next few hours. |
![]() |
![]() |
![]() |
#4 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
Day Seven Ending
After burying the corpses of Spawn, Kath, and Mormegil, the ten remaining villagers went back into town. Seven of them were innocent and three were werewolves. The innocent villagers were getting nervous. They were getting worried. They looked at each other in growing unease, wondering which three of their number were the werewolves. The werewolves for their part were gleeful, even though they had lost one of their number, and did all they could not to show it, so they made a point of looking nervous, looking worried, looking at all the other villagers as if they were wondering which three of their number were the werewolves ... as they laughed in their hearts.
Zali turned away from the group and hid in the house. Glirdan went for a long walk along the shore, mourning for Kath. Eonwe went for a hike in the foothills. The remaining six adults went into the Salty Seal while Oddwen ran to and fro and around the building, singing inanities, licking the rocks, jumping in the fountain then rolling in the dust. The adults raided the pantry, which was still rather well supplied. They pulled out pickled herring, beer, brown bread, and other less and more delectable fare, and hove to as they discussed their predicament. As was not unusual, Lalaith set her food and drink down first to speak. "I don't know whom to trust now, I'm going to have to reassess a lot of things." "Assess or reassess all you like, Lal. I say excellent hunting, Spawn, if you can only hear me from beyond the grave. I knew Morm was evil. And I still don't trust you, Lalaith." "I can't believe Morm was a wolf," Kitanna offered. "And my faith in everything is completely shattered." "What is that supposed to mean?" Diamond asked. "It means there's hardly any way to tell who the werewolves are." Diamond had no response to that except a nod of the head. "Maybe the wolves thought I was the Hunter and that's why they did not attack me," Eomer suggested. "All I can say is I wish Zali, Glirdy, Eonwe, and my Oddwen would please try to participate a bit more. I do not think we can win this without them." - Lalaith "I'm thinking about why Kath was killed," Eomer said as he chewed on a big chunk of brown bread. "She didn't voice suspicions of Roa at all the day before she dreamed of her. So the wolves apparently got lucky with that kill. So why then would Kath be killed? Beats me." "I think Kitanna is a wolf, but I don't think Eomer is a wolf," Jenny offered. "I don't think Kath dreamt of a wolf," Kitanna said. "As for Glirdan and Eonwe, I say Eonwe is probably innocent. I say Glirdan could easily go either way." "Thank you very much for that, Kitanna," said Lalaith. Then she launched into a long narrative of how things had gone since the Curse came upon Sealville. When she had done, she paused a moment and said, "Having said all that, I can't see how Zali was a wolf, at least not on Day Four." She chewed carefully on a bit of herring. "And something that Jenny said yesterday is eating at me. She says, 'Honestly, I think most of the reason I was not picked is that Roa and I tend to bicker.' But I say to that, 'Really? Can I just say two words to you: Nogrod. Valier." "But those two bicker with everybody," Jenny retorted. "Diamond is innocent," Eomer declared. "And all this talk of so-and-so being helpful, I say that helpful is as helpful does. It's in the eye of the beholder. What's helpful to me ain't necessarily helpful to you nor vice versa." "I wonder if Roa cursed Valier after Valier first went after her, and then told Val to just carry on. At any rate, I am going to start the vote today. You, my dear Eomer, are notoriously King Bluff." With that, Lalaith voted for Eomer. "I'm not convinced of Eomer's guilt," Jenny said. Feanor, who had been rather quiet and in the beer until now, said, "I've never trusted Eomer, he's been generally suspicious the whole time, and I'm surprised that the wolves haven't killed him yet, if you take my meaning. I vote Eomer." Suddenly Oddwen came rushing in, blowing and dribbling saliva out of both sides of her mouth. "I vote Jenny!" she said, rushing up to the table where the adults sat, stopping with a slap of her filthy hands on the table edge, sending dust on all the food. "I really have no time to explain, truly sorry!" She ran back outside again. "That's the third totally unsubstantiated vote I've received in this game," Jenny complained. "Lalaith & Feanor," said Eomer, "I too would vote for me if I was in your shoes. No hard feelings. Oddwen, on the other hand, has always been odd, but lately she has been ultra-weird. I vote Oddwen. "I vote Oddwen," Jenny announced. "This is not a revenge vote. I'm scared of what might happen if we don't get a wolf today." "I think Eomer's innocent," Diamond said, batting her eyelashes at him gratefully. Then resuming her twenty-years-his-senior dignity she said, "Ergo, I don't want him to die. I vote Oddwen." "Oddwen is just too odd for the village good," Kitanna said. "I vote Oddwen. Tomorrow I'll deal with Eomer." They waited until sundown. Glirdan, Zali, and Eonwe had stayed away. With no Mormegil as mayor to do the honors, they drew straws to determine who would have the honor of leading the proceedings, such as they were. The honor adhered to Kitanna. She decided that she liked being mayor for a day. "First we have to catch Oddwen." The six adults finished their food and drink, then left the Salty Seal in search of little Oddwen. Lalaith lagged behind, feeling as if she were failing in her duty as guardian to catch the little girl in order to lynch her. The others went to it with a will, and soon they caught sight of her and gave chase. Oddwen looked back and saw the adults coming after her, and thought it was a game of tag. She laughed with glee, and tore off in a new direction, giggling with delight. The adults never played tag otherwise, and this was turning into the happiest day of her life. She was fast, clever, and covered in slime and filth. She was very hard to catch. Now she was under a table. Now she had disappeared into a basement. Now she was on the other side of the fountain. Now she was sneaking up behind Feanor and going "Boo!" and sending the otherwise dignified lady jumping with an "eek!" Finally they had her surrounded and she could not get away, and she gave up in a fit of laughing glee. They took hold of her and led her to the beech tree. "Am I it now?" "Yes, dear," sniffed Lalaith. "How high should I count? To one hundred?" "Yes, dear, one hundred would be good," Lalaith moaned. "Be sure to close your eyes, my dear, and count very slowly while the rest of us go hide." "Why are they putting the rope around my neck?" "To make sure you don't come running before you count to one hundred, my dear." Lalaith began to weep. "Why are they putting this black hood over my head?" "So you don't peek and see which way we go hide, my dearest," Lalaith bawled. "Aunt Lal, why do you sound so sad?" "I'm not sad," Lalaith cried. "I've never been so happy in my entire life, playing tag with you! Now count to one hundred." "One ..... two ..... three .... f-" She fell. "Gck! GK!!! GGGKK!!!!!" She was too light. "Someone do something!" Lalaith screamed. Eomer ran up to Oddwen and pulled down on both legs as hard as he could. Oddwen's neck broke and she died, swinging limply in the air. She did not change into a werewolf. Lalaith fell to the ground and was inconsolable. ~ The Tally ~ Three werewolves Six Innocent ~ The Dead ~ (19) Elempi, father of Diamond of the Battledore, killed on Night One Loki the leech collector, lynched on Day One: innocent The Saucepan Man the barkeep, killed on Night Two: innocent Nogrod the retired jester, lynched on Day Two: werewolf the phantom the loud, unpredictable, adventurer: hunter Naria the servant who empties and cleans chamber pots: werewolf Celuien the Healer and Cupper, lynched on Day Three: innocent Lhunardawen the jeweler, committed suicide on Day Three: innocent Cailín the match maker, mauled by werewolves on Night Four: innocent Valier the gardener, planted and stoned in her garden on Day Four: werewolf Firefoot the artist, frenziedly eaten on Night Five: innocent Nilpaurion the ne'er do well hubby of Dancing Spawn, head almost ripped off by werewolves: innocent Alcarillo the old retired sea captain, drowned on his boat on Day Five: werewolf Lommy the little girl who steals other children's candy, broken and consumed on Night Six: innocent Caranlondien the Sled-Team Driver, skewered and kabobed on Night Six: ranger Roa Aoife the weaver, burned by fire on Day Six: the evil wizard Gurthang the stable-hand, contorted by evil magic on Day Six: the good wizard Sleepy Ranger the former wanderer, lynched on Day Six: innocent Dancing Spawn of Ungoliant the Baker, flayed through the back on Night Seven: hunter Kath the minstrel: flayed where she lay on Night Seven: seer mormegil the retired mariner and current mayor: virtually beheaded by the Hunter on Night Seven: werewolf Oddwen the filthy, insane street urchin, lynched in a game of tag on Day Seven: innocent ~ The Living ~ (9) Diamond of the Battledore Glirdan with the giant crush on Kath Kitanna the beloved of Eomer Feanor the shepherdess with a love of alliteration Zali the seamstress and beloved of the phantom Jenny Hallu the unmarried maiden & aunt Lalaith the frivolous aunt and guardian of Oddwen Eonwe the freeloading husband of Lhunardawen Eomer the adventurer & lover of Kitanna |
![]() |
![]() |
![]() |
#5 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
![]() ![]() |
Final Narrative
Lalaith's parents had researched the lorebooks carefully and found one small instance of a name in an otherwise sad history of Men that struck their fancy. Sindarin for 'laughter' seemed just right for their little bundle of joy, and so they named her. Little did they know what fate awaited her.
She had lived her entire life in Sealville, and had made friends of the other women who either did not marry or found themselves without husband by fate. Married women looked upon her as frivolous and overly delicate. She knew this. And so she spent her time with Feanor, Valier, and Jenny. These four formed a clique that, unhappily, did not serve them so well when the Curse came. As the lorebooks of Sealville show, two of them were cursed to be werewolves, and two were not. Perhaps Lalaith was luckier than Feanor. Things did not go well on the new day. Lalaith voted early for Eomer and stated her reasons. Eomer, Jenny, and Kitanna built a case against Lalatih, and the unfortunate Zali cast the deciding vote before Diamond and other villagers even had a chance to say anything. Kitanna cried, "Quorum!" The four led the one to the beech tree. "How fitting that the aunt shall suffer the same fate as the niece," murmured Eomer to Jenny, out of earshot of Zali. "Any last words?" Kitanna asked. "Yes," Lalaith said coolly, her eyes narrowing. "I'm looking at three werewolves and one dupe." "A pity," said Eomer, and kicked the stool out from beneath Lalaith's feet. She died and did not change into a dead werewolf. Eomer, Kitanna, and Jenny now turned to Zali. "Woof!" said Jenny, smirking. "Woof woof!" said Kitanna, grinning. "Woofa woof woof!" yeowled Eomer, fangs suddenly listening. Zali screamed and fled. The did not wait until sundown, which was still three hours off; they knew they had beaten the entire village. They gave chase and ran Zali down not a minute out of Sealville. They made hay of her anachronistically pinaforish gown with matching parasol, ripped out her heart and howled wolfishly over it, crooning to it as if they were phantom in love. Then they fell upon Zali with an appetite that could only be called, well, wolfish. *********** The next morning, Eonwe, Feanor, and Diamond gathered at the Watcher Rock along with Eomer, Kitanna, and Jenny. There they observed a new grave, where Lalaith now lay, and what was left of phantom's love. "We're dead," Diamond said in a hollow voice. "Would that I had been slain sooner." "We would be most gratified," Eomer murmured, "to fulfill your wish." With that the werewolves overpowered the three remaining villagers and took their hearts before finishing their feeding frenzy. *********** That night, the three werewolves filed into Roa's basement and proferred the spoils of human hearts to the Shadow. "You have done well, my werewolves," the Shadow purred. "One of you will become my new wizard. I shall meld these hearts into the power to make it so. Which one will it be?" The three werewolves looked at each other with sudden hate and fear. Each of them wanted to be the next wizard. A murderous rout began. Fur was gouged. Blood flowed. Growlings and roars and howls were released from savage throats. Finally one werewolf struggled to its feet and waited for the Shadow's wizarding. ************ The Watchers turned and faced each other. "This village has died," said the Lady. "One survives and will spread the curse to another village," said the Man. "Maybe we can somehow convey what must be learned from this village's sad doom," she said. The Man nodded. "The innocent villagers failed to find common ground." "It is most difficult when an evil wizard plays them like find strings of a lute." "Yes, but they allowed her to play them so. They loved their families too well, their friends not enough." "'Tis hard not to put loved ones first." "Aye, but those not family must not be ignored." "The good wizard's seers did not dream," the Lady said. "A most unfortunate complacency killed this village," the Man said. "Not least of the evils that befell this village, was that many fled the battle." "Maybe," the Man said, "in the next village the innocent will take greater courage." "Would that we could do more!" the Lady cried. "Nay, we could; but our oath holds us back, as you know. Did we break our oath, it would have been much the worse for this village." The Lady nodded. They stood and buried the three remaining corpses, then walked out of Sealville, following the path of the Shadow to the next village; they could see its trail of darkness as a stain upon the land. The village of Sealville was reclaimed by the winds and rains and the slow onset of the dust of years. The lorebooks the villagers had gathered remain buried in the houses of the slain to this day. |
![]() |
![]() |
![]() |
#6 |
Illusionary Holbytla
Join Date: Dec 2003
Posts: 7,547
![]() |
I know I was rather disappointed when I saw that my name had been revealed as innocent. I pretty much expected to die that night, and lo and behold... but it probably worked out for the better that way. That week just got busy for me - my grandparents were visiting, and I only see them once or twice a year, and then it was my brother's Confirmation on Sunday - I just wasn't going to have as much time. But I was still disappointed.
Hats off to LMP for an excellent idea that worked out beautifully. Wonderful narrations, too. |
![]() |
![]() |
![]() |
#7 |
Animated Skeleton
Join Date: May 2006
Posts: 31
![]() |
My hat goes off to Roa. She played magnificently as an evil wizard. The bluffs and double bluffs pulled were played quite well. Everything about the way she played was pulled off flawlessly. However, despite that, the "evil" side was off balance. It would have taken a great amount of luck (i.e. - The good side discovering the indentity of the evil wizard early in the game) to throw the balance otherwise. Still, she did well. Points. I don't think it could have been better-played. From now on, however, I think we should just lynch Roa on principle.
Morm-- Nice. All around, you did very, very well. LMP-- I found the rules to have a number of flaws. Te method of implementing the hunter was, in my view, an unfair method of play in an attempt to offset the unbalanced side of evil. A good job on the narrations. Liked what you did. Valier-- You're wierd. There was no proof that Roa was the EW. No idea how on earth you could have known that. Props, Gurth. You played as best you could for your position. As well as Roa, I say. You simply had the odds placed unnecessarily against you. Nilp-- I'm sick of typing out the full compliments. Suffice it only to say that you did well. Nogrod, you did very well. Were it not in Roa's plan, you would have lived for several more days. Everyone was being unbelievably ignorant in the beginning. I can't imagine how no one had realized that he was a wolf. Mad job for playing to your crowd like that. Directed towards no one in particular, I find that this particular game is based primarily on luck. Luck on guessing who might be the EW. And with all of the confusion from so many players, chances of a correct guess were remote. It was not entirely the vilagers fault that they lost. Though they did largely contribute to it. Also, villagers, I found that you all played quite poorly in this game. It need not have been so poorly done on your end. It was folly to lynch me in the beginning. You allowed yourselves to be lead astray by Nogrod, and voted in a horrible way. "I voted for Loki because I found him insulting." "I voted for Loki because his style of play bothered me." "I voted for Loki because he disturbed me." These "reasons" are no better than voting for me strictly because you don't like me. And that, my friends, shows that you have failed in this game. In the future, don't be so biased and, quite frankly, stupid. Yes, that's right. I said that your decision was stupid. Not you; I said your vote. It was completely pointless. Yes, it was true-- the first night I was chosen by both the EW and GW. Fools. There were far too many quiet players in this game. It grossly unbalanced the gameplay. Something ought to be done about that. I have no suggestions on how to fix that. Funny, though, how accurate I was with my predictions of evil. Nogrod, Diamond, and Roa. Strike out Diamond... Summary: Good job, some of you. Most of the rest of you just played horribly. Maybe I'll see you in the next game. Maybe.
__________________
My, that's a rather sharp piece of wit you've got there. Why don't you let me take that away from you before you cut yourself? Always judge a book by it's cover. |
![]() |
![]() |
![]() |
#8 |
Eidolon of a Took
Join Date: Sep 2002
Location: my own private fantasy world
Posts: 3,460
![]() |
*ksssh* A moment of static, then a voice is heard over the loudspeaker:
"Cleanup on Aisle 7. Someone's ego just exploded and whooeeeeee it made one heckuva mess."
__________________
All shall be rather fond of me and suffer from mild depression. |
![]() |
![]() |
![]() |
#9 | |||
Dead Serious
|
Excellent game, village- both the good and evil members thereof. I've not read the thread in its entirety (way, way, way... too many pages), but I've followed the narrations closely, and what I have is testimony to memorable game. Now, a couple of comments from a new player must be answered, methinks...
Quote:
![]() Best get used to it, if you plan to keep on playing... we are a divided camp where Day 1s are concerned, and as a member of the Dislike-Day 1s camp, I can fully see voting for someone whose style of play irked me. You nail it on the head in saying that it's the same as voting for you because we don't like you. That's the name of the game on Day 1. Being charming, modest, humble, handsome is definitely the way to go on Day 1. (If that's the case though, then how have I survived? ![]() Quote:
Quote:
![]() Now, back to talking to the lot of you in general... I still don't fully understand this game... seems dreadfully complicated. But I have to hand it to LMP that it played out brilliantly, as well as more similarly to a regular Werewolf game than I would have expected. Kudos!
__________________
I prefer history, true or feigned.
|
|||
![]() |
![]() |
![]() |
#10 |
Ghost Prince of Cardolan
Join Date: Jun 2005
Location: Lurking in the shadows.
Posts: 711
![]() |
I'm surprised to see how few people actually volunteered! And that Kath was among them. The others I had expected, but I thought there'd be more. Bunch of cowards we all are, not volunteering for the part.
Loki - obviously you missed something about the dynamics of this game. You say we played poorly, but you were the one lynched on Day 1. It is extremely rare for newbies to get lynched on the first Day. That means you messed up. Bad luck, yes, tis part of Day 1, but you did something wrong as well. Seriously. The game is not all about rationale and who is the smartest or luckiest. You can be so right in your judgement and still get killed by the mob. That's why it's also about playing other people. Social skills, careful flattery, batting your eyelashes, being generally appreciated. Behaving yourself. The way you play, some might find you amusing and some may find you irritating but no one is going to want to keep you around too long. In terms of this game, that means you're a poor player. Thanks for all stats, Elempi, though you're being a little harsh on the poor good guys. ![]() |
![]() |
![]() |
![]() |
|
|
![]() |