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|  05-11-2005, 06:51 PM | #1 | ||
| Night In Wight Satin Join Date: May 2000 
					Posts: 4,043
				  |  Tol-in-Gaurhoth (Isle of Werewolves) Quote: 
 Werewolf is a game of accusation, deduction, lying, reverse psychology and bandwagoning. Moreover, it's a lot of fun. It is actively played on several sites on the Internet, and I thought it would make a fun addition to the Downs. Quote: 
 Our First Game Barrow-Downs Werewolf will operate in a day/night cycle, with Day lasting from midnight until 6:00 PM, and Night lasting from 6:00 PM until midnight (all times are Eastern Standard Time). Votes cast at 6:01 or after are invalid and will be ignored. Everyone can post a vote for lynching at any time, and can switch their vote to someone else at any time. I would ask that everyone BOLD their votes so that I can find them easily while scanning the thread. Remember, when a player has a majority of votes, he will be lynched. Wolves and the Seer must PM their special orders to me by midnight each night. PM's recieved after midnight will unfortunately have their content ignored (so send your orders in early!). We need players! Want to play? Respond here on this thread. Our game will begin at 6PM (EST) on the first day that we have at least 12 players enrolled. When we have 12+ players, I will be the moderator and will randomly assign these roles: 3 Werewolves 1 Seer 9 (or more) Villagers There will only be one game of Werewolf running on the Downs, and I will be moderating it. If you want to play, sign up for this game. 
				__________________ The Barrow-Wight | ||
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|  05-11-2005, 07:29 PM | #2 | 
| Maundering Mage Join Date: Apr 2005 Location: Texas 
					Posts: 4,651
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			Sounds like fun...I'm in
		 
				__________________ “I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” | 
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|  05-11-2005, 07:35 PM | #3 | 
| Night In Wight Satin Join Date: May 2000 
					Posts: 4,043
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				Approximate length of games
			 
			
			Games should last about (# of players)/2 days, since we will be killing a villager each NIGHT and hanging a suspected werewolf each DAY, which is 24 hours in real time. Welcome to the game, mormegil. Everyone else, join quickly so we can already start the mayhem tomorrow. 
				__________________ The Barrow-Wight | 
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|  05-11-2005, 07:43 PM | #4 | 
| Corpus Cacophonous Join Date: Jan 2003 Location:  A green and pleasant land 
					Posts: 8,390
				  |  Intriguing ... 
			
			You can count me in. What's the purpose of the villagers' roles? Also, given time zone differences, might it be best to have a 24 hour period for each of Night and Day. Otherwise, for us Brits, Night will be something like 11pm to 5am (and later for those further to the east). Although I'm a night owl, this might preclude some people's participation. 
				__________________ Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! | 
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|  05-11-2005, 07:51 PM | #5 | |
| Maundering Mage Join Date: Apr 2005 Location: Texas 
					Posts: 4,651
				   | Quote: 
 I believe it's to be slowly eaten off and lynch each other...   
				__________________ “I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” | |
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|  05-11-2005, 08:15 PM | #6 | |||
| Night In Wight Satin Join Date: May 2000 
					Posts: 4,043
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				Welcome and Answers
			 Quote: 
 Quote: 
   Quote: 
 How about: 4PM - 10 PM EST = NIGHT 10PM - 4 PM EST = DAY That should be more inclusive of both side of the Atlantic (though it is still discriminatory against those members further away, sorry  ) 
				__________________ The Barrow-Wight | |||
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|  05-11-2005, 08:32 PM | #7 | ||
| Corpus Cacophonous Join Date: Jan 2003 Location:  A green and pleasant land 
					Posts: 8,390
				  |   Quote: 
 Quote: 
 
				__________________ Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! | ||
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|  05-12-2005, 01:23 PM | #8 | 
| Night In Wight Satin Join Date: May 2000 
					Posts: 4,043
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				Barrow-downs Werewolf Game 001
			 
			
			Current player roster: 
 Possibles..... - Eomer of the Rohirrim 
				__________________ The Barrow-Wight Last edited by The Barrow-Wight; 05-12-2005 at 02:53 PM. | 
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|  05-12-2005, 01:49 PM | #9 | 
| Pilgrim Soul Join Date: May 2004 Location: watching the wonga-wonga birds circle... 
					Posts: 9,461
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			I think Eomer pulled out? Please can we have a game for Brits who aren't nocturnal/insomniacs? 
				__________________ “But Finrod walks with Finarfin his father beneath the trees in Eldamar.” Christopher Tolkien, Requiescat in pace | 
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|  05-12-2005, 01:56 PM | #10 | 
| Byronic Brand Join Date: Mar 2005 Location: The 1590s 
					Posts: 2,778
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			Hmmm...would anyone object if Brits held a game with identical rules, but a different story, and with a British moderator? I think it would be good fun. Of course, Brits could still play in this one and vice versa, if they wanted. 
				__________________ Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso | 
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|  05-12-2005, 02:02 PM | #11 | |
| Pilgrim Soul Join Date: May 2004 Location: watching the wonga-wonga birds circle... 
					Posts: 9,461
				     | Quote: 
 Not want merely logistics .... if I could I would but I have a responsibility to be fairly conscious at work and more vitally fit to drive there and back. I function quite well on 6hrs sleep but it does have to be those 6 hours.... unfortunately... of course other Brits have different lifestyles and biorhythms... 
				__________________ “But Finrod walks with Finarfin his father beneath the trees in Eldamar.” Christopher Tolkien, Requiescat in pace | |
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|  05-12-2005, 02:05 PM | #12 | 
| Byronic Brand Join Date: Mar 2005 Location: The 1590s 
					Posts: 2,778
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			I'm luckier than you. I get 11:00 to 6:30...but the internet, as I said, slumbers at ten...
		 
				__________________ Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso | 
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|  05-12-2005, 02:18 PM | #13 | 
| Night In Wight Satin Join Date: May 2000 
					Posts: 4,043
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				Times
			 
			
			I would prefer to see everyone play together in one large game rather than two smaller games, at least for our first attempt at Werewolf. In order to do this, it seems that we would have to adjust our timeframes a bit. The Saucepan Man has suggested 24 hours for each day and night, which would accomodate everyone but possibly drag the game down to a pace that would be detrimental to our enjoyment of it. On the other hand, the 6 hour NIGHT / 18 hour DAY excludes far too many of our members, so we must make some kind of changes if we want to have maximum participation.  Again, I think a compromise might solve our problem. A DAY/NIGHT cycle of 24 hours is too fast, 48 hours is too slow, so how about a rotating 36 hour cycle? NIGHT 1_____6 PM to 6 AM (12 hours) DAY 1_______6 AM to 6 AM (24 hours) NIGHT 2_____6 AM to 6 PM (12 hours) DAY 2_______6 PM to 6 PM (24 hours) This will allow us to kill 4 players every 3 days (instead of 4). With the moderator clearly posting when the next deadline is, this would give everyone the best chance of having time to play. And, really, only the werewolves and seer would be affected by the shorter timespan. Tell me what you think, and sign up soon! We're only two players short of a game! 
				__________________ The Barrow-Wight | 
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|  05-12-2005, 02:22 PM | #14 | 
| Pilgrim Soul Join Date: May 2004 Location: watching the wonga-wonga birds circle... 
					Posts: 9,461
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			I think I could probably cope with that....
		 
				__________________ “But Finrod walks with Finarfin his father beneath the trees in Eldamar.” Christopher Tolkien, Requiescat in pace | 
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|  05-12-2005, 02:23 PM | #15 | 
| Byronic Brand Join Date: Mar 2005 Location: The 1590s 
					Posts: 2,778
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			Splendid. I'd like to sign up. Again.
		 
				__________________ Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso | 
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|  05-12-2005, 03:51 PM | #16 | 
| Night In Wight Satin Join Date: May 2000 
					Posts: 4,043
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				Let the game begin!
			 
			
			Enrollment for the first game of Barrow-Downs Werewolf is now closed. Players for this game are: 
 All players should look for a PM shortly to show your roles. All werewolves have until 6AM tomorrow morning to decide which one villager will be killed. The seer has until 6AM tomorrow morning to name a player to dream about. Good luck! 
				__________________ The Barrow-Wight | 
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|  06-10-2005, 11:39 AM | #17 | 
| Alive without breath Join Date: Jan 2003 Location: On A Cold Wind To Valhalla 
					Posts: 5,912
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			I realise that I'll have to await the beginning of the next game, but this looks like a lot of fun! Full of suspense and the unknown! Just what we corpses need on our lowly days on the Barrows! When is the next game beginning? During that time, I'll probably look at the other games in order to get to grips with it. Looking forwards to it! P.s. Tol-in-Gaurhoth would probably make for a good Film, don't you think? 
				__________________ I think that if you want facts, then The Downer Newspaper is probably the place to go. I know! I read it once. THE PHANTOM AND ALIEN: The Legend of the Golden Bus Ticket... | 
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|  08-13-2005, 11:44 AM | #18 | 
| Ghost Prince of Cardolan Join Date: May 2004 
					Posts: 3,448
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			Can I join in one of these games?
		 
				__________________ Morsul the Resurrected | 
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|  04-10-2006, 02:03 PM | #19 | 
| Wight Join Date: Mar 2006 
					Posts: 102
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			I was told I was invited to a werewolf game again under active topic. Is this it? Please direct me. I'll gladly play.
		 
				__________________ "I want to die in my sleep, like my grandfather... not screaming and yelling like the passengers in his car." | 
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|  07-29-2009, 12:27 PM | #20 | 
| Wight | 
			
			Sign me up! (Hopefully I'm not too late. I passed out last night when I got home from work and just now checked my email...)
		 
				__________________ "Puddle! Puddle! Oh, snow! Future puddle!" | 
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|  04-28-2010, 10:20 AM | #21 | 
| The Sweetest Spoiler Join Date: Nov 2007 Location: from beneath you it giggles incessantly 
					Posts: 5,789
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			Dang it!  I saw the spam poster's username and was really hoping it wasn't a spammer.  Imagine all the good meta-logic you could use on them in a game! "But baddie is part of their name, for pity's sake. Vote for them!" When's the next game up? *bounces* 
				__________________ "My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm. | 
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|  05-15-2005, 03:33 PM | #22 | 
| Regal Dwarven Shade Join Date: Jan 2002 Location: A Remote Dwarven Hold 
					Posts: 3,593
				    |  I have a bad feeling about this... 
			
			Well, at this point, there is no virtue in holding off the inevitable.   I'm not convinced...but, hey, there's always next game for people who are hung mistakenly. ++ FIREFOOT 
				__________________ ...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... | 
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|  05-15-2005, 04:22 PM | #23 | 
| Night In Wight Satin Join Date: May 2000 
					Posts: 4,043
				  |  Another one (what?) bites the dust. 
			
			With the damning vote cast, the villagers immediately tried to bind Firefoot, but she suddenly ducked beneath their grasping hands and ran screaming toward the forest. “I’m innocent! I’m innocent!” she cried, stumbling in her panic over a fallen log. The frightened group pounced on her sprawled figure and dragged her toward the scaffold. Her eyes bulged in terror as the bag came down over her head.  “This isn’t fair,” she said quietly, slumping to the floor. The hangman knelt down to pull her to her feet, but Firefoot struck out with sudden tremendous force that sent him flying. The sack ripped from her head to reveal a horrible sight. Her face writhed in agonizing contortions, and her mouth opened wide, extending like the dark mouth of bottomless cave. A fearsome howl erupted from her small body, and she cast a hungry glare on her accusers. Great globs of bloody spittle flew as she screamed curses. “I knew it!” shouted a villagers, and everyone joined in one massive leap to capture the beast before it broke its bonds. Someone shoved a long knife into her trembling body, and another slammed a great stone against her head. Yet still she fought on. At last, the mass of people held her fast as she kicked and screamed, but Firefoot could not escape her intended victims. She had waited too long to shapeshift, and they had caught her before she had come to her full werewolf power. The noose went around her neck, and she was pushed through the trap. Together, the mob beat Firefoot with clubs and tools until her shattered body moved no more. ------------------------------------------------------------------------------------------------- Living 
 Dead 
 Score Werewolves: 1 Villagers: 7 Wow! The villagers are doing well, though at least one more will be dead by morning. It is now NIGHT. The one remaining werewolf is going to kill a villager, and the seer is still dreaming. DAY starts at 6AM. 
				__________________ The Barrow-Wight | 
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|  05-15-2005, 04:17 PM | #24 | 
| Illusionary Holbytla Join Date: Dec 2003 
					Posts: 7,547
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			Well, doesn't this make me sad. I've been gone for a few hours (out of necessity) only to come back to find out I've been convicted. *Sigh* It was nice knowing you all... well, most of you all... *coughcoughmormegilcoughcough*     Last edited by Firefoot; 05-15-2005 at 04:33 PM. | 
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|  05-16-2005, 07:44 PM | #25 | 
| Illusionary Holbytla Join Date: Dec 2003 
					Posts: 7,547
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				Do you mind if I chip in?
			 
			
			I think the BW's idea of timing for the next game is a good one. It would keep the game moving without leaving 24 whole hours for the werewolves to make their decision (the whole time really isn't needed). That's all. Carry on. | 
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|  05-16-2005, 07:46 PM | #26 | 
| Maundering Mage Join Date: Apr 2005 Location: Texas 
					Posts: 4,651
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				I second that
			 
			
			Just count Firefoot's post as my opinion if I may add it too.
		 
				__________________ “I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” | 
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|  05-31-2005, 06:57 PM | #27 | |
| Night In Wight Satin Join Date: May 2000 
					Posts: 4,043
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				Unavailable to moderate WWIII
			 
			
			I won't be around on a regular basis for one to two weeks starting this Friday (3 June), so I can't moderate or play in the next Werewolf game. Are there any volunteers? Please PM if you would like to run the next game, and include any ideas you might have to change it up a bit. Changes are not necessary, but they can be fun. One change I would like to insist on is this: Quote: 
 
				__________________ The Barrow-Wight | |
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|  06-01-2005, 04:18 AM | #28 | 
| Ghost Prince of Cardolan Join Date: May 2003 Location: The Party Tree 
					Posts: 1,042
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			ooh, good idea! And seems fair. The moderator can be the village reprobate, that way no one will feel bad about the initial killing!    
				__________________ Holby is an actual flesh-and-blood person, right? Not, say a sock-puppet of Nilp’s, by any chance? ~Nerwen, WWCIII | 
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|  06-01-2005, 07:21 AM | #29 | 
| Auspicious Wraith Join Date: May 2002 Location: The Netherlands 
					Posts: 4,859
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			Really good idea. That had been the only problem with the game, as far as I saw it. I would volunteer to moderate, only sometimes (and Saucy can vouch for this) I become a little mixed up as regards the rules of the game.     But that shouldn't be a problem this time, so if no-one else has his/her heart set on it, I'll offer. (As long as I don't have to be the village reprobate, Holby)   What I would consider changing is the 24 hour NIGHT. It always seemed a bit much for my liking. I think I preferred the 12 hour NIGHT in the first game. Thoughts? 
				__________________ Los Ingobernables de Harlond | 
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|  06-01-2005, 07:25 AM | #30 | 
| Gibbering Gibbet Join Date: Feb 2004 Location: Beyond cloud nine 
					Posts: 1,844
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			I'd like another shot at the game. And I agree that the 12 hour NIGHT cycle might be a bit better of an idea...
		 
				__________________ Scribbling scrabbling. | 
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|  06-01-2005, 07:49 AM | #31 | 
| Auspicious Wraith Join Date: May 2002 Location: The Netherlands 
					Posts: 4,859
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			Ok, I've had a think about the times and have come to this conclusion: while the 12 hour NIGHT is far preferable for the players, it can be nightmarish for the moderator. So apologies to Saucy for implying anything; I must now admit that I too would have to use a 24 hour NIGHT. Sorry, Fordim. I am not convinced I would want to use the Werewolf Hunter in the game. I would also prefer to bring back the option of negating any cast votes- i.e. once a vote is cast, you will be allowed to change it, as in the first game. And remember I'm just speculating, the powers that be might suspect (with good reason) that I am not trustworthy of moderating. But if no-one else wants to do it then I'd certainly like to. 
				__________________ Los Ingobernables de Harlond | 
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|  08-04-2005, 11:30 AM | #32 | 
| Animated Skeleton | 
			
			Hey everyone this is actually my first post but yea Ill be down playing the next game.  So count me in!
		 
				__________________ NonnacedaKKadecannoN | 
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|  08-04-2005, 11:53 AM | #33 | 
| Estelo dagnir, Melo ring Join Date: Oct 2002 
					Posts: 3,063
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			Might be a little early, but I'd like to play in WWVIII, if I may...need to keep my record going...
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|  08-05-2005, 12:20 PM | #34 | 
| Sword of Spirit Join Date: Aug 2003 Location: Oh, I'm around. 
					Posts: 1,401
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			Well, I'll be playing, too, but I don't think we can really sign up until whoever is moderating the game comes and tells us when it will start.  Still, I've had fun reading WWVII!     
				__________________ I'm on a Mission from God. | 
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|  08-07-2005, 02:28 PM | #35 | 
| Ghost Prince of Cardolan Join Date: Jun 2003 Location: The bottom of the ocean, discussing philosophy with a giant squid 
					Posts: 2,254
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			I will be out of town from Wednesday until Saturday, so if the game starts before then, I may not be able to play.
		 
				__________________ I ♣ baby seals. | 
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|  08-07-2005, 02:52 PM | #36 | 
| Shade of Carn Dûm | 
			
			Since WW VII  is finished now I would like a place in the next game.
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|  09-29-2005, 10:34 PM | #37 | 
| Dead Serious | 
			
			Just a reminder note, regarding my absence: I (Formendacil), will be gone, definitely, from tomorrow morning Friday 30th, from around 11:00 am (my time, which I believe works out to 1:00 pm, Holby time) until Sunday, sometime in the afternoon. I will thus be absent for the latter part of DAY 1, thru NIGHT 1, and into DAY 2, possibly until very later in that day. So I will be around for all my votes, but I may otherwise be conspicously absent. And if you don't believe me, check out my other web-home: www.classic-castle.com . You will note that the Formendacil there, who is a compulsive, daily, poster, will also be gone for that time.   
				__________________ I prefer history, true or feigned. | 
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|  09-30-2005, 03:08 AM | #38 | 
| Ghost Prince of Cardolan Join Date: May 2003 Location: The Party Tree 
					Posts: 1,042
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			A scenario has been questioned that I need to make sure my answer is correct: If the ranger happened to choose the hunter to protect, and the wolves choose the hunter to kill, then (I assume) that means the hunters' choice does not die either because the hunter did not die. Correct? 
				__________________ Holby is an actual flesh-and-blood person, right? Not, say a sock-puppet of Nilp’s, by any chance? ~Nerwen, WWCIII | 
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|  09-30-2005, 08:07 AM | #39 | 
| Wight Join Date: Sep 2005 Location: Nwy, land of the llamas 
					Posts: 109
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			Another related question I just thought of and was wondering.  If the ranger protects who the hunter choose and the hunter is killed the ranger can protect against the hunter killing too, right? Just thought of that possiblilty so felt like asking 
				__________________ Here there be turtle-dragons | 
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|  09-30-2005, 08:37 AM | #40 | 
| Blithe Spirit Join Date: Jan 2003 
					Posts: 2,779
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			Here's another question: the Ranger as we know can't protect the same person more than one night in a row. What about the Hunter, can they want to kill the same person every night?  (I asked my fellow wolves this, last game, and Boro said that he couldn't. But I'm asking again because I seem to remember Feanor, in WW IV, implying that she - quite rightly as it transpired - was gunning for littlemanpoet every night.) Actually, I must pay a little tribute here to lmp. In the post-mortem of WWIV, he said that because wolf wasn't a role that came naturally to him, his strategy was that during the day he pretended to himself that he wasn't a wolf, and suspected/assessed people just as he would do if he were an innocent. I felt that this applied to me too, so I followed his method. Thank you lmp!   
				__________________ Out went the candle, and we were left darkling | 
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