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Old 03-18-2009, 02:54 PM   #1
mormegil
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Hurt and Heal Take 2

Updated rules:

Here are the rules as of now:

From 20 to 7 - each player has 3 votes: 2 hurts and 1 heal. Double hurts are allowed.

From 6 to 4 - each player has 3 votes: 2 hurts and 1 heal. Double hurts ar not allowed: a player has to hurt 2 different characters and heal one, or he may use only 1 hurt and 1 heal.

When but 3 characters are left each player has either a hurt or a heal.

Wait for at least four posters to vote prior to you voting again.

These rules can change whenever deemed appropriate.










With the first hurt and heal winding down quite quickly I think it time to start a new thread.

The rules:

1. There shall be 3 votes per person.

2. You are not able to do more than 2 heals or 2 hurts per turn.

3. You must wait for 4 people to post their vote prior to you voting again.

4. We will not start with any characters but shall decide who is on by committee. In other words you nominate who you would like to see on there and they need to be seconded by somebody and then they are on the list.

5. We would be wise to not use characters found on the last hurt heal although it's not forbidden.

6. Maximum number of 20 characters.

7. Starting points per character are 10

Let's discuss how we feel about these rules. Agreeable. I think the voting rules of 3 with the option to double heal may be reviewed in the future when crunch time hits but this might work too.
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Old 03-18-2009, 02:59 PM   #2
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Just a thought. With 3 points to start would it be better
to start with 10 points per person, or 15 or 20?

And should the names be general Middle-earth or limited
(by race, Middle-earth Age, etc.)?

Ed. Or how about no double hurts (only two single hurts
to two different individuals per turn)?
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Old 03-18-2009, 03:06 PM   #3
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I think the double heal is a bit of a haunter, as it can turn to this "everybody has 1000 lives and only little by little they get hurt". However, the double hurt is quite dramatic, as seen from the first game's end. It will be also best to somehow reduce this horrible floodposting, although perhaps the four people in between will do. But I am still not settled. Not fully, at least.

The basic problem (it concerns both the double-hurt as well as the number of people needed between posts) is, I think, the number of people playing. That's the crucial moment. When you have barely two people playing (like it was in the beginning of the first thread) and twenty characters on top of that, double-hurt is almost necessary and it almost doesn't matter how often you post. When you have some five last characters and eight or so people around, the control is needed and I would even say that this double-hurt rule was not almost (note that I am saying "almost") needed.
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Old 03-18-2009, 05:11 PM   #4
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Interesting. "Nothing" happened in the first two or three weeks but then when I'm away for two days (only three eliminated when I last posted) the whole game has ended...

Something was not in balance there. Legate speaks sense here: the number of people playing is important when the rules are wrought. But how to account for it if one doesn't know how many people will take part and when?

That's a tough one.
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Old 03-18-2009, 07:13 PM   #5
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Or we could assign 'secret' roles that enable certain players to have five votes, or to negate another players' votes when Jupiter is in the thirteenth house ... oh wait, wrong game.

We could have an initial signup sheet and sign up new players between 'rounds' of characters, perhaps.
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Old 03-18-2009, 09:02 PM   #6
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I would suspect that the next round will draw roughly as many or more during the next round.

There has to be installed into the system a way to ensure that characters will eventually get voted off.

I have considered doing a theme game such as elf characters or second age etc...
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Old 03-19-2009, 12:00 AM   #7
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So, is this kind of like Paper Telephone, in being you sign up before the game?

I'm still confused about this, but if I finally get the rules, I think I'd like to play too.
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Old 03-19-2009, 12:43 AM   #8
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Here are my 2 cents:

I think the rules should change automatically when the list is reduced to 6 characters and to 3.

From 20 to 7 - each player has 3 votes: 2 hurts and 1 heal. Double hurts are allowed.

From 6 to 4 - each player has 3 votes: 2 hurts and 1 heal. Double hurts ar not allowed: a player has to hurt 2 different characters and heal one, or he may use only 1 hurt and 1 heal.

When but 3 characters are left - each player has 2 votes: 1 hurt and 1 heal. Or, as Tuor suggested (see his post below) either a hurt or a heal.

Four posts between turns seems quite reasonable. Maybe by the end even five or six posts between turns would be needed. I think the Gamemaster can assess the current situation and make the announcement about the change of the rules to be implemented at once.

The end of the last game was stressful and rushed. Refresh page - count - post - count - correct - refresh page - correct again... Grrr... There was absolutely no place for associated banter, which is usually so fun.

Also, yes, I think it is much more interesting if we keep either to Silm or to LOTR. Gothmog I and Fingolfin seemed to me out of place in the last game regardless of the fact that both were great characters. It would have been much better, IMHO, to have Durin's Bane and a contemporary Elf (Gildor, Glorfindel or Galadriel) in the game - with the understanding that we consider mostly their deeds in the TA, not what we know of their FA history from Silm.
But in the FA game Sauron should be regarded as Gorthaur Melkor's Lieutenant, not as the Ringmaker and Mordor Lord.

I also much approve of the idea of thematic lists (all orcs, or all Valar, or all Maiar, or the Fellowship, or Elf-Lords of the FA). Maybe we can also have a game based on the LOTR Appendices, with Romendacil, Castamir, Earnur, Arvedui etc?

Last edited by Gordis; 03-19-2009 at 08:40 AM. Reason: adjusted numbers a bit
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Old 03-19-2009, 07:27 AM   #9
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I'd suggest one change in Gordis's ideas,
from 3 people left to the end of the game: only
either one hurt or one heal. This might allow for
more discussion and strategy. Not sure how this
would work out, just a suggestion.
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Old 03-19-2009, 08:04 AM   #10
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Good suggestion: I approve.
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Old 03-19-2009, 09:27 AM   #11
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Thumbs up

I like Gordis' suggestions, and think if we're going to focus on either the Silm or LoTR, I prefer the former. LoTR is done to death, the province of movie fans... much as I love it.

If I can, I would like to nominate Melian, Maedhros and Maglor.
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Old 03-19-2009, 10:47 AM   #12
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I agree that we should have a theme.

All elf princes- Finrod, Fingon, Turgon, Orodreth, Maedhros, Maglor, etc.

All elf ladies- Aredhel, Finduilas, Miriel, Indis, Elenwe, Nimloth, Nerdanel, Nellas, etc.

All creatures- Glaurung, Drauglin, Thuringwethil, Huan, Ancalagon, Ungolient, etc.
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Old 03-19-2009, 12:28 PM   #13
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Quote:
Originally Posted by Gordis View Post
Here are my 2 cents:

I think the rules should change automatically when the list is reduced to 6 characters and to 3.

From 20 to 7 - each player has 3 votes: 2 hurts and 1 heal. Double hurts are allowed.

From 6 to 4 - each player has 3 votes: 2 hurts and 1 heal. Double hurts ar not allowed: a player has to hurt 2 different characters and heal one, or he may use only 1 hurt and 1 heal.

When but 3 characters are left - each player has 2 votes: 1 hurt and 1 heal. Or, as Tuor suggested (see his post below) either a hurt or a heal.

Four posts between turns seems quite reasonable. Maybe by the end even five or six posts between turns would be needed. I think the Gamemaster can assess the current situation and make the announcement about the change of the rules to be implemented at once.
I can agree with these rules. Also I like the theme of the Silm, but do we want to make the whole Silm or narrow it even further to certain types of characters such as dwarves or elves etc...I would vote let's keep it broad and just get 20 well characters making sure to represent the lot of them.
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Old 03-19-2009, 01:15 PM   #14
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I would vote to have a rather broad Silm game now, then again LOTR game, then maybe UT - Akallabeth Numenorean game, then maybe LOTR appendices game (the last two I would fancy very much) and so on.

"More specialized" games could come later, I believe.

To the Rikae's list I would add Morwen, Turin and Turingwethil

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Old 03-19-2009, 02:29 PM   #15
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Approve of all names so far nominated and would add:
Hurin, Haleth, Finrod Felagund
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Old 03-19-2009, 02:34 PM   #16
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I would second Turin and Melian.

Add Huan, Tulkas, Mim, and Turgon (I'm not sure if Turgon is a second as tp mentioned him)

So the list now is

Turin (10)
Melian (10)

or are we starting at 15 points?
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Old 03-19-2009, 02:37 PM   #17
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Hurin, Thuringwethil, Morwen, Beleg, Maedhros, Ecthelion, Aredhel
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Old 03-19-2009, 02:41 PM   #18
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So if I have it correct:

Turin (10)
Melian (10)
Hurin (10)
Morwen (10)
Maedhros (10)
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Old 03-19-2009, 02:44 PM   #19
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I second Mim, Hurin and Aredhel

Propose Eol and Elwing

Edit: Thuringwethil has already two votes, mine and Phantom's
Maedhros has 2 votes

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Old 03-19-2009, 02:46 PM   #20
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Why not add Thingol and Luthien (the whole family).
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Old 03-19-2009, 02:48 PM   #21
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Quote:
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Why not add Thingol and Luthien (the whole family).
Good idea, second that.

Beren anyone?
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Old 03-19-2009, 02:52 PM   #22
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Old 03-19-2009, 03:05 PM   #23
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I second Beren and Beleg

Turin (10)
Melian (10)
Hurin (10)
Morwen (10)
Maedhros (10)
Mim (10)
Hurin (10)
Aredhel (10)
Thuringwethil (10)
Thingol (10)
Luthien (10)

I think that is about enough seconding for me and Gordis However and while I don't like him I cannot believe Feanor hasn't been mentioned yet. What about Ulmo?
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Old 03-19-2009, 03:14 PM   #24
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Quote:
However and while I don't like him I cannot believe Feanor hasn't been mentioned yet.
I haven't mentioned him simply because I can already guarantee he will be voted off immediately by a bunch of you holier-than-thou punks who actually think he did anything other than what should be expected from someone in his situation. Stupid Valar. The whole thing was their fault.

Except Ulmo. I like him. I'll second him.
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Old 03-19-2009, 03:23 PM   #25
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I nominate/second:

Yavanna
Uinen
Fëanor
Nerdanel
Fingon
Turgon
Finrod
Ecthelion
Voronwë
Eärendil
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Old 03-19-2009, 03:27 PM   #26
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I second Fëanor.
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Old 03-19-2009, 03:30 PM   #27
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Turin (10)
Melian (10)
Hurin (10)
Morwen (10)
Maedhros (10)
Mim (10)
Hurin (10)
Aredhel (10)
Thuringwethil (10)
Thingol (10)
Luthien (10)
Ulmo (10)
Feanor (10)
Fingon (10)
Turgon (10)
Finrod (10)
Ecthelion (10)


Only 3 more...perhaps a bit more diversity would be good.

Melkor?
Ungoliant?
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Old 03-19-2009, 03:34 PM   #28
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I second Ungoliant and Azaghâl.

What about Uldor?
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Old 03-19-2009, 03:46 PM   #29
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Oops. Mim already mentioned.
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Old 03-19-2009, 03:48 PM   #30
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Huan?
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Old 03-19-2009, 03:51 PM   #31
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The hound population was not well represented in our mix but it is now.

Turin (10)
Melian (10)
Hurin (10)
Morwen (10)
Maedhros (10)
Mim (10)
Hurin (10)
Aredhel (10)
Thuringwethil (10)
Thingol (10)
Luthien (10)
Ulmo (10)
Feanor (10)
Fingon (10)
Turgon (10)
Finrod (10)
Ecthelion (10)
Huan (10)
Ungoliant (10)
Azaghâl (10)
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Old 03-19-2009, 03:56 PM   #32
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That is 20! I'm not sure how everybody feels about it and if there is somebody that a group feels we need to add but I think we are about ready to get underway.

Here are the rules as of now:

From 20 to 7 - each player has 3 votes: 2 hurts and 1 heal. Double hurts are allowed.

From 6 to 4 - each player has 3 votes: 2 hurts and 1 heal. Double hurts ar not allowed: a player has to hurt 2 different characters and heal one, or he may use only 1 hurt and 1 heal.

When but 3 characters are left each player has either a hurt or a heal.

Wait for at least four posters to vote prior to you voting again.

These rules can change whenever deemed appropriate.

I will post these rules at the start of the forum too.
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Old 03-19-2009, 03:59 PM   #33
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Sting Ready to start, then?

Hurt Mim and Ungoliant, heal Maedhros.

Turin (10)
Melian (10)
Hurin (10)
Morwen (10)
Maedhros (11)
Mim (9)
Hurin (10)
Aredhel (10)
Thuringwethil (10)
Thingol (10)
Luthien (10)
Ulmo (10)
Feanor (10)
Fingon (10)
Turgon (10)
Finrod (10)
Ecthelion (10)
Huan (10)
Ungoliant (9)
Azaghâl (10)
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Old 03-19-2009, 03:59 PM   #34
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Let's get this started.

Heal Turin Hurt Thuringwethil and Thingol

Turin (11)
Melian (10)
Hurin (10)
Morwen (10)
Maedhros (11)
Mim (9)
Hurin (10)
Aredhel (10)
Thuringwethil (9)
Thingol (9)
Luthien (10)
Ulmo (10)
Feanor (10)
Fingon (10)
Turgon (10)
Finrod (10)
Ecthelion (10)
Huan (10)
Ungoliant (9)
Azaghâl (10)

Crossed with Rikae numbers fixed.
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Old 03-19-2009, 04:00 PM   #35
Gordis
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Sorry but you have two Hurins.
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Old 03-19-2009, 04:01 PM   #36
the phantom
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the phantom is wading through snowdrifts on Redhorn.the phantom is wading through snowdrifts on Redhorn.the phantom is wading through snowdrifts on Redhorn.
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Let's test this out...

Hurt Mim, Hurt Thingol, Heal Aredhel

Turin (11)
Melian (10)
Hurin (10)
Morwen (10)
Maedhros (11)
Mim (8)
Aredhel (11)
Thuringwethil (9)
Thingol (8)
Luthien (10)
Ulmo (10)
Feanor (10)
Fingon (10)
Turgon (10)
Finrod (10)
Ecthelion (10)
Huan (10)
Ungoliant (9)
Azaghâl (10)

EDIT: delete second Hurin
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Old 03-19-2009, 04:01 PM   #37
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Addendum to rules...when you post please check to see if you cross posted. The second person to post is responsible to fix the calculations.
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When buying and selling are controlled by legislation, the first things to be bought and sold are legislators.
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Old 03-19-2009, 04:02 PM   #38
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Quote:
Originally Posted by Gordis View Post
Sorry but you have two Hurins.
Ah, so I do...any last seconds to add in there?
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Old 03-19-2009, 04:03 PM   #39
the phantom
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the phantom is wading through snowdrifts on Redhorn.the phantom is wading through snowdrifts on Redhorn.the phantom is wading through snowdrifts on Redhorn.
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I am for adding Finduilas or Idril or Andreth. Get some more ladies into the mix.
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Old 03-19-2009, 04:07 PM   #40
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Miriel?
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