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Old 08-21-2013, 11:01 PM   #1
satansaloser2005
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Tol-in-Gaurhoth CIII: Big Magic in Middle Earth Arcane Encampment (Game Thread)

I'll have a right proper narration up after work tomorrow, but this way the thread is at least live. Do not post on this thread until I say so. Thanks!

DEADLINE IS 5:00 CENTRAL TIME (about 17 hours from the time stamp of this post).

Casting:
Shasta
Kath
Dun
Nerwen
Cop
McCobbler
Lottie
Green
Echo
Holbytlass
Boro
Legate
Lommy
Steve

Cast Aside:
Sally
Morsul
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Old 08-22-2013, 04:10 PM   #2
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Day begins.

Intel (which will then be replaced with a narration which will tell you the same thing)!

There are three sorcerers (including Saruman).


I have to jet off to work, but I'll get narrations up tonight or tomorrow and then will be able to keep up from there. Thanks for your patience.
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Last edited by satansaloser2005; 08-23-2013 at 06:27 AM.
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Old 08-22-2013, 05:07 PM   #3
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Well...

Until further notice, everyone but me carries a presumption of guilt. Confessions will be entertained.

There's two here I haven't encountered before, Holbytlass and naturally, Echo. Does that mean anything? Not really.

And that's the first post to get this thread into my "Subscribed" list.

Edit: And when I post there are some serious "Deprecated" notices.
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Old 08-22-2013, 05:09 PM   #4
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Also, a friendly reminder to all and sundry that Invisibility is advised.
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Old 08-22-2013, 10:08 PM   #5
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Quote:
Originally Posted by Inziladun View Post
Also, a friendly reminder to all and sundry that Invisibility is advised.
I am, of course, perpetually invisible.
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Old 08-22-2013, 11:37 PM   #6
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Quote:
Originally Posted by Cop
Speaking of those who must come to their senses, my memory is strangely cloudy about the details of how the encampment is to deal with the threat we are under. We must attempt to locate the one who is possessed and those whose minds have been taken by Saruman, but what will we do to them when we catch them, and how many of them are in our midst?
That last is actually a good question– given the numbers, I’d guess we have four evil ones among us at present, but no doubt the narration will make it clear.
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Old 08-23-2013, 07:32 AM   #7
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Quote:
Originally Posted by Inziladun View Post
Well...

everyone but me carries a presumption of guilt.

There's two here I haven't encountered before, Holbytlass and naturally, Echo. Does that mean anything? Not really.

Quote:
Originally Posted by coppermirror
Out of the players in this game, I likewise haven't played with Echo or Holbytlass before.
Hmmm mentioned twice only out of not being known, which is where the worst kind of fear birthed from,...(lack of knowledge). but everyone has some knowledge of the behaviors of others....except me.
Quote:
Originally Posted by Holbytlass
i did want to come to the village square and say hello before returning to my humble abode and unpack and think and become paranoid and...
such a public display just to crawl back to your condemed squanders, what do you have to think and be paranoid about?...
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Old 08-23-2013, 03:23 PM   #8
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Ok, it looks like this thorough readthrough is taking longer than I was hoping. I'm barely 2/3 through the first page, but here are some thoughts:

- The early-Day banter seems really weird toDay, and I wouldn't be surprised if there was at least one sorcerer (looks like I need to learn how to spell that word properly too!) among them. It also seems quite intermingled with some of the discussions, which I think deserve looking at:
  • Serverman- Very limited, all banter
  • Invisibility- Zil suggested it seriously, but Cop turned it into banter in a way that makes me uncomfortable.
  • Wolf numbers - Brought up by Coppermirror (possibly as banter?) and is then turned more serious by Nerwen. Nerwen thinks 4, Kath thinks 3, Coppermirror doubtfully suggests 4 and Greenie just said to wait for Sally's confirmation, which could be wolvishly non-committal, or just sensible.
  • Rule of 3 - Quite messy, and there's not much time until DL, but to me Greenie dismissing it out of hand could either be helpful to the village or a wolf trying to appear as such, and Legate's lengthy post on it seems suspicious. Since Cop apparently didn't know about it, I think Lommy's suspicion of her based on that is unfounded, but not very suspicious.

Beyond that, I'm not too keen on Legate trying to echo (non-existent) support for aiming for Saruman, when clearly that's impossible to do.

Ok, so this is really rare for me on a Day 1, but some strong suspicions have jumped out at me:

I think it's quite likely that at least one of Legate and Coppermirror is a sorcerer. Both sides of their back-and-forth about the wolf-on-wolf messages seem quite suspicious to me. It might be a bit bold for sorcerers to do this, but some early distancing is usually quite a good tactic for them.

In fact, if I were to pick a wolf-pack from the posts I've read so far, I would guess, Legate, Cop and Greenie. Greenie seems maybe a bit too clean for my liking, and if Cop and Legate are a pack, then they've got exactly the right sort of dynamic between them, with Greenie indirectly supporting Cop and Legate distancing himself from Greenie with a suspicion.

Also, on a side note, Zil seems innocent for possibly the first time ever, which worries me a lot.
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Old 08-22-2013, 07:05 PM   #9
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To think that such foul deeds have occurred in our own encampment....Alas for the fate of Sally and Morsul and those who have fallen prey to Saruman. We cannot allow Saruman to use this group as a springboard for destruction and injustice.

Quote:
Originally Posted by Inziladun View Post
Edit: And when I post there are some serious "Deprecated" notices.
I have eight of them at the top of the page! What vile sorcery is this?

Quote:
Originally Posted by Inziladun View Post
Also, a friendly reminder to all and sundry that Invisibility is advised.
I am sure we have various spells and potions available to turn us invisible. Of course, we must bear in mind that the traitors in our midst have these means available to them as well...

Goodness, this will be my fifth game. Never expected to play this many. Out of the players in this game, I likewise haven't played with Echo or Holbytlass before.
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Old 08-22-2013, 07:39 PM   #10
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Quote:
Originally Posted by Coppermirror View Post
I have eight of them at the top of the page! What vile sorcery is this?
I think blame should be placed upon that foul necromancer Serverman, Lord of the Code.

Quote:
Originally Posted by Coppermirror View Post
I am sure we have various spells and potions available to turn us invisible. Of course, we must bear in mind that the traitors in our midst have these means available to them as well...
And all must remember to use them in this case. Let us hope all come to their senses.
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Old 08-22-2013, 08:00 PM   #11
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Quote:
Originally Posted by Inziladun View Post
I think blame should be placed upon that foul necromancer Serverman, Lord of the Code.
The fiend! I fear he is even more formidable than the sorcerers we face at present. We must ignore his dark arts and focus upon the threat at hand, no matter how we are dogged by him. At this moment I see only four of his "deprecated" signs...and now, as I preview this post, I see none. Perhaps his will is turning elsewhere.

Quote:
Originally Posted by Inziladun View Post
And all must remember to use them in this case. Let us hope all come to their senses.
Speaking of those who must come to their senses, my memory is strangely cloudy about the details of how the encampment is to deal with the threat we are under. We must attempt to locate the one who is possessed and those whose minds have been taken by Saruman, but what will we do to them when we catch them, and how many of them are in our midst? ...No, this is not the time. Catching them must be the priority. I will attempt to think of a strategy for finding the sorcerers. Hopefully, more of the encampment will escape their shock about the situation soon, and speak up.
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Old 08-22-2013, 08:25 PM   #12
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Quote:
Originally Posted by Inziladun View Post
I think blame should be placed upon that foul necromancer Serverman, Lord of the Code.
*shocked gasp*

Quote:
Originally Posted by Coppermirror View Post
The fiend! I fear he is even more formidable than the sorcerers we face at present. We must ignore his dark arts and focus upon the threat at hand, no matter how we are dogged by him. At this moment I see only four of his "deprecated" signs...and now, as I preview this post, I see none. Perhaps his will is turning elsewhere.
Certainly not! Two such powerful sorcerers turning their attention to the same encampment? Either they are working together, in which case we would be turning our backs on half of the available information and clues and practically guaranteeing our own demise - or we can attempt to cause infighting, turning the one against the other and by doing so, destroy them both! In either situation, it behooves us not to ignore this threat from the wicked Serverman. We must be constantly vigilant, dearest Cop! Let not a single clue evade your wary sight! Let not a single turned leaf pass your keen hearing! Let not a single odd odor slip past your sensitive nose! Let not a single creepy touch pass unnoticed, and we shall perhaps prevail!
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Old 08-23-2013, 12:55 PM   #13
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Overall impressions (unranked)

Shasta: Hasn't said a word so far. This is very concerning.
McCaber: Ditto
Eonwe: Ditto
Boro: Ditto

I regard people who haven't said anything yet with high suspicion...Of course, they're obviously not all wolves, and life is demanding and gets in the way of chances to post, but those who don't post or who show up very late aren't putting themselves at risk they way that other posters are, either toDay or toMorrow.

Echo: Has said very little. Is new, so won't be voted for toDay. They could talk more toDay with no risk of being lynched this time. Currently I have no real opinion about them. Unknown quantity.

Holbytlass: I don't remember anything about Holbytlass's style, but I do know they've been a Werewolf player for a very long time. The lack of content worries me a bit. That list with only names is enough to make the village weep. But I have no idea whether that fits Holby's usual patterns or whether there's anything sorcerous about it.

Kath: Talks about admin and rules issues. There's nothing particularly suspicious about that. She also asks for an explanation of a sentence of mine - and likewise, that doesn't look suspicious of her. Later on, she offers some clarification to Greenie about an interpretation of Legate re the rule of 3 business.

There is really nothing there that looks suspicious, but Kath is not putting herself out there much with opinions about other posters. Of course, it's hard to have a really strong opinion this early on. She could be a careful, thoughtful innocent, but equally could be a careful, cautious wolf.

Inzil: Good joke at #6! Later reminds people to turn invisible (which some people really took their time doing). At #24 he responds to discussion about the rules. The most notable thing he's said is that he feels good about Greenie.

I haven't really got a good idea about Inzilin this game yet. I'm not feeling bad about him, and he hasn't done anything to make me suspect him toDay, but I can't say I'm getting an actual good feeling about him yet.

Nerwen: Has several joking posts, and posts several helpful things in answer to questions. I feel ambivalent about her this time, but there's nothing specific that I can think of as the source of uneasy feelings, even though there are some uneasy feelings.

Lottie: Joins in the fun banter at first. At #32 she comes back with current opinions. I find it hard to draw conclusions about her from that. Will need to look again at that post and at any subsequent ones.

Greenie: She speculates about the speculation about sorcerer numbers. Nothing stands out as very suspicious there. She appeared to take my comment about Lottie seriously, but then, so did Lommy. I don't find her response to Nerwen at #28 suspicious either.

Legate: At #15 he appears to claim that my early banter comments, especially towards Inzil, could while purporting to be pure banter have a hidden purpose of "talking about Wolves" or "talking about packmates". At #27 he claims that that wasn't what he meant and that it was all a general comment about the "avoiding" feel of the banter. I'm not sure I buy that. I also think he's over-reacting to my concern about his intentions, as the situation as I believed it to be (Legate suggesting there could be hidden evil talking-to-and-about-sorcerers in the early banter, but not saying important things such as what or where) was a reasonable cause for suspicion and seeking clarification.

Although I don't trust the explanation at #27, the possibility definitely remains that Legate's wording at #15 just didn't convey exactly what he wanted it to and he's perfectly innocent. Will definitely have to keep an eye on Legate.

I don't particularly find the rule of three explanation that Legate gave to be suspicious. He posts first impressions of several people, which is a good sign. He missed some details about what people were talking about before, which suggests he wasn't reading all of the posts with extreme care. The continuing discussion with Lommy about the rule of three thing looks genuine, but is probably not especially relevant to whether he's a sorcerer.

Lommy: Nothing much of interest in her first post. She then gets on Legate's case about the rule of three thing, and I can vaguely see why, but what I don't understand is why it would be relevant to whether or not he's a sorcerer. It seems like a side issue to me.

She gets a bit pedantic about me using "bound to be" rather than "likely", but when I'd only just been pedantic myself I don't think I can complain.

Gives her suspicions in #34. It's good to have those, but they aren't very firm and don't come supported by reasoning, much as is the same for most people on page 1, although some inferences can be made based on one or two earlier posts. I'm unsure about Lommy.

At present there's nowhere near enough info for me to be anything but unhappy at the prospect of voting for any of the people who've spoken up so far.

Quote:
Originally Posted by Inziladun View Post
As for the Lovers, I would guess the requirement for them to win is as usual: they both have to survive. That means they can't be counted on by either the baddies or the village. Something to keep in mind.
But, aren't the Lovers both counted as ordos in this game until they find each other? I would assume that means they're not on the side of the sorcerers. Er, could someone explain what the potential risk to the village is from the Lovers?

I have to go for a while now, but I'll be back.

Edit: cross-posted with Lommy, and I haven't read the past bunch of posts properly yet.
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Old 08-23-2013, 12:56 PM   #14
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Hello, all. Bit busy at the moment, but will check in for real soonish. Just wanted to let people know I was alive.
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Old 08-23-2013, 01:16 PM   #15
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I don't know what to make of the interactions between Kath, Legate, and Lommy, beyond that I think there's a reasonable chance one is evil.

Quote:
Originally Posted by Coppermirror View Post
But, aren't the Lovers both counted as ordos in this game until they find each other? I would assume that means they're not on the side of the sorcerers. Er, could someone explain what the potential risk to the village is from the Lovers?
If the Lovers are capable of winning independently of either the village or the baddies, they are a risk to both sides potentially. I say this because I was burned by SPM/Fea in just that way long ago. Some may recall that, though I can't for the moment remember the game's title.
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Old 08-23-2013, 01:35 PM   #16
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Alrightypants, let's make a list...

...since Coppermirror is bravely setting example, I should talk about something else than the rule of three and I'm going to vote soon:

Innocentish
Zil, Greenie - feel fair and don't even look foul on top of that

Neutralish
Shasta, Echo - not much to go on yet
McCaber, Eönwë, Boro - obviously no data
Holby - not sharing her reasons is quite unhelpful, but I'm not sure it makes her wolvish either
Kath - around on Day1, so should give her a pass whatever she says no, honestly, I don't know about her
Cop - I thought her a little fishy earlier, bu despite slight wishy-washiness I think her list post looked fairly innocent

Suspiciousish
Nerwen - too helpful for regular Nerwen, if I can say this without being offensive
Lottie - vaguely makes me suspicious, but to be fair she often does
Legate - I still didn't like treating the rule of three as a credible argument, he feels more like his wolf self than his innocent self and furthermore whenever I suspect him even a little and he doesn't suspect me back I get really suspicious


edit: xed with Echo and Greenillydilly
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Old 08-23-2013, 02:06 PM   #17
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Quote:
Originally Posted by Kath
Greenie though, I don't think that Legate is being problematic with his explanation of the Rule of Three. That 'rule' suggests that one of the first three posters must be a wolf. Legate does not say that, but says that sometimes a bold wolf may be an early poster. Therefore one of the first three posters*may*be a wolf but it does not necessarily hold that they*are*a wolf. At least that's how I read what he is saying.
Actually what he said was
Quote:
Originally Posted by Legate
I think I recall it happening very often.
and
Quote:
Originally Posted by Legate
But I was mostly explaining and then using my experience to point out that actually WWs*might*very often post among the first people, and giving reasons why they might do it if they are around.
Rather than "sometimes a bold wolf might", it's "wolves very often do" which is a different argument entirely. But anyway, I guess we've said enough about Legate and the Rule of Three for the moment.

Concerning the number of wolves and the speculation about it:
Quote:
Originally Posted by Nerwen
Quote:
Originally Posted by Copper
Speaking of those who must come to their senses, my memory is strangely cloudy about the details of how the encampment is to deal with the threat we are under. We must attempt to locate the one who is possessed and those whose minds have been taken by Saruman, but what will we do to them when we catch them, and how many of them are in our midst?
That last is actually a good question– given the numbers, I’d guess we have four evil ones among us at present, but no doubt the narration will make it clear.
Knowing that there are actually three, and the wolves presumably knew as much, these two might be interesting. First there's Copper, who brings it up in the first place which, as I argued before, might point to her innocence as a wolf might not have noticed that their number wasn't actually clarified on the thread. There is something forced about her tone here though so I'm not sure. Nerwen then - could be bluffing, but if she was, it's a pretty old trick and I'm not sure she'd go for it. Bleh. So much for concluding anything!

Quote:
Originally Posted by Copper
Heeeey, you are impugning my almost spotless record of innocence! Prior to this game my ratio of wolfhood was 1/4. (Now 1/5)
I'm also not very comfortable with this "ratio of wolfhood" thing, especially the part in brackets. I always find it fishy when someone feels the need to underline their innocence, especially when under no suspicion at all.


EDIT: x-ed since Copper's Overall Impressions
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Old 08-23-2013, 02:22 PM   #18
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There is something forced about her tone here though so I'm not sure.
Well, yes. I wasn't using contractions and was trying to stay mostly in-character despite the lack of opening narration. My tone looks a bit forced to me there too.

Quote:
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I'm also not very comfortable with this "ratio of wolfhood" thing, especially the part in brackets. I always find it fishy when someone feels the need to underline their innocence, especially when under no suspicion at all.
I was being pedantic. Someone says I'm a wolf 2/3 of the time, in jest, and I am compelled to correct them and give them the actual amount, also in jest but also as a pedant, despite being aware it might look a bit off. It's not as if previous stats are relevant to this game anyway, assuming roles were assigned at random.

Your points are reasonable ones that I might have made myself, but I'm at a loss for whether that does anything to make you look better or worse, since evil folks can be perfectly reasonable. No, on second thoughts it makes you look better.

Edit: crossed since Lottie at #71, probably.
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