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Old 02-04-2005, 02:05 AM   #81
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Vitto's character

5.) NAME: Warzgarz

AGE: An Orc in his prime

RACE:Orc

GENDER:Male

WEAPONS : Heavy armor and Broad sword

APPEARANCE: Taller than a common orc, heavily built, only slightly smaller than the Uruk-Hai. This Orc captain is a seasoned warrior and can be evident with the scars on his exposed skin on his face and arms.

PERSONALITY/STRENGTHS/WEAKNESSES: Ruthless and expects his subordinates to obey. Has more than the usual tolerance for allies not of his race (e.g., man). The gleam in his eyes show both his shrewdness and intelligence (for an orc, anyway). He loathes both elves and men. Considering men nothing more than mere cattle (unless they prove useful kept alive). Elves he'd dealt with before, in battle and as captives.


HISTORY: Has long been in the service of the DarkLord. Had been a young warrior in the battle of the Last Alliance.

--------------------------------------------------------------------------------------------------------

Vitto's post

The orc sat contemplating the reports before him. He was heavily armored in chainmail and armor plating. A heavy broadsword laid on the table in front of the heavyset figure. Several groups of orcs were coming in from the woods as another group headed out, but the orc captain take no notice.

Warzgarz grunted and leaned back in his seat. He looked up, gazing about the encampment. His sharp eyes missing nothing. He noted the warg-riders about to move out. These would be meeting up with another group further south and eventually would be replaced by another group to be honed.

Reports had been coming in about a small group being spotted, but it was inconsistent. He was unsure at this point where the reported group was now.

No matter, he thought, what could a small group do? They would be captured. Muru, the vampire, would have her pets continue to scout and would eventually find them. And they would be dealt with accordingly.

A small grin formed at thje corner of his lips. It had been some time since they'd tasted fresh meat.

"Gorbagzh! Get word to the Warg-riders on patrol to add their number to each group. I want them to sweep their area thoroughly!"

A lanky orc in leather armor acknowledge his command and headed towards the group getting ready for their patrol.
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Old 02-04-2005, 02:07 AM   #82
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Eiz' characters

6.) NAME: Muru

AGE: approx. 8,000 yrs. old

RACE: Corrupted Maia

GENDER: Female

WEAPONS: Shapeshifter (batlike form), has the power to weave illusions, corrupt-minds and eventually mind-control (but limited). She wields no physical weapon. When bat-like, her claws and teeth are razor sharp.

APPEARANCE: Often in female form, clad in a long black attire. She is extremely tall and pale, her long black & grey hair falling freely about her. Her eyes are as black as coal, and void of any emotion. In bat form, is as large as a dog or goat.

PERSONALITY/STRENGTHS/WEAKNESSES: Muru is cold-blooded, and is extremely contemptuous of elven-kind and men. Revelling often in the carnage and chaos she often wroughts around her. She is relentless, and obeys only her Master. Often over-confident of her abilities, often under-estimating her enemies.

HISTORY: Not as old as Sauron, and not as powerful, nevertheless Muru goes far back during the age before Melkor/Morgoth was chained. Having been corrupted by Sauron into his service.

--------------------------------------------------------------------------------------------------------

Eiz' post for Muru

A dark figure flew silently over the treetops. The morning sun was blighted, appearing as if dusk instead of dawn, and so the shape seemed as a dark batlike shape, skimming overhead. An icy breeze followed it, and the leaves rustled dryly, as if afraid to make a sound.

The shape took a more solid form as it reached the ground near the entrance of the fortress. It was a tall female figure, that cast her cold gaze about. She frowned as she noted the encampent at the foothill of Dol Guldor.

"He sends more dogs instead of using stealth," she muttered disapprovingly. "Pity the girl is cautious. It would have been interesting to ensnare one so young with so much talent."

A human maiden had been part of the group the Orc was trying to capture. Wargarz would not have known the group's presence if it had not been for her. But since finding out about the human female, the vampire's interest had gone up. Now Muru had an agenda of her own.

If she could capture and bend the human, it would be a pleasing addition for her Master to use as a tool. It would be better than those weak-willed prisoners the orc had been sending her.

It was always a challenge to corrupt elves. Humans were easier to bend. But sometimes there were those who were exceptional. Far back, she could only recall the tale of Hurin among the few who had been such an exception. It was a great pleasure to finally see them bent in misery.

Yes, she thought silently as she entered the fortress, it would be quite a catch to not only get the elves, but the human as well.

---------------

7.) NAME: Deagon

AGE: approx. 500 yrs.

RACE: Silvan Elf

GENDER: Male

WEAPONS: Bow & arrows, hunting knife

APPEARANCE: Blonde hair, grey eyes. Is in common elven hunting attire and has a dark green cloak.

PERSONALITY/STRENGTHS/WEAKNESSES: He is rather good at fighting with most weapons.

Had been the leader of a scouting group. He was known to be faithful to his friends and would never abandon them in battle.

HISTORY:

He had a younger sister, Elenloth, who had been very dear to him. They had lived at the outskirts of the elven realm of Mirkwood, they no longer had their parents. One day Elenloth was captured by some orcs scourging the edge of Mirkwood. Furious about it, Daegon had tracked them down, but was forced to strike up a deal with the enemy or his sister would die a very slow & painful death.

-----------------------------------------------------------------------------------------------

Eiz’ post for Deagon

Deagon walked silently through the path in the forest. He had just finished with the patrol, and as usual left the group to be alone. The tall elf was aloof nowadays, even from those who were his friends and companions.

He was in deep thought when he caught sight of Gayahithwen and the other kitchen elves. She waved to another elf. He stopped when he saw who it was- Rinurion. And with him was the elf from Lorien, Laryelion.

Rinurion was the one elf in Mirkwood he had constantly tried to avoid. Everytime they crossed paths, he could see in the other's eyes the distrust. And the heavy guilt he bore pained him as much as the helplessness he felt.

He sighed and walked away. To be alone again. Alone since Elenloth was captured by the enemy. It was because of that fact he had tried to trade Gayahithwen and another elf maiden Amaryllis for her release. Rinurion had foiled that, and with Laryelion's aid, had rescued them. There was an argument between him and the orcs. They refused to take him to Elenloth, nor assure him of her release.

Amaryllis and Gayahithwen had persuaded Rinurion not to deal harshly with him. He had been released after being cleared. The elf maiden had said that the orcs had ambushed them. She had not revealed he had led them to the orcs. She had spoken to him afterwards, but he had kept silent.

What could they do even if he told them that his sister had been captured? Should he seek aid, it would endanger Elenloth's life. He had made a bargain, forced upon him. He had tracked down the orcs, but they were many. His companions were killed or taken, but he was released. And he was promised the freedom of his sister if he fulfilled part of that bargain.
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Old 02-04-2005, 02:08 AM   #83
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Great Warg’s character

8.) NAME: Khelek.

AGE: Roughly four to six months at the beginning of the story.

RACE: White wolf of the North.

GENDER: Male.

WEAPONS: I suppose teeth would have to count.

APPEARANCE: A pale, ghostly white coloration for which the white wolves of the North were named for; his features are still rather soft and round; inquisitive blue eyes: a characteristic of wolf pups; a small, compact body, made for preserving body heat, but is swiftly growing into a lean adult wolf.

PERSONALITY/STRENGTHS/WEAKNESSES: Still in a state of “puppy hood,” Khelek can be over-zealous at times, and easily excitable, especially with new smells and noises. Not much of a hunter yet, the young wolf lacks experience in subtlety and stealth, preferring the much more direct route of handling problems by tackling them head-on and biting them in the hand (literally, as the case may be), although his small size keeps the pup from being much of a threat to anything. Though small in stature, Khelek is a loyal companion and sees the small fellowship as a sort of adoptive pack.

HISTORY: Born in the far North of Middle-earth, nigh to the region of Forodwaith, and akin to the same wolves that had invaded Eriador in the Fell Winter of TA 2911. He had been taken for breeding purposes among the Wargs, but was found and rescued by Rûdhchamion’s party.

--------------------------------------------------------------------------------------------------------

GreatWarg's post

The forest was incredibly still, as was the air; his sensitive ears could not hear the low mutterings of the trees as they talked amongst themselves, nor could he hear the bated breath of the wind. Occasionally, he would discern some movement on the very edges of his sight, some unusual squirrel hoarding nuts for its winter store, or perhaps even a doe and her fawn passing by before they disappeared into the darkling woods. Or it could be something much nastier.

Sleep eluded him for the better part of an hour, though the pup was exhausted from the day’s march. Khelek thought Mirkwood smelt too musty, felt too stifling, and was in general a Very Bad Place to be in. This practical sentiment only grew as the small company traveled further south, and there were less wild beasts and more things that crept in the dark, out of sight but not out of mind. He found it hard to believe that Elves lived in any part of this murky and unwholesome place, though Khelek had never been very far north where the Wood Elves lived.

Speaking of Wood Elves… The wolf stirred as Rûdhchamion landed, his “puppish” curiosities subdued by lack of sleep, and could only offer the Elf a questioning look. If he was planning on leaving their makeshift campsite alone, Rûdhchamion had another thing coming—it seemed impractical and out of character of the Elf for him to leave Taralphiel and Anarya unprotected.

Sleep lightly. I will scout a bit and forage. Keep alert. Khelek would have liked to insist he come along, or at least persuade Rûdhchamion from leaving, but was simply too tired to argue. Rûdhchamion, after all, knew the ways of the wood better than anyone else. I will not wander far and too long, he promised.

Sighing, the pup yielded and settled down again. I should hope so. Rûdhchamion’s smile, though meant to be reassuring, seemed all too grim.

Last edited by piosenniel; 03-31-2005 at 06:01 PM.
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Old 02-04-2005, 02:09 AM   #84
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CARRY ALONG CHARACTER

1.) NAME: Gayahithwen ----- Carry along character for THALIONYULMA and any other player who has need of her

AGE: Approximate 800 years.

RACE: Silvan Elf.

GENDER: Female.

WEAPONS: A knife.

APPEARANCE: She is on the shorter side for an elf, but otherwise quite typical with black, fairly long hair; grey eyes and fair skin. She is most used to wear dresses, but at the start of our game, she is seen wearing leggings and a tunika, due to recent happenings.

PERSONALITY/STRENGTHS/WEAKNESSES: She is calm and thoughtful and easily gets caught in her own daydreams. She is very friendly and her trust in other people is almost ridiculously high. She is a fairly good cook, but a lousy fighter, and would rather run away than stay and fight - not because she's cowardly, but because she knows her limitations.

HISTORY: She grew up in Mirkwood and her history to this point had been quite uninteresting. She worked as a kitchen-elf in Thranduil's castle, and the most exciting that ever happened was her getting in trouble for daydreaming a few times, and all the interesting guests she'd see around the place.
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Old 02-04-2005, 02:09 AM   #85
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CARRY ALONG CHARACTER

2.) Name: Anarya Silverbranch ---------- Carry along character for TARALPHIEL and any other player who has need of her
  • Silvan elf-maiden whom Thranduil had given special orders to accompany Rudhchamion. It is she who persists in getting Rudhchamion to look deeper into the matter and beyond his oath for revenge

Age: about 250 years

Race: Silvan Elf

Gender: female

Weapons: Bow and arrows, and a small dagger.

Appearance: Tall with golden hair and grayish blue eyes. Clad in common elven attire of Mirkwood.

Personality/Strengths/Weaknesses: Very outspoken and somewhat niave.

History: Daughter of an archer of Mirkwood. The arrows crafted by her family is well known. Actually has never even been out of Mirkwood before.
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Old 02-04-2005, 02:10 AM   #86
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CARRY ALONG CHARACTER

3.) Name: Laryelion ---------- Carry along character for THALIONYULMA and any other player who has need of him

Age: about 500 years

Race: Silvan Elf

Gender: Male

Weapons: A longbow and a small dagger, both crafted in Lorien.

Appearence: Very tall (about 6'2") About average weight (near 200 lbs.). Extremely bright, green-grey eyes and blonde hair (almost white.) Wears an elven cloak.

Personality/Strengths/Weaknesses: Very brave and helpful when a creature is in trouble. Suspicious at first, but after a while he is extremely friendly. Will help almost any creature that is not evil such as dwarves, men, elves, etc.

History: Has grown up like any normal elf. Both his parents loved him and helped him through the hard times. They now live in Lothlorien. His grandparents all still live in Lothlorien except for his Mother's father who was killed by a band of orcs that had been raiding the eaves of the Golden Woods.
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Old 02-04-2005, 02:11 AM   #87
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CARRY ALONG CHARACTER

4.) NAME:Amaryllis --- carry-along character for THALIONYULMA and any other player who has need of her

AGE:2,900 yrs.

RACE:Silvan Elf

GENDER:Female

WEAPONS: Usually carries a staff and a small blade

APPEARANCE: Long black hair, usually braided, when unbound reaches nearly behind her knees; her eyes are lightest grey, almost blue

PERSONALITY/STRENGTHS/WEAKNESSES: A sensitive elf, gentle in her ways, dealing with both woodland creatures and her fellow elvenfolk. Usually avoids confrontaional combats, she is capable of defending herself if need be. Very loyal to her companions, and above all her King and Prince.

HISTORY: Her roots can be traced back to elven lineage that has always been loyal to the ElvenRealm of Greenwood (Mirkwood). Her forefathers have proudly fought for Oropher and Thranduil.
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Old 02-04-2005, 02:16 AM   #88
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Character/Player List

SILVAN ELVES

Rudchamion – Thalionyulma

Rinurion – Thalionyulma

Deagon – Eiz

Male Guard patrolling in Mirkwood – ** PLAYER NEEDED **

Male Guard patrolling in Mirkwood – ** PLAYER NEEDED **

Male Warrior FROM LORIEN sent by the Lady to find news regarding the disturbances in Mirkwood that threaten Lorien – ** PLAYER NEEDED **

~*~

HUMANS

Taralphiel – Taralphiel
Eriador – Taralphiel

~*~

ANIMALS

Khelek – GreatWarg

~*~

EVIL CREATURES

Warzgarz - Vitto
Muru – Eiz

~*~

CARRY-ALONG CHARACTERS

Amaryllis – Thalionyulma and any player as needed
Laryelion – Thalionyulma and any player as needed
Gayahithwen – Thalionyulma and any player as needed

Anarya Silverbranch – Taralphiel and any player as needed
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Old 02-04-2005, 02:20 AM   #89
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CHARACTERS NEEDED:

2 male Elven guards - patrolling Mirkwood

1 male Elven warrior from Lorien - sent by the Lady for news of the happenings in Mirkwood
  • Note on Elven characters in Shire Games:

    Please use this description from Tolkien when crafting an Elf:

    Return of the King – Appendix F: Tolkien’s description for the Quendi (The Speakers) – the name given to the Elves by themselves after they first awoke in Middle-earth.

    “They were a race high and beautiful, the older Children of the world, and among them the Eldar were as Kings, who now are gone: the People of the Great Journey, the People of the Stars. They were tall, fair of skin and grey-eyed, though their locks were dark, save in the golden house of Finrod; and their voices had more melodies than any mortal voice that is now heard . . .”

    Please use this as a guideline for describing your Elven character’s appearance.
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Old 02-04-2005, 02:21 AM   #90
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~*~ FOR THOSE APPLYING FOR THE ADDITIONAL 3 ELF CHARACTERS ~*~

Character Description Form:

Please use this form for creating your character to post on the discussion thread.

It is a requirement that all potential game players in the Shire will have posted in The Green Dragon Inn or have played to completion an RPG on the Barrow Downs.

----------

Character Description Form:

1.) Have you ever played in an RPG at the Barrow Downs? – YES/NO - Which one?

2.) How many RPG’s on the Barrow Downs are you currently involved in?

List them, please:

Please note you may play in only 2 (TWO) Shire games at one time. Exceptions to this may be made for this on a case by case basis by the Shire Moderators. (The Green Dragon Inn DOES NOT count as a game for this.)


3.) Have you posted in The Green Dragon Inn – YES/NO
_______________________________________

For your character please include:

NAME:

AGE:

RACE:

GENDER:

WEAPONS (No magical, super-hero, mithril weapons. Just good solid Middle-earth weapons and armor only that is appropriate to the race of the character and the time period.):

APPEARANCE:

PERSONALITY/STRENGTHS/WEAKNESSES: (No half-Elven characters. No mixed-type characters. No super-heroes. No assassins. No one all powerful, martial arts proficient, or having any magical traits. Just regular characters with normal abilities for their races only):

HISTORY:

__________________________________


First post for your character for the RPG:


NOTE: This is a requirement for this game. Character Descriptions without a First Post attached will be sent back to the writer. They may be submitted again, once there is a First Post to go with them.
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Old 02-04-2005, 03:03 AM   #91
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The Discussion Thread is now open for taking on players.

Have fun!

~*~ Pio
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Old 02-14-2005, 03:56 AM   #92
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It's slow here in the Shire as far as picking up players for games. do you want to just play with the gamers you've already got?

~*~ Pio
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Old 02-14-2005, 01:12 PM   #93
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Excuse me, I am interested in this game but I am not certain where to jump in. I have several questions. First, which character do you need the "most"--the Elven guard from Mirkwood or the Elf sent from Lorien? Also, how does this character join the storyline? How and why would I be joining your group in the middle of the woods? (Or am I already part of your group?) What should my first post be?

I guess the hard part is coming into a story that's been ongoing. You must have had something particular in mind when you decided to add these characters. Any ideas or clarification to get me started with a post? Thanks...


P.S. It is a great concession for me to offer to play in a game with such a large dog being part of the posters!
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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table.
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Old 02-27-2005, 01:54 PM   #94
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Getting ready...

Folks,

Shall we begin? Tev can post his character as soon as he's ready.

Alright... everyone ready? Tara?
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Old 02-27-2005, 03:19 PM   #95
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You originally wanted 3 extra Elves - do you want to go with just 1 (Tevildo's)?

As soon as Tevildo has put his/her post on the discussion thread, you need to decide the order of the First posts - DO THEM BY PLAYER NAME

I'll put them on the game thread, then, and open it for play
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Old 02-28-2005, 12:37 AM   #96
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I will definitely work on a profile and first post for this character:

Quote:
1 male Elven warrior from Lorien - sent by the Lady for news of the happenings in Mirkwood
It may take me a day or two to get something up so I hope you can wait that long. BTW, Tevildo's "owner" is a she.

Thanks.
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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table.
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Old 02-28-2005, 09:39 AM   #97
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Quote:
Originally Posted by piosenniel
Thali

You originally wanted 3 extra Elves - do you want to go with just 1 (Tevildo's)?

As soon as Tevildo has put his/her post on the discussion thread, you need to decide the order of the First posts - DO THEM BY PLAYER NAME

I'll put them on the game thread, then, and open it for play

It would be great if we could have additional players... but if need be we can make do with what we have.

Any additional players can jump in once the story is on its way just as long as they follow the plot. Can we tackle that on a case to case basis?
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Old 02-28-2005, 12:35 PM   #98
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Please start looking at first posts and decide what order you want them in, BY PLAYER NAME.

That way, when Tevildo has her post in - you can just slot it in and I can open the game.

Once the game opens - if you need another character --- one of you can just invent him/her as a carry along that everyone can use.

~*~ Pio
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Old 03-03-2005, 01:08 AM   #99
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I haven't forgotten. I'm still working on it, but it's not finished yet.

Tevildo
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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table.
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Old 03-05-2005, 08:09 PM   #100
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Please note. I have structured my first post so it is Galadriel's original instructions. My first actual game post will be when I approach your camp and make myself known. I will, of course, have been on the road several weeks and already stopped by Thrainduil's palace. I hope this is alright. I thought it was important to get this background information in.

Please note that I have gone on the assumption that relations between Mirkwood and Lórien were somewhat strained. As I understand it, Thranduil's father Oropher did not like the infuence of Galadriel or the Noldor (perhaps the feeling was mutual?) and relations were thus cool. I am assuming that most of you will not have worked closely with an Elf from Lórien before, since Galadriel's folk were so "isolationist".

Hope this is ok.


************************

Character Description Form:

1.) Have you ever played in an RPG at the Barrow Downs? – NO

2.) How many RPG’s on the Barrow Downs are you currently involved in? none

List them, please:

Please note you may play in only 2 (TWO) Shire games at one time. Exceptions to this may be made for this on a case by case basis by the Shire Moderators. (The Green Dragon Inn DOES NOT count as a game for this.)


3.) Have you posted in The Green Dragon Inn – YES
_______________________________________

For your character please include:

NAME: TAURON

AGE: 600

RACE: Sylvan Elf dwelling in Lórien

GENDER: Male

WEAPONS: Hunting bow and arrows; short sword and dagger. He is an experienced hunter whose command of the bow is extraordinary for such a young Elf.

APPEARANCE: Tall and slender; with grey eyes and black hair tied back in a thong; blends well into the forest with his brown and green hunting attire. He wears leather boots and a silver medallion about his neck, which is a gift from his mother and father.

PERSONALITY/STRENGTHS/WEAKNESSES: Turon has polished skills as a hunter and a scout. He has a deep love of the forest and knows every inch of the land that lies between the rivers Celebrant and Anduin. He is normally quiet and does not like to draw attention to himself. His life has centered on his parents and sister and a circle of close friends. His polite demeanor and obvious intelligence have won him the respect of Galadriel and Celeborn.

Because Turon is sensitive and inward looking, he has developed unusual skills in Osanwe. He can communicate easily over long distances, a factor that brought him to Galadriel's attention and is one of the reasons she uses him to carry messages for her.

HISTORY: Turon belongs to one of the original families in Lórien who gave their allegiance to Galadriel when she first settled in the region. His family has been closely associated with the Queen down through the years, serving her in whatever capacity she needed. Although a Silvan Elf just like his brothers and sisters in Mirkwood, Turon thinks of himself primarily as a loyal retainer of Galadriel's house.

Growing up, he knew little about the Elves in Mirkwood or any other place outside the boundaries of the forest of Lórien. Moreover, he had no great desire to leave that forest or to learn more about other Elves or any of the other peoples of Middle-earth. Sheltered from the Shadow that was already creeping over other lands, he was blissfully ignorant of the growing danger posed by the return of Sauron. He has had no prior dealings with Men, although he has battled Orcs.

More recently, however, because of his quick wits and unquestioned loyalty, Galadriel has chosen him to carry messages outside the boundaries of the forest. In these situations, he is expected to keep in touch with Galadriel and report back to her by means of Osanwe. These assignments outside Lórien have proven to be a real challenge since he must face problems for which he has had no background or preparation. He is willing to learn, but the ways and thoughts of the 'outsiders'--as Turon always thinks of them--sometimes seem very strange. It will be a challenge for Turon to learn to fit in as a member of a group of Elves from Mirkwood, to say nothing of battling Orcs. Still, his talents are considerable and, if he offends, it is more from ignorance than a lack of good will.

******************************
--------------------------------------------------------------------------------------------------------

Tevildo's post

“Ma’am, I have come swiftly as you requested.” Turon respectfully bowed to Lady Galadriel and her consort while silently wondering why they had summoned him here. On a number of occasions, he had carried messages for Galadriel outside the vail of Lórien. He had returned from such an assignment a few days earlier and had hoped to be able to spend time with family and friends.

He always found such long journeys difficult. Every time he stepped out of the forest, he felt as if he was entering a different world, one where he truly did not belong. It was not easy to be pulled away from the timeless veil of the forest and pressed into service in other lands where even the passage of the days felt different. He found this sensation particularly disconcerting when dealing with other Elves whose ways of doing and thinking were so different. One day he had questioned Galadriel about that strange sensation of slipping from one time to another, and she had laughed with a pure silver voice tinged with sadness, “Yes, Turon. Someday when you journey to the West, it is you who will feel comfortable and they who will feel odd. We cling to old times and old ways but most of Arda, even enclaves like Rivendell and the northern forests, already have one foot in the world of Men.”

Turon’s musings were interrupted by Galadriel’s words, “I am sorry to ask this, but we must learn more. I have seen strange things in my mirror. You must journey to the forests of the north, that which is now called Mirkwood, and bring me a report. We have heard of the spread of evil, terrible evil, within the forests of the north. You must leave tomorrow. First, travel to the court of Thranduil. Perhaps he will know something of what has occurred or will have sent out a party himself. If so, you may need to join them. Whatever happens, you must stay in touch with me by Osanwe, that we may learn what is happening and whether these events pose a threat to our own lands. ”

Then they sat down to discuss the details of Turon’s journey. An hour later, the younger Elf stood up to take his leave. Bowing respectfully to Galadriel and Celeborn, Turon repeated his promise that he would report back information and, if needed, do everything in his power to take a stand against the doom that now seemed to be spreading over Mirkwood. He left the meeting with a heavy heart as he considered the long and uncertain road ahead. For as long as anyone could remember, Thranduil and Galadriel had not been friendly, apparently the result of an ancient coldness that had arisen between the Sindarin Elves and the Noldor. They were not enemies, but neither were they friends. He was the first envoy to be sent to the court of Thranduil in a very long time. He wondered whether he would find kindness and courtesy there or something very different. And the thought of joining a scouting party of Elves from Mirkwood did not please him…..

Last edited by piosenniel; 03-06-2005 at 01:12 AM.
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Old 03-06-2005, 01:18 AM   #101
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HERE IS THE FINAL LIST OF CHARACTERS/PLAYERS:

Character/Player List

SILVAN ELVES

Rudchamion – Thalionyulma

Rinurion – Thalionyulma

Deagon – Eiz

Tauron - Tevildo

~*~

HUMANS

Taralphiel – Taralphiel
Eriador – Taralphiel

~*~

ANIMALS

Khelek – GreatWarg

~*~

EVIL CREATURES

Warzgarz - Vitto
Muru – Eiz

~*~

CARRY-ALONG CHARACTERS

Amaryllis – Thalionyulma and any player as needed
Laryelion – Thalionyulma and any player as needed
Gayahithwen – Thalionyulma and any player as needed

Anarya Silverbranch – Taralphiel and any player as needed
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Old 03-06-2005, 01:32 AM   #102
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Thali - the game can open once this is done:

--------------------------------------------------------------------

FIRST POST FOR GAME

Thali ----- Rudchamion

~*~

Please look at these posts and arrange them by PLAYER name in the order you want them to be put on the RPG thread following your post

Taralphiel ----- joint post for Eriador and Taralphiel

Vitto ----- Warzgaz

Eiz ----- Muru

Eiz ----- Deagon

GreatWarg ----- Khelek

Tevildo ----- Tauron

Last edited by piosenniel; 03-06-2005 at 01:37 AM.
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Old 03-09-2005, 12:28 AM   #103
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Thali -

I just wanted to check and make sure my post is alright. When do you think we will be starting?

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Old 03-23-2005, 02:31 PM   #104
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Question

Anyone out there, or is this game defunct?
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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table.
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Old 03-31-2005, 02:39 PM   #105
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No Tev... but I was a bit busy...
Sorry folks!

====================

Pio,

here's the list I've come up with... on the order of the posts.

Thalionyulma ----- Rudhchamion
GreatWarg ----- Khelek
Taralphiel ----- joint post for Eriador and Taralphiel
Tevildo ----- Tauron
Eiz ----- Muru
Vitto ----- Warzgaz
Eiz ----- Deagon
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Old 03-31-2005, 07:20 PM   #106
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1420!

The Game is now open for play!

Have fun!

~*~ Pio

--------------------------------------------------------------------------------------------------------

I'm bringing this forward so you get an idea of where the game is going:


TIME LINE:

Afterlithe (July) -- 2 WEEKS REAL TIME


The story begins near the foothills of Dol Guldor
  • within a week Rudhchamion's group discover Muru, as she attacks Taralphiel, in an attempt to capture the young maiden
  • the group discovers the Wargriders raiding party
  • dark elf discover Warzgarz's patrol whic leads them near the Orc encampent ( are delayed in deciding to head back to Thranduil or continue)
  • Rudhchamion decides to continue on, planning to enter the fortress of Dol Guldor after Khelek discovers the hidden path
  • The group encounters an ALLY

    -------------------------------------------------

  • Rinurion patrols and sees Deagon leaving the designated patrol areas. Tells Laryelion and Gayahithwen of his supicions. The group is still unsure of Deagon's true nature
  • Gayahithwen learns of an attack at the eastern border of the realm from another patrol. Tension grows in the Realm as the elves tighten their defense.
~*~

August (Wedmath) -- 4 WEEKS REAL TIME
  • A near capture by a group of orcs, 1 enemy escapes
  • several cavern entrances are discovered, a decision is made after some time
    stumbles upon a great spider's lair
  • forced to backtrack and choose another cavern
  • discover the presence of prisoners, noted the near mindless state of each
  • they discover & follow a group of hooded figures leading a small group of what looks like male and female elves & witness to their horror, how the prisoners, human & elven are "bent"

    -------------------------------------------------

  • Rinurion ever growing suspicious follows Deagon. Laryelion and Gayahithwen follow the warrior, they are joined by Amaryllis and others.
  • Deagon goes deeper into the woods and meets with strangers there is an argument and he is "captured" by the unknown group of men. Gayahithwen follows to try and aid him and is captured. She is then used as bait to lure the others.
  • Rinurion and Laryelion fall into a trap as they try to rescue their companion.
    The group decide to delay escape attempts until they learn more.
  • Deagon learns of the truth of his sister as Muru confronts him unexpectedly. He attacks the vampire to no avail and is wounded mortally. Gayahithwen watches helplessly.
~*~

September (Halimath) -- 4 WEEKS REAL TIME
  • they catch a glimpse of another group, and 1 who is familiar to Taralphiel
  • Encounters Muru & her minions... Muru is slain (vanquished), but for a price 1 companion is badly wounded
  • after hiding & resting for some days, the group continues as they decide a rescue
  • by another path they come closer to Eriador's prison and a rescue is made
    more tales unfold by Eriador and another freed prisoner
  • patrol is tightened, the group is forced to use another path
  • they learn of the Nazgul inside
  • the group decides to head back to Thranduil

    -------------------------------------------------

  • Laryelion persuades the group and they attempt an escape. Over-powering their human and orc captors they are able to make their escape.
  • The group find themselves in the middle of Mirkwood. They encounter several of Muru's minions and warg-riders.
  • They are divided if they should continue northward back to the Realm or towards Dol Guldor.
~*~

October (Winterfilth) -- 2 WEEKS REAL TIME
  • they are met by Warzgarz's troops, Rhud recognizes the orc captain as at his people's slaying, a fierce fight ensues & barely escapes
  • are assisted by Lar & Rin back to the Thranduil's Realm, passing through nearly the eaves of Leog Ninglorin/Gladden Fields
  • Thranduil is told all of what the group has seen & witnessed, Laryelion bids the King's permission leave to give warning to Lorien
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Old 04-02-2005, 05:17 PM   #107
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Thankyou SO much for giving me a PM kick up the rear, Pio! I definitely needed it!

Again, deepest apologies to all involved in this thread for my not being around. But it will change! And seeing as I know this story almost inside out, it won't take me long to blend in!

Let's get cracking!

Tara
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Old 04-11-2005, 09:55 PM   #108
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Question

I'm surprised no one's given me a swift kick in the rear yet! I've only just noticed that we're up and running and ready for business. Now to slink off for some catch up time. Dear me, I hope I haven't stalled anything.

GW
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Old 04-12-2005, 02:15 AM   #109
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I have been stalling a bit. Since I'm new to this storyline, I was hoping that everyone else knew exactly what they were doing and would point the way.

I do have a question. Can I assume that you want my character to join Rudhchamion's group immediately in the forest? Or did you have something else in mind? There is a mention in the outline of you being helped by an "ally". That happens a bit later. I am assuming that ally is not me, and I should come creeping up in the forest now.

If someone can confirm that, I'll get working on a post.

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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table.
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Old 04-12-2005, 02:27 AM   #110
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Tev: On that I can't confirm much.

I really don't have a problem with it. Your character may get a shock from seeing a human traversing Mirkwood, which would make an interesting story- or not. It might get her in trouble

I really think this is up to Thali to decide who goes first. I don't mean to pawn it off to her, but if I'm told to go, I'll do my best to get it rolling

It does say that Taralphiel gets attacked by Muru, but I can only really lead up to that. I really would not have an idea of how that sequence could be best executed.

Warg: I didn't feel right doing that job, being so absent myself...but if you like i can volunteer No, seriously, glad to be back with you! Let's have some fun!
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Old 04-12-2005, 12:58 PM   #111
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Please note:

Thali does not need to decide who goes first.

The initial posts have now been placed, please read through them and jump in as you can with your character.

Thali has given an outline of what will be happening. Here is the first step of the outline:


Quote:
Afterlithe (July)

The story begins near the foothills of Dol Guldor
  • within a week Rudhchamion's group discover Muru, as she attacks Taralphiel, in an attempt to capture the young maiden
  • the group discovers the Wargriders raiding party
  • dark elf discover Warzgarz's patrol whic leads them near the Orc encampent ( are delayed in deciding to head back to Thranduil or continue)
  • Rudhchamion decides to continue on, planning to enter the fortress of Dol Guldor after Khelek discovers the hidden path
  • The group encounters an ALLY

    -------------------------------------------------

  • Rinurion patrols and sees Deagon leaving the designated patrol areas. Tells Laryelion and Gayahithwen of his supicions. The group is still unsure of Deagon's true nature
  • Gayahithwen learns of an attack at the eastern border of the realm from another patrol. Tension grows in the Realm as the elves tighten their defense.
Please remember this is a game, not a cooperative fan-fiction effort. Anyone can now start the ball rolling and others can pick up on it. Remember that plot twists are always welcome and add some additional excitement to the game.

One word of caution: Please write for your own character and use the carry along characters as needed. Don't use other writers' characters (that is, write dialog or actions) without clearing it with them.

Thanks!

~*~ Pio
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Old 04-15-2005, 01:10 AM   #112
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My first post is up. Please let me know if anything conflicts with your earlier storyline in case any revisions are needed.

It's that dratted "hound" that gave you away!

Tevildo
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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table.
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Old 04-20-2005, 04:33 AM   #113
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Great stuff Tev!

GreatWarg, should Khelek pick this up? If so, I can write up a post of him giving Tara a slight jolt as he sits up :P
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Old 04-29-2005, 07:06 PM   #114
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Wow, the whole gang is up and ready!

Pio's right people, although I may have put up the storyline to serve as the guide that doesn't mean you all have to what for me. It'll make things interesting...

Its also interesting to let you all know I have an orc and a dark lady (okay, vampire) behind my back, throwing dagger looks at me. I got the message! (GW, no need for the club or fangs, hehehehe!)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Tev,

From which direction is your character coming from? Did he arrive at Thranduil's realm and on his way down south now?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Old 04-30-2005, 10:47 AM   #115
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Thumbs up

Thal

Quote:
From which direction is your character coming from? Did he arrive at Thranduil's realm and on his way down south now?
Yes, that is generally what I envisioned. My character is close to your camp now, though he doesn't know it.

I can come up to your camp in a peaceful setting and just simply spring from the forest and introduce myself. Alternately, if there is going to be a fight or action taking place very soon, I can come roaring out to help you. I'd only want to do that if there is some action coming on very quickly.....

Let me know.
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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table.
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Old 05-01-2005, 08:26 PM   #116
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Tev,

actually Eiz and Vitto are going to toss coin. They were wondering why they should let a lone elf wander in unchallenged. They may stall your character a bit. Will you be captured or wounded?... hmmmmm.

Deagon is going to be taking some action too in the Elven Realm. They've been too quiet... besides I don't want that group forgotten.
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Old 05-02-2005, 04:52 AM   #117
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Hi there everyone!

I'm afraid I may be sparse here, as I'm in a little bit of a crisis.

Someone has hacked my hotmail account, and locked me out of it. This means that my password details aren't in my control, and I've PM'ed Pio to get this fixed up, so no-one else can take control of this account.

It's truly disturbing trying to sift through all this, so I really hope that I can get it over with soon, and get back to this RP...

For anyone who wishes to contact me, my two new emails are:

taralphiel@hotmail.com

and

lauren@broflo.com.au


Sorry once again for troubling and possibly holding this game up...

Tara
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Old 05-02-2005, 10:39 AM   #118
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Tara

I sent you 2 emails - disregard the first, since I didn't read your PM closely enough.

~*~ Pio
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Old 05-02-2005, 11:06 AM   #119
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Sting

Tara -

Sorry to hear that. What a pain!

Thal -

Quote:
Will you be captured or wounded?... hmmmmm.
Wounded, no. Captured, yes. I await your kidnapping with anticipation and will meanwhile continue wandering about in my posts, perhaps even get an inkling of one or more of you.
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Now Tevildo was a mighty cat--the mightiest of all--and possessed of an evil spirit,...and he was in Melko's constant following; and that cat had all cats subject to him, and he and his subjects were the chasers and getters of meat for Melko's table.
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Old 05-03-2005, 09:09 PM   #120
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Tev,

hah! I won! I get to meet the elf first!

Vitto and I we're betting if you'd work with Rinurion since Laryelion was also from Lothlorien, or somehow end up with Rudhchamion. I won that- hence the coin toss bit.

Hmmm... unfortunately Muru's minions either leave you wounded or dead. Vitto would have been more obliging. Muru's too busy trying to regain control of Deagon and capture Taraphiel.

We'll get some badguys to come your way- Warzgarz's orcs are a bit uneasy working with Muru's pets, but they generally work together- with good results, for the bad guys any way, if they don't botch the work up. As long as they can get some "meat".

Let's get the ball rolling and see where it'll take us.

Er, you're on horseback? You mean I have to attack a horse as well?

I gotta borrow some wargs then, or something...

Last edited by Eiz; 05-03-2005 at 09:35 PM.
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