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Old 05-01-2006, 10:40 AM   #1
piosenniel
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The Eye ATM II Planning/Discussion Thread

The purpose of this thread at present is to tweak the proposal for the Assigned to Mordor II RPG submitted by Feanor of the Peredhil.

Only these writers are to post to the thread at present:
  • Feanor of the Peredhil
  • Piosenniel
  • Child of the 7th Age
  • All gamers who have been OK'd by Fea to play in this game

All other posts will be deleted at the discretion of the moderator


Mod for this RPG will be: Pio.


-------------------------------------------------------------------------------------------------------

Once this game is completed, these gamers will be put on the Rohan Players list:

Eomer of the Rohirrim
Formendacil
Hookbill the Goomba
Lhunardarwen

Last edited by piosenniel; 10-12-2007 at 09:04 PM.
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Old 05-01-2006, 10:41 AM   #2
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Historical Background:

It is Fourth Age 651. A year has passed since the Anakronism Dweomer allowed a selected group of individuals to fight their way through many obstacles [such as constant annoyances, minor disturbances, tests, and the occasional bit of mortal peril] to escape Mordor.

Those who succeeded now live with considerable fame and fortune. With memories of their lives and trials in Mordor often successfully repressed the former Offending Party concentrates on other tasks. Yet Mordor remains.

As the politics of Gondor become more and more uneasy, Assignations to Mordor have become more and more unpredictable. As approval rates for Mardil II of Gondor rise, the power of the King's Law to keep Assignees inside of Mordor wanes. As Mardil remains unwilling to work for the Blue Wizards, their temperament affects all of Mordor, as well as the people inhabiting it. It seems inevitable that all of Mordor will break loose of the hold of the weakening Dweomer. Roggie of Morgoth, the unsteady ruler of the uncertain land, grows worried daily over how he will keep his subjects within his borders without the help of the King's Law and with the growing unpredictability of the Dweomer. He believes that Mardil is to blame.

Last edited by piosenniel; 05-01-2006 at 11:01 AM.
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Old 05-01-2006, 10:42 AM   #3
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Basic Storyline:

As the King’s Law weakens, the Dweomer becomes more and more unpredictable, and Roggie’s subjects emigrate to Gondor, the political situation is rocky. Several ambassadors must negotiate peace between the countries.

----------

Additional note:

Apart from precarious treaty negotiations between Gondor and Mordor, the Ambassadors between the two countries must deal with anachronisms, treachery, and whatever surprises that the Spymaster uncovers.

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Old 05-01-2006, 10:44 AM   #4
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The purpose of the story is:

For the political situations in Gondor and Mordor to stabilize.

This means we will know the story is over when:

A treaty is signed and the Blue Wizards and their cronies have been dealt with.

------------------------------------------------------------------------

Starting Location: Mount Doom

Likely destination: Mount Doom or Minas Tirith
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Old 05-01-2006, 10:48 AM   #5
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Timeframes:

This game takes place in the 4th Age at around year 651.

The storyline itself or plot covers several weeks (a summer, perhaps) and will follow a format of week long (game time) “chapters”

This game requires a time commitment of from me, the game owner and from the major players which will most likely vary, depending on players schedules and any subplots thrown into the mix.
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Old 05-01-2006, 10:56 AM   #6
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PLAYER/CHARACTER LIST

Feanor of the Peredhil - Alli Umfuil of Minas Tirith and Mount Doom; Spymaster

JennyHallu - Lola Martinet, aka 'Ms. Martinet'; Second in Command to Alli Umfuil

~*~

MORDOR

Ambassadors
  • 1.) Lhunardarwen - Maikaelwen
  • 2.) Hookbill the Goomba - Smilog, the Dwarf
  • 3.) Kath - Igör
  • 4.) Diamond18 - Skittles MacFarlewyn, aka Skitt and Les (real name - Nancy)
~*~

GONDOR

King
  • the phantom - Mardil II
Ambassadors
  • 1.) Anguirel - Lord Dracomir Malfoidacil of Gondor (aka Master Tom Felton)
  • 2.) Formendacil - Hyarmenwë son of Hyarmendil
  • 3.) the guy who be short - Angawen Tupsë
  • 4.) Boromir88 - Bearugard II
~*~

Cameo Characters:
  • littlemanpoet - Anakron Istkon Vayor
  • Celuien - Panakeia
  • Eomer of the Rohirrim - Aimè the Hunter
-------------------------------------------------------------------------

No Elvish characters, please, per RPG proposer's request

Last edited by piosenniel; 05-12-2006 at 12:40 PM.
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Old 05-01-2006, 09:26 PM   #7
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CAMEO

PLACED ON PROPOSAL ~*~ Pio


NAME: Anakron Istkon Vayor

AGE: 51

RACE: Umbarian

GENDER: male

WEAPONS : none. except for the Anakron Staff

APPEARANCE: Tall, black robed, austere, high forehead, a black wide-brimmed hat, long white hair, narrow, beardless face. Holds the Anakron Staff, which is made of black metal, and bears the insignia of the Grand Anakronist, a stylized representation of a Siamese Cat, known however to morph into Sylvester.

PERSONALITY/STRENGTHS/WEAKNESSES: Austere, authoritative, rhetorical expert, formal. Given the right circumstances, will break out into a doggerel chattering, dancing buffoon in vaudeville style (part of the Anakronism Dweomer).

HISTORY: Elempi of Umbar grew up as a model child in a wealthy (but not ruling) family, was trained from early as a scholar in history, language, and philosophy. He taught in the Academy of Umbar for twenty years until he was handpicked by the retiring Grand Anakronist to replace him. He was given the Anakron Staff, which creates nothing, but directs the latent effects of the Anakronism Dweomer. Has recently developed a fondness for Panakeia, one of the former Offending Party.

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Old 05-02-2006, 01:48 PM   #8
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UM...WHAT SIDE AM I ON AGAIN?

PLACED ON PROPOSAL ~*~ Pio

Name: Lola Martinet, aka 'Ms. Martinet'

Age: 27

Race: Human

Gender: Female

Weapons: Wit and an acerbic tongue, also, and subject to approval, a set of weaponized ballpoint pens in blue and black ink.

Personality/Appearance/All that Jazz: Lola Martinet is perverse, contrary, sly, and gets intense satisfaction out of irritating people. This, combined with a delightfully unorthodox profession, has given her the perfect excuse to create two separate personas, so incredibly different that only a few people have ever managed to connect the two (even as fraternal twins, separated at birth and raised by wild animals and orcs, respectively). Only Alli is aware that her second-in-command is, in fact, perfectly sane.

By day, Ms. Martinet rules the roost at Alli's office. To anyone but her employer she is the secretary from hell. She has perfected bureaucracy into a fine art, developing multiple forms (each to be filed in triplicate) for simple tasks, and delights in filling each out with slightly different information in order to crow over the chaos further down the line. She works on her manicure on busy days, intentionally misdirects callers and visitors, chews bubble gum loudly during conversations, and, when asked to take minutes of sensitive meetings, stares fixedly at a spot in the center of the speaker's forehead, never glancing down at her notebook. For Alli, however, she is quick and efficient, with no delays or complaints. She looks mousy, dresses in dull browns and tans, and glares at people over the rims of half-moon glasses. Her hair is always a tight damp knot of indeterminate color, and her nails the only part of her body to be perpetually perfectly groomed. She plays progressive jazz in the office (you know, the sort with a three-drink minimum) and is always the only person to understand it, much less enjoy it.

By night, sexy, voluptuous Lola is every man's dream. Her blond hair is always perfectly crimped and coiffed, and she dresses in clothes and styles designed to accentuate her curvaceous body (her favorite is a red sequined minidress). She sings her beloved jazz in a nightclub in Mordor--that is, when she isn't completing daring and dangerous missions with Alli in the dead of night. Her starry, near violet eyes make men believe she is promising the moon. She isn't. (Even when she glances up at them coyly through her thick dark lashes.) She is a flirt, a maneater, and a heartbreaker, and delights in it.

History: Lola grew up a prim, proper, and inhibited young lady in Gondor, but was assigned to Mordor when her classical harp music suddenly gained some rather odd chords. She only half-heartedly worked to be able to leave, as she found she loved the chaos and confusion of life in Mordor...it played right into her perfectly manicured hands.
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Last edited by JennyHallu; 05-02-2006 at 06:25 PM. Reason: Pio, can you correct my apostrophe usage at the end of the third paragraph in the Game Proposal? And the spelling of 'separate' in the first. It's going to bug me.
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Old 05-02-2006, 04:17 PM   #9
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Technically you're on the Mordorian side, Jen, since you work for Alli and Alli works for Roggie, but since we're not taking active part in the negotiations, we don't have to choose sides.

Also, Eomer of the Rohirrim will once again cover the role of Aimè the Hunter. He'll post up a bio soon.

And I may have acquired our last Mordorian official.
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Old 05-02-2006, 10:02 PM   #10
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Diamond18 is joining us as a Mordorian diplomat.
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Old 05-03-2006, 02:03 AM   #11
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Post edited.

-----

Fea

Is EotR the last Gondorian ambassador?

~*~ Pio
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Old 05-04-2006, 11:31 AM   #12
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PLACED ON PROPOSAL ~*~ Pio

NAME: Angawen Tupsë

AGE: 31

RACE: Men (Numenorean / Gondorian)

GENDER: Female

WEAPONS: A sharp brain and a honeyed tongue. A small vial of poison carried at all times in her cloak. And her bodyguards, of course.

APPEARANCE: To say she is striking would probably not convey her true nature, as striking seems to have an element of soft perfection in it. She is attractive, but with a hard quality about her, possibly due to her high cheek bones and pale skin. Her hair is blonde, her eyes brown, her mouth downturned in a not unpleasant way. She is tall and commanding, and dresses well, in colours that complement her.

PERSONALITY/STRENGTHS/WEAKNESSES: She is a shrewd and selfish person - above all else, she cares for her own self-promotion. This is both the great strength and weakness of her character. She does not jest, but is rather an austere figure of authority who takes her work and herself very seriously. Though in the frail body of a woman, she has the stomach of a man - two men, in fact, and the rest of their bodies as well, for her protection.

HISTORY: It is uncommon to find a woman of high rank in Gondor. Angawen can thus be typified; she is incredibly uncommon.

Wed at a young age to a man of importance in the law business, an advisor/judge of sorts, in the Kingdom, she lived with him for many of her years, cared for him, but bore him no children. Every great man has a woman to drive him forward, they say, and certainly this was the case with Angawen's husband. She was privy to all the secrets of his profession and his life, for he loved and trusted her. Furthermore, he knew her intellect to be formidable, and would consult her often for her thoughts.

He had died in mysterious circumstances (of which she played a significant part). And, as his wife, she knew all that he had known when he was an honourable citizen of Gondor, so she was accepted and inaugarated as an advisor for the king in his stead for the case they had been settling at the time - a disputed assignation, almost ironically. Her ability to discern fact from fiction had so impressed the King that she had been allowed to stay on, against protocol, as one of his advisors.

With the coming on Mardil, she had shown her ruthless ambition in her willingness to desert the former monarch and embrace the newcomer. He had allowed her to keep her rôle, and indeed, been impressed by her in his turn, to the point of sending her to Mordor to represent his will.

Last edited by piosenniel; 05-04-2006 at 11:35 AM.
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Old 05-04-2006, 03:11 PM   #13
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PLACED ON PROPOSAL ~*~ Pio


NAME: Igör

AGE: With accumulated ages of all the body parts, somewhere in the thousands.

RACE: Human, Orc, Elf, Dwarf, whatever was lying around.

GENDER: Mostly male.

WEAPONS: Carries small knives in little pockets created by sewing extra flaps of skin onto his own body. Can also drown people in spit if he gives into his natural lisping impulse.

APPEARANCE: Around 5’11”, but slouches to create the illusion that he has a hump and so appears a good 5 inches shorter a lot of the time. He moves with a limp, but this is an affectation, and when he needs to move fast he certainly can. His hair is long and dark, he knows it looks a little odd but it was a gift. One eye is bright blue and piercing, the other is red and moves independently, sometimes even turning itself round entirely. He wears a shirt and trousers for modesty, but no shoes as he has a hobbit’s feet.

PERSONALITY/STRENGTHS/WEAKNESSES: Igör is very friendly and good-natured and would love it if everyone could just get on. He is unfailingly honest, incapable of lying. This might seem to make him an odd choice for a diplomat, but his truth is absolute, which means he isn’t always saying what people think he is. He has an incredible gift for healing and has been well suited to life in Mordor, what with the strange accidents that happen, or the people that turn up in pieces. He can also move silently and swiftly.

HISTORY: His ‘parents’ were assigned to Mordor long before the records began to be kept properly, so he has no idea why. He was created many years later and has worked in a number of jobs including being a healer in one of the hospitals, assistant to a mad doctor and an Elvis Presley impersonator. He found it hard to keep a job for long though, until he became a diplomat and found that the skills that had frequently got him fired seemed to be a requirement for this job.
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Old 06-09-2006, 08:57 AM   #14
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Okay! Here goes stuff!

Character Description Form

NAME: Tollin Gaurhoth

AGE: Unknown

RACE: Minotaur

GENDER: Male

WEAPONS: Morning Star

APPEARANCE: Part man, part bull, part idiot. He has a great horn on either side of his head that curls down and then out again, making it easy for him to stab someone by simply moving forwards. He has a very hairy head and upper body and some suggest he may be related to Beorn, but this is denied both by the Boeornings and the Minotaur himself. He wears a large chain male tunic over which he wears a black tunic of cotton.

PERSONALITY/STRENGTHS/WEAKNESSES: Although incredibly strong and ruthles in battle, Tollin often appears to be ill witted; yet he possesses much more sophistication that Smilog, (as will soon enough become apparent). Despite this, his time trapped in the Labyrinth caused his mind to slow a little, yet this soon heals after his escape.

HISTORY: During one his 'wild years' Sauron invented many creatures of evil cunning and hideous completion. Werewolves, vampires were among those he invented while drunk on the ale his Orcs brought him. When Melkor was defeated Sauron went back to the drawing board and made a Minotaur from the first two things he happened to come by: a man and a bull. This was not successful as the Minotaurs were hard to control and often wandered off of their own accord. Tollin was one of the last to be mutilated and only just escaped the great burning when Sauron chucked them all into Mount Doom (before it drove away ).
He wandered around Mordor for the whole of the third age and when the Ring was destroyed he wandered to Mount Doom where he was captured by Roggie and forced to guard his labyrinth.
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Old 06-09-2006, 01:57 PM   #15
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Who exactly is Roggie? Heren, or somebody hijacking the account?
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Old 06-09-2006, 03:40 PM   #16
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Eye

Mardil's attitudes towards various characters....

Alli- Mardil's time spent with her was rocky, but he doesn't dislike her. He believes that she is an overall decent human being and wants her to be around Roggie as much as possible because of the settling influence she exerts on him.

Roggie- Mardil no longer believes Roggie is pure evil (like he did when they first met). Mardil thinks Roggie might be destined to end the evil of the two Blue Istari and thus redeem himself. At the same time, Mardil believes Roggie thinks too little and doesn't govern his emotions well, and so doesn't think he is able to rule a realm very effectively without a bit of help (from Alli and others). In other words, Mardil doesn't extend to Roggie the kind of respect you would give a fellow King. But that doesn't mean Mardil wishes him ill, or seeks to dethrone him.

Dracomir Malfoidacil- If you remember from the last ATM, Mardil II met J K Rowling and learned the plot of her next book, in which Dracomir Malfoidacil can be found (it's a complicated anachronism thing). So, it can be assumed that Mardil knows the way Dracomir's heart will choose in the end, and that his trust is based somewhat on this. Also, Dracomir has a few wizarding skills, and Mardil has encouraged him to develop these further, believing that they might be useful if the Blue Wizards try anything funny. Mardil also enjoys Dracomir's company, and finds his arrogance and extreme political incorrectness amusing.

Hyarmenwë son of Hyarmendil- Mardil II chose Hyarmenwe as one of his ambassadors primarily because of Hyarmenwe's love for Gondor. Mardil, above all else, does not want anything to happen at the negotiations that would harm Gondor in any way, and Mardil trusts Hyarmenwe to enforce this. Mardil also thinks Hyarmenwe's noble look and military bearing will command respect at the negotiating table.

Angawen Tupsë- Before they met, Mardil had heard that Angawen Tupse was cold and selfish, but upon meeting her at a meeting of minds in his father's house, Mardil was impressed with Angawen's intelligence and ability to cut through needless details to the necessities. Mardil is fully aware of Angawen's hunger for promotion, but he doesn't care so long as she does whatever job she is asked to do well. In his mind, that makes her worthy of promotion.

Bearugard II- Mardil doesn't care for Bearugard too much. He's seen enough of him to recognize that he doesn't have deep convictions (or at least doesn't stick to them), and that he isn't very brave. So why was he included? Mardil is betting that Roggie, Alli, or some of the Mordorian ambassadors may try to "buy" Bearugard, or bully him on some issues. Mardil is also betting that between the serious, militaristic Hyarmenwe and the shrewd, controlling Angawen, that Bearugard will be forced to tell all, and thus Mardil and his ambassadors will instantly be aware of Roggie & Co's intentions through Bearugard. Also, Mardil thinks that a short stay in a not-so-comfortable place will do the pansy Bearugard some good.
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Old 06-09-2006, 09:01 PM   #17
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Quote:
Originally Posted by the phantom
Hyarmenwë son of Hyarmendil- Mardil II chose Hyarmenwe as one of his ambassadors primarily because of Hyarmenwe's love for Gondor. Mardil, above all else, does not want anything to happen at the negotiations that would harm Gondor in any way, and Mardil trusts Hyarmenwe to enforce this. Mardil also thinks Hyarmenwe's noble look and military bearing will command respect at the negotiating table.
And I so did like Hyarmenwë's disposable diplomats theory...

Good to know, one way or another.

Boro: Nice post. Do I detect a parody of Monty Python?

Fea: I had nice words for Phantom and Boromir, but you meet with my displeasure.

No, not for leaving Hyarmenwë et al abandoned in Mordor- but for Hyarmenwë saying "Good Eru!"

This is an anakronistic sort of saying. And pedantic of me as it is to harp on about canonicity in a RPG that spoofs everything, I really must, since the whole point here is the contrast between canonical Gondorian and non-canonical Mordorian.

A Gondorian would never say "Eru", most likely. As with the Elves, the use of Ilúvatar is a good deal more common in any passage linking the One and the Númenoreans. And although the Númenoreans retain KNOWLEDGE of the One, He is mentioned little in everyday speech- a trend that becomes more common rather than less as the Ages pass.

Furthermore, the whole replacement of Our-World curses with pseudo-Middle-Earthian equivalents is rather... non-Canonical, in some respects. Middle-Earthian cursing exists (see The Hobbit for further details), but it does not so closely resemble ours in sound and meaning.

A Gondorian would be more likely to refer to the Valar, as Mablung does when calling for aid against the Mûmakil. Perhaps for Hyarmenwë to express his complete dumbfoundedment in such a way would be more appropriate?
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Old 06-09-2006, 10:19 PM   #18
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Oh fine.

No worries. Everybody, if I do something in a hurry that isn't quite specific to what you want for your character, point it out or I probably won't notice.
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Old 06-12-2006, 03:25 AM   #19
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Old 06-13-2006, 10:15 AM   #20
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Roggie’s psamophobia is explained... read on, Macduff!
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Old 06-14-2006, 01:14 PM   #21
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Save filled. A surprise (even for me) entry of a mysterious character that looks like a fat Gandalf.
Mt Zoom seems ready to go, but I've not stated weather it starts driving yet, I'll let others decide when that happens.
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Old 06-14-2006, 02:37 PM   #22
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Quote:
Not content with being mean, evil and a walking inferno, it turned out that Roggie was also a stingy moneygrubber. Psamothos was grilling him verbally and Roggie merely sat on the floor moping and mumbling.
Alas for the misunderstood nature of being me. I am not mean, I am upset and consequently impatient. I am not evil... people project that image upon me. I can't help my flammable nature, and I'm not stingy, I'm just short on funds due to a slight gambling addiction, the fact that my palace is a casino, and the trouble that comes from trying to run a country where people neither pay their taxes nor stay in one place long enough for me to exact the funds from them.

Please don't slander my mostly good name.
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Old 06-14-2006, 02:43 PM   #23
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Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.
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Originally Posted by Roggie of Morgoth
Please don't slander my mostly good name.

Don't worry, all that was just from Smilog’s point of view. If it'll make you feel better, I'll make it clear that this is what he is thinking.
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Old 06-14-2006, 04:12 PM   #24
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My save is filled. Skittles better watch herself.

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Mt Zoom seems ready to go, but I've not stated weather it starts driving yet, I'll let others decide when that happens.
Can it stay around until Panakeia has an excuse to get off? But if I take too long, don't wait for me - I'll get her back to Lost Angles somehow...
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Old 06-21-2006, 08:05 AM   #25
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Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.
Thumbs up

I hope The Barrow Wight won't be insulted by me giving him a very well spoken English accent.

Fea, any indication as to when Zoom will be... erm... zooming again, or are you saving it to be a surprise?
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Old 06-21-2006, 08:28 AM   #26
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Quote:
Originally Posted by Hookbill the Goomba
Fea, any indication as to when Zoom will be... erm... zooming again, or are you saving it to be a surprise?
I'll write it's zoom-away "tomorrow" morning. There will be a full night in Lost Angles.
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Old 06-21-2006, 02:57 PM   #27
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Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.
Thumbs up

Quote:
I'll write it's zoom-away "tomorrow" morning. There will be a full night in Lost Angles.
That's actually quite good. I didn't want Smilog and co. to find out just yet anyway. I have many, many plans for insane adventures for the Dwarf and Minotaur (and Roggie if he decides to tag along).

If no one objects, I'm thinking of having the Barrow Wight join the group. I've not decided how long he'll last though, (he may end up 'flying' out of the story like Andvarri), so I'm not going to write a character description thing unless I think he needs to be used more.
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Old 06-21-2006, 06:18 PM   #28
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White-Hand

*raise your hand if you want to see Panakeia smack Anakron - or at least dump him*



Anyway, I just thought I would let you all know that I shan't be making a Skittles post for a couple days, probably. If you need/want to include her in any of your posts, um, I dunno, do whatever. You can even get rid of the robot if you want. Such is the extent of my I-have-no-plans-at-the-moment.
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Old 06-21-2006, 08:57 PM   #29
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White-Hand

Quote:
Originally Posted by Diamond18
*raise your hand if you want to see Panakeia smack Anakron - or at least dump him*
That would be fun!
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Old 07-01-2006, 10:22 PM   #30
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Yes. Which poses a question:

Would you like the game to play out in a day-by-day format, or skip around a little? Accepting votes on this. Majority rules. If there's a tie, I'll break it, but I'd like to know if you guys are comfortable with skipping a few days here and there to keep things from dragging.

So, actually, two questions:

Do you want to skip the occasional few days?

If so, what do you want to do in terms of the interval between right now (Day One in the game) and What Comes Next?
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Old 07-02-2006, 12:02 AM   #31
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Quote:
Originally Posted by Feanor of the Peredhil
Yes. Which poses a question:

Would you like the game to play out in a day-by-day format, or skip around a little? Accepting votes on this. Majority rules. If there's a tie, I'll break it, but I'd like to know if you guys are comfortable with skipping a few days here and there to keep things from dragging.

So, actually, two questions:

Do you want to skip the occasional few days?

If so, what do you want to do in terms of the interval between right now (Day One in the game) and What Comes Next?
1a.) I think skipping around is a little bit better, personally... although it really doesn't matter.

and, on that note:

b.) I'd think a jump of two/three days would be good here, on the assumption that Roggie is either intransigent to reopening negotiations or refuses to contemplate them until Skittles is fully functional. Either way, a pause of two/three days is fine by me.
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Old 07-02-2006, 05:57 AM   #32
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Fine with me. Though, what would be going on? Will we just have been sitting around in our rooms waiting for Roggie's decision?
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Old 07-02-2006, 06:23 AM   #33
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Blast. Should have checked before I jumped in...sorry if my awakening Skittles was baad. Maybe we could round up today with the arrival of some Troll-Nurses to take Skittles into Care.

I'm all for skipping days.
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Old 07-02-2006, 02:18 PM   #34
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Skipping days is fine with me. Not more than three seems good, and no more than two seems better.

EDIT: And I like the idea of Skittles going into "Care" ... whether she wants it or not...

Last edited by littlemanpoet; 07-02-2006 at 02:22 PM.
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Old 10-05-2006, 01:43 PM   #35
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Hee hee! Funny stuff. But I would appreciate if you could un-comic-book-ize Anakron juuuuust a wee bit:

"You! Dwarf!" Anakron called, turning to the dwarf, "You ignored me. Why?"

Anakron stared at the Dwarf, hardly believing his eyes and ears. "How can you be certain?"

Anakron's teeth clenched and his brow lowered menacingly. "Do you not know who I am?" he grated.

Anakron ignored her.

"Dwarf! Come back here!" he called. Smilog stopped and turned around. Anakron felt suddenly vindicated and said with a note of triumph, "So, you have been ignoring me!" He paused for effect, then in a growl said, "You will pay."

Anakron nodded patiently. "Just answer my question."

"No wonder people assault him with such regularity!" said Anakron.

I um guess that's quite a bit of editing, but well, that would put him more in character.....
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Old 10-05-2006, 01:51 PM   #36
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Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.Hookbill the Goomba is lost in the dark paths of Moria.
Pipe

Okay then Mr. Poet.

I've made the changes.

Hope it's satisfactory.
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Old 10-05-2006, 03:42 PM   #37
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Idea: Ang and Rune, would you find it as amusing as I would if you grouped up to find Alli? Travel buddies. *evil grin*

Not that you need to, but I had a brief vision and it made me laugh.
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Old 10-05-2006, 03:45 PM   #38
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Perfect. Even better if Lola comes with us.
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Old 10-05-2006, 11:03 PM   #39
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Post up. Finally.
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Old 05-02-2007, 08:52 AM   #40
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Can't wait. .... for the shenanigans. .... and to smack him with a herring.
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