I am of the opinion that the night one events should be done as thusly:
GW prepares a list of people to scry (Possibly three or four people, as these are common numbers...). Good mod randomly picks one of these as a given gifted.
Much like the GW, the EW prepares a list of wolves, and the evil mod randomly chooses wolves from this list.
This is done so that neither wizard finds out who the other is on night one. This is done under the premise that the wizards, gifted and wolves had existed prior to Night One, and they simply take action on this Night.
Alternate situation:
Good Wizard picks gifted, then EW prepares his(her) possible list of wolves, whom are randomly selected from said list.
The hunter, also, must choose their kill-- they do not automatically kill any wolves that attack them.
I am also of the opinion that the GW should automatically select a seer, but neither of them take any action on Night One. However, these are all my personal choices. The EW has too many other benefits.
Also, this game should almost exclusively be played with a large number of players. Else, the EW won't have a chance. Large being over 10.
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