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Old 09-17-2009, 03:05 PM   #5
Roa_Aoife
Ghost Prince of Cardolan
 
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Join Date: Feb 2004
Location: Someday, I'll rule all of it.
Posts: 1,696
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All these different versions came in as I tried to make as many different hunters as possible but you maybe right. I kind of like the idea of an "hates conspiracies" -hunter who singles out the wolf driving for his lynch (kind of a hero character) but maybe we should make him rather one that has a list, let's say of three, and could bring down the wolf in the list who took part in his execution... but if there is no wolf who voted for him in his list then he takes the number one in the list?
Eh, I still wouldn't like it. (How should they know who among their killers is wolf?) But I will always be on the side of the hunter shooting in the dark. It's just not as much fun when they don't have to deliberate as much over their one choice. But that's me, and I've always been a bit on the extreme side. Certainly there are people who like "intelligent" hunters.

It would just be the master hunter, only with lynches instead of both lynches and nightly kills, so I would be inclined to prefer one or the other, not both, as two is bordering on unfairness.

Also, with your clarification, it could be that the game ends up without having NG's or a captain. If I don't trust anyone, why would I want to protect them? And why would I put control of the lynch, limited as that control may be, in the hands of someone I don't trust? Perhaps there ought to be more incentive? Though I can't think of what that wouldn't completely unbalance the game...
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