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#1 |
Shade with a Blade
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I disagree with the phantom. There is a fourth option for cobblers: to confuse and mislead in any direction they can. As long as they are muddying the waters and inhibiting clarity of thought among the group, they are helping the wolves, since we're not likely to lynch wolves by accident, given the odds.
If I was a cobbler who was unaware of the identity of my fellows, this is what I would do.
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Stories and songs. |
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#2 |
Shade with a Blade
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To clarify, I don't think the cobblers know who each other are.
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Stories and songs. |
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#3 | |
Beloved Shadow
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If you have no clue as to anyone's identity, how do you know that the person in line to be lynched isn't in fact the Seer? So why try to muddy things up when perhaps things are already going well for the WWs? People always go on about Cobblers causing confusion, but I don't buy it. The fact is, we already don't know anything. How more confused can you possibly get? There is no need to add extra confusion, and there is no guarantee that attempting to cause confusion would even help their cause, so what's the point? It seems like wasted effort to me. However, you are right that there is a fourth major thing the Cobblers can do to help the WWs. But it is something that if brought up would probably help the Cobblers more than the village, because I really think that this particular thing is likely something that hasn't occured to more than a couple of the Cobblers.
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the phantom has posted.
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#4 |
Shade with a Blade
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I disagree. You can mislead by obstructing rational thought, by presenting other options, by decreasing the odds that the right choice will be made. As you said: the cobblers are playing the odds.
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Stories and songs. |
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#5 | |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Quote:
...If you'll excuse me, I need to find some water. All this stone is giving me a headache. Roanes aren't meant for extended periods underground. *drags off his sealskin*
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#6 | ||
Beloved Shadow
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Ah, so you're saying that the Cobblers might try to confuse us about things such as village rules and such?
Well yes, I suppose if a situation arises that they might do such a thing, but it seems rather risky to me, seeing as people who know better can catch them on it quite quickly. They would have to play it off as if they just didn't know the rules well. But then that would mean not stating their misinformation with too much conviction. As for the rest of it- Quote:
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I think you and others are assigning far too many powers to the Cobblers. Their power lies in the manner of their deaths. If they die early or die at night, then the WWs likely lose. If they dodge death or die exclusively during the days, then we have our work cut out.
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the phantom has posted.
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#7 |
Shade with a Blade
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I'm done arguing the point. You use your criteria, I'll use mine.
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Stories and songs. |
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#8 |
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
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Okay, I'm here...finally.
First thoughts: Nogrod is hurting my eyes with all those 1.2.1.1's or whatever.. I notice that the phantom has once again become the center of attention. ![]() When it comes to who to lynch, of course wolves are our priority. We should do everything to seek the wolves out because lynching them wins us the game. But we also must remember that there are only two wolves...and while it is a big advantage to us, during these first Days it's going to be tricky to actually lynch one, especially with cobblers around. With so few wolves, we do have lee-way to lynch inaccurately. And since the cobblers are also our enemy, if we strongly suspect someone to be a cobbler, we should lynch them right away rather than save them for the hunter. Yeah we'd be lynching someone counted as a villager, but they are still an enemy and it's better to get a cobbler out of the way rather than risk lynching an innocent. And by doing so, we'd give the hunter a chance to seek another cobbler. After all, there are four of them. Just because cobbler don't know the identity of the wolves, I wouldn't put them out of the picture. In my experience, I've seen the role of cobbler play out as a mixed bag. Sometimes the cobbler can end up hurting their allies more than helping them (though I actually haven't seen that too often). In other times, the cobbler can be the one who wins the game for the wolves. So yes, they can be dangerous. One thing we need to watch out for is Day 1...or rather, toDay. So often, one player makes a post that looks suspicious and suddenly everyone starts voting them simply because they can't find any better suspects so early on. Wolves have always taken advantage of that, but cobblers can especially use that opportunity to bandwagon and lynch an innocent.
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Nolite te bastardes carborundorum |
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#9 | |||
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Hello everybody. I was investigating penguins and their underwater flying, but now I'm here...
First off, I must agree with tp, Nerwen and Gwath (and others?) that the cobblers probably don't know each other. I think the quote says, rather clearly, that they know they have allies and how many of them there are, but not who they are exactly. Mr Nogrod looks quite cobblerish for not getting the point and also because of going unnecessarily deep to in-character and by making all those very confusing lists of his... I don't claim he doesn't make sense, for he mostly does, but something in the floody and badly arranged manner disturbs me. It looks very much like something he could do as a cobbler. Another one who seems a little eyebrow-raising to me is Form... I mean, the guy is obviously a fraud for he says: Quote:
![]() Anyway, I think we have no trouble. Two wolves are easy to find - or should be easy to find - and after that it doesn't matter that there's a horde of cobblers. By the way, I disagree with the phantom with their ability to cause chaos and confusion. They can very well do that. Present points that seem reasonable and make villagers think about them just to realise they don't make any sense. Make weird last minute votings. Write long nonsense posts to dull others' minds and to appear helpful while actually saying nothing. Stay silent for so long that they become enigmas. Those are just a few examples. I think we shouldn't underestimate their capacity. They can be very dangerous. But the good thing is that they're finished as soon as the wolves are. Also, if it should ever happen that the cobbler hunter has to come out (let's hope that won't happen though), s/he can provide us with a list of non-cobblers - if there have been any failed kills. Quote:
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Tp's way of advicing all sorts of gifted looks rather weird to me. Not that it's uncharacteristic of him, but it irritates me a little... he's obviously trying to gain some control over the village, once again. It feels so good to be back in all this mess again. I think I did miss the game. ![]() edit: xed with Brinn - Hi Brinn! *waves*
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#10 | |
Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
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Since I really have no clue on who to vote for, I'll categorise everyone into who I'd be willing to vote for and who I definitely won't be.
Possibilities: Feanor of the Peredhil Shastanis Althreduin Eönwë Nogrod the phantom Thinlómien Not: Formendacil Nerwen Kath Nilpaurion Felagund Durelin A Little Green Those in the not category are those who I think are ordo/cobbler or are absent toDay (and I want to hear from them before voting them). Durelin and Greenie are two I'm least certain about but I said I wouldn't vote them toDay and I'm holding to that...though it could change toMorrow depending on what happens. But who do I suspect most among that list? Or should I go ahead and vote for someone I think is a cobbler? Quote:
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Nolite te bastardes carborundorum |
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#11 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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I won't be voting Fea or Kath.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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