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#1 |
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Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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Any time in the range you listed is great for me, Fea.
Hooray for having a mod in my own time zone! As for splitting the day -if you mean making the first deadline something like 6am, I could see it being difficult for people to vote in time. |
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#2 |
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Eidolon of a Took
Join Date: Sep 2002
Location: my own private fantasy world
Posts: 3,460
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If you split the day, you would inevitably have one side of the Atlantic choosing the Representatives and the other half being the Representatives. Because one group would be around in the first half of the day and the second would be around in the latter. I believe am I correct in this summation, anyway.
And midwesterners ftw. I'm suggesting right away that you make the deadline at night and defer all important matters to phantom, Shasta, and myself. And also make us the three wolves, of course.
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All shall be rather fond of me and suffer from mild depression. |
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#3 | |
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Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Pesky whatever region you're in, Rikae!
![]() Quote:
![]() A perfect deadline for me would be 11pm CST, which is... is that 9 pm EST or is that 12 am EST? I always get confused that way. Edit: Fea, maybe split the day into thirds, with the first 16 hours being Representative and the last 8 hours being Wolf?
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#4 |
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Estelo dagnir, Melo ring
Join Date: Oct 2002
Posts: 3,063
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How about 48 hour days?
(Sorry, not a sign up post, just being nosey. I'd like to take part in this but really don't think I can.) |
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#5 |
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La Belle Dame sans Merci
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Not a bad idea at all...
Anybody opposed to 24 hours Nights and 48 hour Days? 24 hours to choose your reps 24 hours for them to function 24 hours for night time activities to occur. I like it very, very much. Yes, that's a very good idea. That's how it will go, I've decided.
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peace
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#6 |
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Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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48-hour days is probably the fairest system you can come up with, but it does make the game a little slow-paced...
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#7 |
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Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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I agree it sounds the best. Then the deadline doesn't really matter to me, although the earlier the better.
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He bit me, and I was not gentle. |
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#8 |
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La Belle Dame sans Merci
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I thought about that, but I really want the game to work in multiple timezones. Since there are two very specific portions of the Day, I might as well give each of them a full twenty-four hours to develop, as opposed to what somebody suggested about one side of the Atlantic always getting to be the Reps due to necessity.
Don't worry- I've just had an idea about how I can add interest to those long, long days...
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peace
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