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#15 |
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Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Okay, I'm going to go on record here as being the dissenting voice as far as no-lynches go; I've never been a fan, to be honest. Lynching is the only tool we have, mechanically, to win the game; it's always seemed counter-intuitive to me to intentionally disarm ourselves in such a way.
This game is fairly different than a normal werewolf game, though, theoretically, and I haven't dissected the numbers as much as some others have, so if it's the will of the majority that we decide not to lynch today, I'll go with it. I suppose it's a bit late in the day anyway, considering no one's suspected anyone else. But I don't like it.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV Last edited by Shastanis Althreduin; 10-27-2016 at 04:24 PM. Reason: X'ed with Legate |
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