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Old 10-27-2016, 04:23 PM   #1
Shastanis Althreduin
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Okay, I'm going to go on record here as being the dissenting voice as far as no-lynches go; I've never been a fan, to be honest. Lynching is the only tool we have, mechanically, to win the game; it's always seemed counter-intuitive to me to intentionally disarm ourselves in such a way.

This game is fairly different than a normal werewolf game, though, theoretically, and I haven't dissected the numbers as much as some others have, so if it's the will of the majority that we decide not to lynch today, I'll go with it. I suppose it's a bit late in the day anyway, considering no one's suspected anyone else.

But I don't like it.
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Old 10-27-2016, 04:25 PM   #2
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Oh, and for the Finns that have to vote soon - I think I'd prefer Lottie as representative myself, honestly. That's where I'm leaning, anyway.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV
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Old 10-27-2016, 04:33 PM   #3
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I'll go with the majority on whether the rep should send a name.

Like I said before, I'm usually of a mind with Shasta in that not voting helps the baddies. This game does have its quirks that skew my feelings a bit though.

If Legate has some nebulous misgivings about me, I would say I reciprocate. It's mainly a feel, though I didn't (don't) agree with him that those receiving notice they're afflicted by the Breath should say so (see my earlier).

x/d with Kuru, Lommy, and Lottie
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Old 10-27-2016, 04:37 PM   #4
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++Kuru

Because he seems to have been around enough to know people's thoughts.
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Old 10-27-2016, 04:40 PM   #5
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++Lottie

I'm okay with her being the representative today. I think I'd also be okay with Inzil. I'm going to be heading out here in a bit and I likely won't be here for deadline.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV

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Old 10-27-2016, 04:45 PM   #6
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Clarification, since I X'ed with my last post - I would also be okay with Inzil as representative. The faux-votes on him for lynch were strange to me, when there is at least one better candidate for a Day 1 throwaway lynch. Not that we're lynching anyone, apparently, but wanting to lynch someone who's been active as opposed to someone like Lal who has been less so, on the first day, seems counterproductive.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV
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Old 10-27-2016, 04:46 PM   #7
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I would be happy with either Legate or Kuru as representative, since they've both been around, active, and making good points for a while toDay, but I think I'll go with

++Legate

since I agree with more of what he's said thus far. I would not want to vote Inzil, though - he hasn't pinged on my radar, and I think it would be too hasty to vote for him given the village and rules we're playing with this game.

Edit: xed with Shasta
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Old 10-27-2016, 04:53 PM   #8
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I'm nailing my colors to the mast for toDAY with...

++Legate for Representative on a platform of no lynch for toDAY.

*bows*

Good luck to the Ward and confusion to the Conspirators!

I might be back but I wanted to make sure I got a vote in.
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Old 10-27-2016, 05:07 PM   #9
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I am in favour of no-lynch toDay, and perhaps on any Day when we feel collectively clueless.

For the entire game? I think not. Firstly, it requires basically everything to go our way- the odds of it working aren't actually that good. Secondly- well, what Lommy said- we're not really playing if we just sit passively waiting for rescue, are we?

EDIT:x'd with Kuru and Boro.
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Old 10-27-2016, 05:19 PM   #10
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Anyway-
++Legate for Representative on a "no-lynch" platform.
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Old 10-27-2016, 04:28 PM   #11
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Originally Posted by Shastanis Althreduin View Post
Okay, I'm going to go on record here as being the dissenting voice as far as no-lynches go; I've never been a fan, to be honest. Lynching is the only tool we have, mechanically, to win the game; it's always seemed counter-intuitive to me to intentionally disarm ourselves in such a way.

This game is fairly different than a normal werewolf game, though, theoretically, and I haven't dissected the numbers as much as some others have, so if it's the will of the majority that we decide not to lynch today, I'll go with it. I suppose it's a bit late in the day anyway, considering no one's suspected anyone else.

But I don't like it.
I'm not arguing to like it. I don't particularly like it myself. You are correct that ultimately it is our only tool to secure victory.

What I am arguing is that because DAY ONE lynches usually (not always, obviously) are not positive for the village that we take a deliberate step to slow down the pace of the killing.

I would not be arguing this line if we did not have a DAY FIVE/SIX target that has a scenario for a Ward win. Given how little information we will have through the course of the game, I think we need to keep as many options for victory open as possible.

Having this definite end date changes the dynamics of this game, in my estimation.
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Old 10-27-2016, 04:32 PM   #12
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I'm not arguing to like it. I don't particularly like it myself. You are correct that ultimately it is our only tool to secure victory.

What I am arguing is that because DAY ONE lynches usually (not always, obviously) are not positive for the village that we take a deliberate step to slow down the pace of the killing.
I agree - I am usually for lynching Day 1, too. I want to hold our fire toDay partially because we want to keep our numbers up as long as we can, partially because Day 1 lynches can be particularly dangerous for Gifteds, and we desperately need to keep those alive, and partially because we will gain no real information about the person we lynch. We will not learn their alignment, and they probably will not have said enough to tie them back to their fellow wolves even if they did end up being wolves. I think a Day 2 lynch would be much more telling. So, yes, not lynching anyone leaves a bad taste in my mouth, but I do think it would be the best choice to hold off this time, just for toDay.

Edit: Xed with Lommy
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Old 10-27-2016, 04:40 PM   #13
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Oh, and for the Finns that have to vote soon - I think I'd prefer Lottie as representative myself, honestly. That's where I'm leaning, anyway.
I agree. That said,

++Lottie

For the reference then, if I *had* to vote for lynch at this point, I would probably go with

++Inzil (but objectively speaking: NO LYNCH TODAY.)

as vaguely outlined in my post above. Vote for him would be a Day 1 vote, so, really based on very little. His style just generally felt different from a classic, innocent Inzil. But that's about that.

Quote:
Originally Posted by Kuruharan View Post
I would not be arguing this line if we did not have a DAY FIVE/SIX target that has a scenario for a Ward win. Given how little information we will have through the course of the game, I think we need to keep as many options for victory open as possible.

Having this definite end date changes the dynamics of this game, in my estimation.
Basically like that. This is, for future reference, the example of the way I like Kuru's thinking to go. But, there we are. We shall see what the situation seems like toMorrow, whether the no-lynch is still a good idea, and whatnot.

Good Night folks, let's hope we're gonna get through this nightmare.

EDIT: x-ed with Lottie and Inzils
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Old 10-27-2016, 04:56 PM   #14
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My dear sally, some of us are in a constant state of demoralization

I would think the conspirators are going to be active in vying for being a representative. Gives them control of what name to send to the guard. And with no knowing of role upon death, there's no way to verify the intentions of the representative.

There's always that fall back excuse of "well I didn't go with the majority because I felt differently, obviously." And there's really no way to confirm if that's true or not.

Voting for a rep, and clearly stating if you become the rep who would you report to the guards should be a requirement.

For Representative:

++Shasta

Those who don't seek to have the power of deciding another's fate are the most deserving of being a representative.

And who's name I would send in toDay? None. I usually show no mercy when it comes to these things, but this time feels different. A cautious, hold out and stay the course seems like a logical (and winnable) approach. For the time being.

Edit: Writing from my phone means I crossed with a lot of people...last post I read was Kuru's #60
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Old 10-27-2016, 05:43 PM   #15
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Quote:
Originally Posted by Boromir88 View Post
My dear sally, some of us are in a constant state of demoralization

I would think the conspirators are going to be active in vying for being a representative. Gives them control of what name to send to the guard. And with no knowing of role upon death, there's no way to verify the intentions of the representative.

There's always that fall back excuse of "well I didn't go with the majority because I felt differently, obviously." And there's really no way to confirm if that's true or not.

Voting for a rep, and clearly stating if you become the rep who would you report to the guards should be a requirement.
Also, recall that in this game we have no "official" way of distinguishing between lynch victim and Night-kill- we just get two dead people each morning (barring saves and no-lynches). So knowing which was *supposed* to be the lynch would help.
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Old 10-27-2016, 06:03 PM   #16
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After much discussion, the population of the Ward had made a decision, which was....not to decide much of anything at all.

"We can wait it out," said some.

"We have to take action!" others insisted. "We can't sit around and accept our fate."

"Look at my horse," interjected Kuru. "My horse is-"

"Okay, I guess," said Boro.

One thing everyone agreed on was that the loss of Phantom was truly a tragic one, but even then, there were dissenting voices.

Some time later, the group decided they should select someone to present a message to the guards, but that that person shouldn't actually say anything.

Legate sat cross-legged on a small box full of spare rope pieces. In the end, he stood on it, and the others elected that he would be the one to report to the guards. Still, discussion continued, with some despairing over numbers and others finding some hope in their chances of surviving the next few days.

"The sun is setting," Sally reminded everyone after a time. "You should all turn in for the night."

Legate stayed behind, mulling over what he should, or perhaps should not, tell the guards.


Patients
Nerwen
Kuru
McCaber
Lottie
Lalaith
Lommy
Legate
Dun
Boro
Shasta

The Morgue
Phantom (for posterity)
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Old 10-28-2016, 06:00 PM   #17
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Throughout the night, patients tossed and turned, unable to rest for fear that yet another of them would be gone by the dawn.

In the darkness, three of the Ward crept from their respective homes, meeting in a small alley behind an empty cottage.

"Tonight we have to try harder. They mourn for Phantom, and tonight's loss will be great as well, but we must take even more."

"How much more?"

"Well, obviously all of them eventually, but for tonight....well, come with me."

The house they approached had cheery flowers outside, though these were wilting from the cold. Peeking inside the window, they could see a sleeping figure curled in bed, mumbling inaudibly mid-dream.

"Perfect. There will be panic in the streets when they find this one."

"More than Phantom?"

"Don't be ridiculous. You will curse the day, blah blah. Better than Nilp though. Everyone assumed he did that to himself. There will be no such mistake this time."

The third figure drew some rope from under their cloak. "Let's get to work...."

~~~~~~~~

Though sleep did not come easily to any in the Ward, one in particular had been desperate for peace since the previous day. Surprisingly, dreams were pleasant, and in the morning, the sense of dread had lessened. Once out in the sunlight, it seemed like maybe, just maybe, everything would turn out all right.

A new day had come, and with it, new challenges, but also new hope.


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Kuru
McCaber
Lottie
Lalaith
Lommy
Legate
Dun
Boro
Shasta

The Morgue
Phantom (for posterity)
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Old 10-28-2016, 06:42 PM   #18
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So Bard was successful, and no one was dispatched to the guards. Not a bad start.

Ok, I guess it wouldn't hurt for the would-be afflicted to out themselves (cue Legate-180™.
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Old 10-28-2016, 06:56 PM   #19
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So Bard was successful, and no one was dispatched to the guards. Not a bad start.

Ok, I guess it wouldn't hurt for the would-be afflicted to out themselves (cue Legate-180™.
Give credit to the proper person - I do believe the Herbalist is the person responsible for last Night's miracle.
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Old 10-28-2016, 06:59 PM   #20
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Thank you, Legate for keeping your word. You are clearly a cut above most legislative representatives throughout history!

/removes hat

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So Bard was successful, and no one was dispatched to the guards. Not a bad start.

Ok, I guess it wouldn't hurt for the would-be afflicted to out themselves (cue Legate-180™.
The way the narration reads to me, it sounds like the Herbalist saved the day.

Xed with Lottie.
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