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Old 05-23-2017, 08:30 AM   #1
Kuruharan
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Originally Posted by Nerwen View Post
Another clarification request- how does the Visitor enter the Dead Thread in the first place? Only by being lynched or killed? Or is there a voluntary option?
Ahh...you noticed my ambiguity on that point.

I haven't completely decided.

I am, however, open to opinions.

It does seem a little odd to my mind to pick a Visitor and then try to kill them, but at the same time in the other Dead Thread games the special people in question also had to be killed. The difference this time is the Good Wizard would be deliberately picking a Visitor.

This also brings up the question of do I tell the Visitor that they have been picked as such. We must bring Nilp out of retirement. This could be a role where he could really shine.

Of course for him at this point it is a little bit of been there done that.
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Old 05-23-2017, 09:56 AM   #2
Nerwen
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Originally Posted by Kuruharan View Post
Ahh...you noticed my ambiguity on that point.

I haven't completely decided.

I am, however, open to opinions.

It does seem a little odd to my mind to pick a Visitor and then try to kill them, but at the same time in the other Dead Thread games the special people in question also had to be killed. The difference this time is the Good Wizard would be deliberately picking a Visitor.

This also brings up the question of do I tell the Visitor that they have been picked as such. We must bring Nilp out of retirement. This could be a role where he could really shine.

Of course for him at this point it is a little bit of been there done that.
This actually made me laugh out loud for ages, like a lunatic.. Lucky there's no-one else home.
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Old 05-23-2017, 03:19 PM   #3
Kuruharan
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Perhaps a compromise...one Visitor goes into the Dead Thread at the start of the next DAY and the other Visitor has to be killed?

That might spice up the tactical options a bit.
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Old 05-25-2017, 09:29 PM   #4
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Originally Posted by Kuruharan View Post
Perhaps a compromise...one Visitor goes into the Dead Thread at the start of the next DAY and the other Visitor has to be killed?

That might spice up the tactical options a bit.
For some reason (idiocy, probably) I read this as a sort of conditional statement- "If Visitor #1 goes into the Dead Thread then Visitor #2 has to be killed [the Day after]", but you just mean their roles work differently, right?
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Old 05-26-2017, 12:34 AM   #5
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So, about the setting- do you have anything in mind?
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Old 05-26-2017, 08:36 AM   #6
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Originally Posted by Nerwen View Post
For some reason (idiocy, probably) I read this as a sort of conditional statement- "If Visitor #1 goes into the Dead Thread then Visitor #2 has to be killed [the Day after]", but you just mean their roles work differently, right?
Yes, roles that work differently.

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So, about the setting- do you have anything in mind?
I was sort of thinking a setting of I invite everybody back to my place to make amends for forcing them to watch that horrible movie last time. There's no way that could go wrong...right?

Do you have a suggestion?

I will probably post a sign-up thread this weekend and see if we have enough interest to actually get this thing off the ground.
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Old 05-27-2017, 02:35 AM   #7
Nerwen
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Originally Posted by Kuruharan View Post
Yes, roles that work differently.



I was sort of thinking a setting of I invite everybody back to my place to make amends for forcing them to watch that horrible movie last time. There's no way that could go wrong...right?

Do you have a suggestion?
Well, generally I prefer Middle-earth settings for these games, but that's just me. I could wander off and try to come up with a specific one if you like, though. Of course by now everything has been probably been done before at least once, though...
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