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Old 07-05-2010, 10:44 AM   #11
Boromir88
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Quote:
Originally Posted by Rikae View Post
So - there's been some talk about creating a requirement that all would-be mods play a minimum number of games before modding, to ensure that they are sufficiently familiar with Barrdowdowns WW...

I'm all for it. What say you?
I agree. We might want to go with a set amount, but I also remember for new players that wanted to mod a game, they'd be in a few, learn a bit, but also have an experienced player co-mod, simply to help with rules and the "house-keeping" part of the game. There's much more work involved then writing good narrations. This is how Glirdan suckered me into co-modding his first modded game (I'm surprised my memory is that good!).

So, I think a 5-6 game requirement is good, but if there is a new player, who would like to mod (but hasn't reached that requirement) perhaps we can add the caveat they have an experienced player co-mod?

BG, if you want to continue on and mod the next game, I would suggest a co-mod. What I remember from helping Glirdan's first modded game, is he set up the theme, the roles, did the narrations. That will be all for you, and the co-mod will just be there to help you with the rules, and general management part of the game (or to close/open the day and night phases if there are days you can't be on-line at the DL). This way the game keeps rolling smoothly, and there is someone to help you, because like I said there's much more to it than writing narrations and picking roles. That's the fun stuff.

I would be more than happy to co-mod for ya, all you have to do is ask.
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