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#1 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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Kransha
I have PM'd your Character Bio and First Post to you. Please edit and then place the edited version on the Discussion Thread. Thanks! ~*~ Pio
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Eldest, that’s what I am . . . I knew the dark under the stars when it was fearless - before the Dark Lord came from Outside. |
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#2 |
Ubiquitous Urulóki
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Here is the edit, with thanks to pio for re-sending the bio.
Durelin, this new version has it that the camp is near Dol Guldur, but not at it. Since I've already edited thus, feel free to nitpick anything else and I'll willingly oblige. ------------------------------------------------------------------------------------------------------- Kransha - for Orc Captain 1.) Have you ever played in an RPG at the Barrow Downs? - Yes, The Legacy of Traitors and A Land to Call Their Own 2.) How many RPG’s on the Barrow Downs are you currently involved in? - The Legacy of Traitors 3.) Have you posted in The Green Dragon Inn or in The White Horse in Rohan? - Yes, the Green Dragon Inn and the White Horse ------------------------------------- NAME: Thrákmazh AGE: Unknown RACE: Orc GENDER: Male WEAPONS: Thrákmazh carries a number of weapons, but uses his bow most. He has an orcish short bow with bolts that still have the lingering dried blood of his slain foes on their jagged tips. He uses tough, leathery animal hides for his quiver and bow’s handgrip and has smeared the life blood of his enemies over the wood as a sort of prize (some say he can still remember the owner of each dulled scarlet path on it). He rarely obtains new arrows, instead retrieving the original shafts after combat. He also carries a common orc scimitar, rusty and chipped in many places with contorted, twisting, gnarled curves designed to elicit the utmost pain from those foes smitten down by it, which he uses in close combat, and a smaller dagger-like scimitar for emergencies that is always tucked into his belt beneath the folds and dangling fringes of his tattered excuse for armor. He carries no shield, rarely coming into close combat. He can adapt to most lightweight swords and knives but is not half as good with them as he is with his bow. APPEARANCE: Generally orcish in appearance. He is very thin, almost emaciated, but still muscular. He is stumpy-legged, long-armed, has piercing red slits for eyes and has skin the color of charred wood, though it is still lighter in color than many orcs. He wears pilfered metal plates and patches of chain mail riveted together to make a crude kind of armor with some leather, cloth, and fur to keep it in one piece as a primitive hauberk and tunic. He bears one full plate of armor which he patched onto his chest and painted, in bright red, the heraldic device of his master, the Eye of Sauron. Spikes and an assortment of blades are also attached to his ‘uniform’ to make him more intimidating. His eyes are narrow slits of green, despite the fact that he only has one. He lost his left eye in a fight and still bears a jagged scar across that side of his face, but it is rumored that the loss of his eye actually made him a more acute archer. He is swift and has a steady arm, but is otherwise weak and small. His face, minus the one eye, is bird-like in its sharpness. His nose is like a hooked beak and neck is craned forward. His mouth is filled with broken yellowed teeth, with many bicuspids missing. He has a small hump on his back with skinny arms and legs that hang down limp when not in use. PERSONALITY: Thrákmazh is a cold and calculating orc who probably talks too much for his own good. For an orc, he is clever, and always seems to have the right response for everything, even though he’s really very dim-witted by human or elf standards. He knows a lot of big words in the common tongue, which impresses some orcs. He has a sniveling and disgusting nature, seeming to crawl around everywhere and always be right behind when you least suspect it, but that is overshadowed by his growing ego, which he has developed into an art form. He is a particularly sadistic orc, to back up all his talk, and gets a sick sense of pleasure out of causing pain to anyone, including other orcs. His strength lies in his archery prowess and cunning, but his overly talkative and insulting attitude, as well as the fact that he often leaves opponents alive for too long, toying with them before the final blow, serve as major weaknesses. The latter flaw cost him his right eye, but he continues to indulge it despite that. Thrákmazh was once rarely overconfident, but his firm backing by other orcs sometimes goes to his head. He likes to come off as stronger and more regal than he appears, though it is harder for someone of his irrepressible nature to seem the least bit noble. After numerous minor war wounds, he has become a little stiffer, and is probably older than many other orcs, though he does not know his own birth date anyway. He is not wise in his age, but maintains a youthful orcish verve and all the experience he gained after many years in the field, mostly battling elves. Above all other things, he despises elves and trees, and would take any chance he got to dispose of either one entirely. He thinks himself (and others agree) that he is a mighty orator among orcs, and an equally strong booster of orcs’ bloodthirsty morale with his fanatical devotion to his master, Sauron. HISTORY: A devoted servant of Sauron, Thrákmazh worked his way up through the disorganized ranks of the orc military by gaining ill-gotten respect from his uruk peers. Those who serve under him and share his position talk of him with a legendary air, as if he is some mythic enigma among orc-kind. Thrákmazh always knew that he was not, but there are many tales told about him that were true. Before Thrákmazh had seen many battles, he entered a battle with elves that overwhelmed a large raiding party of which he was a member, during the days long before the Necromancer occupied Dol Guldur, an age prior. During the course of the battle, the orc party was forced to flee deeper into the forest. Only Thrákmazh and a few others remained, by now forced to embrace defeat but not submitting. Thrákmazh, in single combat with one of the Silvan elves, was gravely wounded, losing his eye in the process. But, amazingly, he continued to fight. Using his bow, he slew the elf had who had wounded him and several others before being forced to flee the field himself, an eye shorter and several Elvish looted trinkets richer. Other stories abound about Thrákmazh, like how the loss of his eye honed his skill as an archer, making him, supposedly, on of the best orcish archers who ever lived. He also knows this to be a fabrication, but he is one of the better archers in the orc forces of Dol Guldur. He is a skilled uruk warrior, and well-renowned for being so. When the Wise discovered the Necromancer’s whereabouts in Dol Guldur, he was forced to flee to Mordor. Thrákmazh and the orcs who had fallen under his command as Dol Guldur began to organize had to disperse as the surrounding lands of Middle-Earth took notice of Sauron’s presence in Mirkwood. For roughly ten years after the discovery, many orcish companies were reduced to becoming primitive raiders in Mirkwood, taking stabs at the Elves of the wood with several unsuccessful ventures. After ten years, in the year 2951 of the Third Age, the Nazgul of Sauron returned to recapture the fortress of Dol Guldur. They easily did so, bringing many of their own commanded uruk parties with them. Thrákmazh, by now leading many of the dispersed orcs who’d remained in Mirkwood, gathered together those who followed them and went to Dol Guldur, vowing allegiance to the Nazgul. Though Thrákmazh did not appreciate the presence of the Ringwraiths, he paid lip service to them all the same and was repaid with a second promotion. Now a renowned figure among orcs of Mirkwood, Thrákmazh began embellishing his own image. He developed that image carefully, molding himself into a formidable role model for other orcs. He became, unlike other orcs, a cleverer, less blunt military figure, a tactician and strategist looked up to in some ways by those he commanded. He remained an orc at heart, as cruel and as single-minded as ever, but was trusted by the other uruks of Dol Guldur to command many. He was swiftly given command of a section of the army mustered on Amon Lanc, which was headed for yet another, stronger, more decisive attack on Lorien. -------------------------------------------------------------------------------------------------------- Kransha's post One cold eye, a narrow slit set deep into the bare skull of the eye’s owner, scanned the tranquility and peace around them. The eye, though icy like winter frost, bore a shrouded fire behind it that glowed like a dying ember, still persistent enough to glow with pale and sickly light. The limpid orb moved from side to side, over viewing the surrounding area, the eyelids that held it narrowing further each time the looker saw something that displeased him. His single dark pupil would focus and shrivel into a precise dot as it scoped out the undesirable object obstructing his line of sight. The hill of Amon Lanc was devoid of trees, a piece of barren rock and earth jutting up from the forested plain of Mirkwood not too far from where the orc squatted contemplatively. From that hill spurted Dol Guldur itself, the malevolent fortress, its reaches stretching upward into the cloudy sky and its shadow looming over all things nearby. Unfortunately, some trees, though in their final days of life, still stood at the bottom of the hill. Like many other of his kind, Thrákmazh hated trees, even the broken, dead ones. He hated all trees, every solitary leaf, arching branch, twisting root, and wooden knothole, everything about them. There were too many blasted trees in Mirkwood and Thrákmazh had long dreamt of taking a sturdy ax to all of them. As he knelt, rough-skinned knees creased beneath him, he could almost here the snapping of splinters from great trunks and the whistling in the wind as each column on natural beauty plummeted from its niche in the earth and crashed into Mirkwood’s rich soil. Slowly, the uruk’s hand lowered, the gnarled branches jutting from his dangling hand, which some might call fingers, and his jagged-nailed digits dug thoroughly into the dirt, closing slowly and drawing a handful of the crumbling substance out, lifting it into the air and letting stray particles slide out of his ruthlessly clenched fist and back onto the ground. Slowly standing, Thrákmazh’s fist tightened around the dirt, stopping the meager slippage. He stood fully, still hunched over as he took a step forward, letting all the crumbs of earth fall. He was surrounded by others of his species, still lingering and talking in tense whispers in the dirt, just below the vaguely looming mound of the hill of Amon Lanc far off. They were slowly gathering, with the reinforcements of wretched men in the service of the Lidless Eye who had camped on the dusty, forested plain some unknown distance from the fortress of Dol Guldur. It was to be a great force indeed, rivaling many armies rallied in the Misty Mountains and the South, but still not as great as the grandest of Sauron’s hosts. To Thrákmazh, it was merely an event, an event in which he could shed all the blood he wanted, ever standing out from the blind, raging hundreds of orcs who swarmed into this foully shrouded clearing of what had once been Greenwood the Great, on the slope of Amon Lanc. They were to depart shortly, heading from the place that very few of them had ever considered calling home to the detestable woodland home of the Elves, Lorien, which Thrákmazh had already fantasized about razing to the ground, severing every one of the grandest trees from their hold on Arda and setting flame to the land. At this shadowy thought, he grinned, lips peeling back grotesquely. He let the rest of the gripped dirt loose, opening his palm to the ground as he began to speak aloud. “This earth lacks something” he growled through a mouth of dagger-like teeth, his raspy, deep voice resonating like the hiss of a serpent and the croak of a toad as its volume slowly swelled. The other gurgling uruks, perhaps fifty who heard, turned to him, his cold and grim tone too recognizable to many of them. Thrákmazh, as if he hadn’t noted that their deep-set eyes had turned to him, continued with a kind of excited sobriety, “…It lacks the seasoning of blood…This soil has gone too long without tasting death upon it.” At this, the other orcs nodded in agreement, some smiling horrible smiles, other simply acknowledging his ‘correctness’ about the matter. Many responded with orcish jubilation, thumped their hands and weapons on the earth to signify their support. Those orcs sitting or reclining sluggishly out of earshot still picked up the brief reverberation, and answered with thrilled grunts and roars of their own. Thrákmazh’s grin widened murderously, but it was brimming with an unusual self-satisfaction as he continued pacing, kicking up the dust. Making these melodramatic tirades against the foes of Sauron was a gimmick, one that furthered his persona. At first, it had been a morale booster, which was something the conniving uruk was good at, but soon enough the habit swelled into a method of casting a new façade over himself, which made him all the greater in the eyes of those around him. He could cultivate his persona, re-inventing it daily, and bring more eager young orcs to him seeking advice on who to slay elf scouts, or to ambush patrols from the north, all because of the pseudo-epic mythos he’d allowed to spring up. The orc captain did not care for glory, but the feeling of hearing orcs behind him and only him, comparing the number of kills they had to his own, heaping praise upon him for things he new to be false, but still filled him with that same satisfaction of knowing that, to a world of villains, he was a hero. As he paced away through the ranks of resting orcs, seemingly countless in their number as the dotted the innards of Mirkwood, he feigned serious contemplation as he shot a roving glance back at the orcs behind. Some of these, Thrákmazh knew; orcs who’d followed him for a longer length of time than these new recruits, who seemed to be spilling into Mirkwood these days, but Thrákmazh didn’t care. He had orcs to do the will of the Eye, and he had himself to issue those commands that the Eye required. He had all he needed in Mirkwood, all he needed that his masters in Mordor would ever give, and was content as long as he could still kill men and elves and dwarves as the monotonous days passed. One thing he did not need, or want, were the foul things that had infected Mirkwood…men, Easterling men, suddenly spurting up from the ground like those confounded trees. They had mostly populated this camp, were the army was preparing, and more came by the second. Their forces were not as great when compared to the numbers of the uruks, but they were formidable all the same. They had gathered in camps that speckled Mirkwood, mostly centered on a single camp where the weak mortal clans were congregating. ‘Too many filthy men.’ snarled Thrákmazh mentally, breathing harshly like a furious predator after his prey has eluded him. ‘When this is over, and we have the blood of the elves on our blades and our bolts they can fall too. The Great Eye has no need of traitorous mortals in his service. Slaying them would be a service to Lugburz.'
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"What mortal feels not awe/Nor trembles at our name, Hearing our fate-appointed power sublime/Fixed by the eternal law. For old our office, and our fame," -Aeschylus, Song of the Furies Last edited by Kransha; 07-28-2004 at 09:05 AM. |
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#3 |
Shade of Carn Dűm
Join Date: Jan 2004
Posts: 282
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Added a little to my first post, a bit o inspiration just hit me, I hope that its alright...
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#4 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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Oro - PLEASE CHECK YOUR PM'S
I’m trying to bring these characters in line with what was asked for. I’ve PM’d Aman and Aylwen so that I can change their character designations to: Southron (formerly designated as Easterling) Captain of the Special Dol Guldur forces: – Aman (See Dedicated Players List for this) Southron (formerly designated as Easterling) grunt soldier of the Special Dol Guldur forces – Aylwen (See Dedicated Players List for this) Since both of their characters are also described by them as Haradrim (Southrons) Easterlings are Dunlanders, Men of Rhun, Wildmen of the Hills – they are not Haradrim. ---------------------- So, Oro, I am changing the designation for your character – to Southron Captain of the MAIN Dol Guldur forces. You will not need to change your bio or post, then. Your character as described right now is one of the Haradrim - not an Easterling. He will be, should your submission be accepted, a Southron captain - I'll go back and edit Easterling out completely. ------------------------------------- There are 2 Dol Guldur forces in the Game: Your character is captain of the main Dol Guldur forces. He needs to be a Southron Captain if you are going to have him be Haradrim The other Captain (Aman's dedicated character) is of the special Dol Guldur forces -------------------------------------------------------------------------------------------------------- It’s either this – where no one has to change their bios or first posts – or all the supposed Easterlings will need to bring their characters in line with what someone of the Easterling designation is supposed to be like. Last edited by piosenniel; 06-08-2004 at 04:40 PM. |
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#5 |
Estelo dagnir, Melo ring
Join Date: Oct 2002
Posts: 3,063
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Orofaniel - Please disregard my PM. I was in a rush, and, once again, my thoughts were unorganized. If the part of a Haradrim captain of the main forces is what you still wish to play, I will be getting back to you on your bio shortly.
The Perky Ent - I find your character a very interesting one, and the history is extremely well done. But, I think a little more is needed to describe both your character's appearance and personality, with more needed the latter. Also, as always, I remind you to review it and be nitpicky! ![]() Hama Of The Riddermark - I think more is needed for your character's personality as well. I'd like a little more of an idea what Lómarandil is like. And concerning your first post: I ask you to go back and read my first post, as yours contradicts a good bit of what went on in mine. I like the orc dialogue, but...well, you'll see what I mean. Also, we would not be taking word to Thranduil. Here, for the reference of those constructing on reviewing bios: Outline of game:
-------------- Timeframes: Time Periods (for a basic idea of the order of things): Mikwood scout party scouts out and follows army (days 1 – 3) Envoy captured – a party splits off to take captives back to Dol Guldur (day 3) Envoy rescued – Plans of evil forces made clear (night of day 3 – day 4) Race back to Lorien (days 4 – 7) Defenders warned/inner defenders rescued from surprise attack (night of day 7 – day 8) Lorien front lines hold off main force (day 9) Enemy held – Retreat (day 11) Kransha - All that you said sounds good, but I will read your edited bio over. Thanks for the changes! And thanks to all, especially the submitters of bios that I am so pestering! ![]() -Durelin ![]() |
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#6 |
Maniacal Mage
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Figured as much. This is a very high profile game, and didn't think I'd get away with it
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'But Melkor also was there, and he came to the house of Fëanor, and there he slew Finwë King of the Noldor before his doors, and spilled the first blood in the Blessed Realm; for Finwë alone had not fled from the horror of the Dark.' |
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#7 |
Ghost Prince of Cardolan
Join Date: Jan 2004
Posts: 704
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Submitted for the Orc character – Dol Guldur Main Forces
1.) Have you ever played in an RPG at the Barrow Downs? – YES/NO - Which one? No; this is my first here. ---------------------------------- 2.) How many RPG’s on the Barrow Downs are you currently involved in? None ---------------------------------- 3.) Have you posted in The Green Dragon Inn Yes _______________________________________ For your character please include: NAME: Gromwakh AGE: One year is much like the next to him . . . but he’s at least five – beyond that he’s unsure; birthdays not being celebrated among the members of the Orcish race. He only knows he and his tent-mate, Snikdul, have gone hunting in the dark forest once a year at midsummer since they came to serve at Dol Guldur. Got five black squirrel heads each they wear on filthy, twisted cords about their waist. Looking to add a few Elf fingers if they can get them. RACE: Orc, originally from Mount Gundabad GENDER: male WEAPONS: A rusty, but serviceable filet knife he never cleans, other than to wipe it hastily on the thigh of his breeches – long thin blade: good for sticking, skinning, and general slice-work. Main weapon - a hefty hardwood cudgel studded with raggedy iron spikes. Brainbash, he calls it. APPEARANCE: Squat in stature, dark skinned, with patches of greasy hair on his head. Thin, wiry-muscled arms and legs. Protuberant belly. His eyes are dark brown, and rather bulbous. His feet and hands are large with long, ragged, yellowed nails. Snaggle-toothed, pimply skinned, and stinks of the mouldy concoction of onion and rancid bird eggs he likes to spread on his bread, when he can get it. Wears a stiff leather jerkin pieced together from some small animals best unknown; a pair of cast-off breeches with more holes than material. No foot covering; no head-gear. Has a small leather pouch strung on the cord round his waist for carrying messages as needed. PERSONALITY/STRENGTHS/WEAKNESSES: Not exceedingly bright; but has the cunning of the put-upon. An excellent follower only if the leader keeps him under his watchful eye and his back within reach of his whip. He has proved himself able at running messages between one staging area and another. Runs fast and for long periods without tiring (though not without grumbling). Cowardly by some standards, though he sees it as pure self preservation. Very good at hiding during a fight. Can defend himself ably, though, if attacked. HISTORY: Most of his life has been spent in the dark, Orc-warrens beneath the Misty Mountains. Keeping the ways open for the Dark Lord’s traffic and free of the occasional unfortunate Dwarf or man who ventured beneath the roots of the mountains. Nice there, he thought. Not much to do, and there was always some tasty rat or bat to be had for snacking when the mood struck him. Just five years ago a large number of his fellow Orcs, himself included, had been driven south and then east to Dol Guldur, putting an end to his relatively easy life. Something about the Dark Master needing troops for a big fight he was planning. He couldn’t be sure. The big Orcs that captained them drove them day and night beneath the mountains, when they could, and out beneath old Yellow Face when needed. The pace was too fast for idle questions, and the looks on the faces of the brutes with whips discouraged any questions as it was. ********************************** I’d like very much to carry along Gromwakh’s companion, Snikdul; if I might. Here’s a short bio for him: NAME: Snikdul AGE: somewhere in the vicinity of Gromwakh’s – maybe a bit younger RACE: Orc from Mount Gundabad GENDER: Male WEAPONS: A short, curved blade sword with a hook at the end – he’s named it The Ripper. A medium length, thick iron bar he can wield with his left hand while his right holds the sword. ‘Slash ‘em and bash’em’ is his motto. APPEARANCE: Short and dark like Gromwakh. Long armed, thick legged, muscular. Slant-eyed. Yellow fanged. Wears a tattered leather vest of unknown color - greasy, grimy, and sewn with a number of pockets, inside and out. Equally greasy breeches bearing numerous unnamed splotches. In battle, he sports a battered helmet whose craters and crevices match the contours of his misshapen skull. And he has a rather large nose that drips quite often and a lot. PERSONALITY/STRENGTHS/WEAKNESSES: Very talkative, likes to prattle on at the most inopportune moments. Follows along after Gromwakh as if he were a younger brother. Dangerous as a cornered badger when threatened, but prefers, as does Gromwakh, to avoid being cornered at all. HISTORY: Much the same as Gromwakh’s __________________________________ Arry's post: ‘I heard it was old One-eye going to lead most of us this time.’ Gromwakh muttered something unintelligible in return as his ratting companion, Snikdul, nattered on about the rumored plans for the upcoming battle. They were down in the depths of the cellars and passageways beneath Dol Guldur. Hunting was good down there, the rats plump from the horde of foods stored for the use of the fortress’ little army. The small burlap sack the two Orcs had dragged down with them was filled with tasty morsels . . . some of them still squirming. ‘You gonna stand there and talk while I do the work,’ Gromwakh growled, casting a nasty look at his companion. ‘Think you can talk your dinner to death, do you!’ he picked up a clump of mouldering dirt and threw it at Snikdul. Silence and the scrabbling of the two-leggeds after the four echoed in the dim, dusty recesses of the main storeroom. Unable to help himself, as he methodically wrung one of his catches’ necks, Snikdul found himself speaking again. ‘Well whatta ya think of that?’ he asked, continuing on, as if there had been no pause. ‘Think about what?’ rasped Gromwakh. ‘One filthy Uruk’s the same as any other. It’ll be “Scum do this!” and Scum do that!” and ours’ll be the backs that bleed when the whips are laid to them.’ Gromwakh looked up, glaring as Snikdul Shhh’d him. He chucked a squealing rodent against the stone wall for emphasis. ‘Stop your sniveling! Whatta ya going on about? Think the stones down hear have ears? Think again!’ He waved a stiff rat’s body over his head, pointing it up toward the top of the hill. ‘All them high-and-mighties are somewhere up there making their plans. And it’ll be our snaga-hides the nasty Elf-blades’ll be cutting on the front lines.’ Snikdul wiped the back of his arm across his dripping nose, giving a resigned shrug to his companion’s comments. Gromwakh motioned for Snikdul to follow him down the dirt tunnel. Their shuffling steps were muffled by the loose dirt of the floor as they loped along. Dried, twisted roots from the few trees still clinging to life on the hill poked out here and there from the tunnel’s roof – snagging the hapless hunters on the head as they passed. Just before they reached the steps up to the surface, Snikdul spoke up again. Another observation had bubbled up to the surface of his thick stew of half-formed thoughts. ‘Hey . . . I heard something about that man-Captain . . . Herding they called him. Clever, he is . . . he hates them southern pushdugs much as we do. Snikdul snorted with laughter. Gromwakh grunted and slung the rat sack over his other shoulder. ‘Quiet now. We’re here at the top. Filthy walls do have ears up here . . .’ The two Orcs slunk low, half hidden in the shadows afforded by the scraggly bushes and the rough-hewn sides of the fortress. They kept their eyes on the ground before them, fervently hoping no one would notice their passage. ---------------------------------- Hope this will do! Will change any of it as needed (I did mention Orofaniel's and Kransha's characters if that's alright). Looking forward to play, if possible. Thanks for your consideration! -- Arry
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If more of us valued food and cheer and song above hoarded gold, it would be a merrier world – J.R.R. Tolkien Last edited by Arry; 06-19-2004 at 02:13 AM. |
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