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#1 |
Shade of Carn Dûm
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Great! I'll take up your suggestion Nuranar. My character will arrive only when the battle is raging furiously. And compared to the other characters, I can assure my character's response will be distinctively Loudewater.
So when I fill up my save, it will still be loudewater on the way to Weathertop. I will keep an close eye on developments and slot in another save where most appropriate. Where Loudewater goes on from there will be purely RPG interractive. BTW, just a reminder, Meneltarmacil and I have come to an agreement that his character will be injured trying to save mine. But that will be much later.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#2 |
Quill Revenant
Join Date: Jan 2003
Location: Wandering through the Downs.....
Posts: 849
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I've gotten Veryadan's group to the top of Weathertop . . . and left it open for the Orcs and Trolls to attack.
Nuranar - do you want to do any posts first that bring the other two groups closer? Or shall the skrmish just begin, and the other two groups along with Loudewater just appear?
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‘Many are the strange chances of the world,’ said Mithrandir, ‘and help oft shall come from the hands of the weak when the Wise falter.’ – Gandalf in: The Silmarillion, 'Of the Rings of Power and the Third Age' |
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#3 |
Ghost Prince of Cardolan
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Yikes! Believe it or not, Luinien & co. kinda slipped my mind. Hmm, they should have investigated probably yesterday, game time.
Meneltarmacil, if you want to do an investigation post, please do so. Put it here and we can fit it in earlier. Or you can do a traveling post, as they're on their way back to Weathertop, in which you just discuss what you've found/concluded. Otherwise, I think it'll be ok to leave it out. I'd rather keep the battle continuous as much as possible anyway. As for Tarondo and Silruth, there won't be much to see along the road. They'll show up in time, though. In answer to your question: Chronologically from this point, posts will be concerned with the battle. If Meneltarmacil wants to we can put in their investigation PRIOR to this point. I can't do it myself right now - I'm actually in the lab, supposed to be working on a project. ![]() I hope that was clear enough. It's hard to tell when I'm confused myself. ![]()
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I admit it is better fun to punt than be punted, and that a desire to have all the fun is nine-tenths of the law of chivalry.
Lord Peter Wimsey |
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#4 |
Quill Revenant
Join Date: Jan 2003
Location: Wandering through the Downs.....
Posts: 849
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I moved my post forward, leaving a space for any 'prior to the battle posts' that are needed to be put in.
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‘Many are the strange chances of the world,’ said Mithrandir, ‘and help oft shall come from the hands of the weak when the Wise falter.’ – Gandalf in: The Silmarillion, 'Of the Rings of Power and the Third Age' |
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#5 |
Wight
Join Date: Sep 2003
Location: Near Bywater Pool
Posts: 196
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Kransha
I can begin the battle - or would you like to have first post?
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. . . for they love peace and quiet and good tilled earth . . . are quick of hearing and sharpeyed, and though they are inclined to be fat and do not hurry unneccesarily, they are nonetheless nimble and deft in their movements . . . FOTR - Prologue |
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#6 |
Ubiquitous Urulóki
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Feel free, Primrose. I'll probably get a post in relating to my various orcs tomorrow.
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"What mortal feels not awe/Nor trembles at our name, Hearing our fate-appointed power sublime/Fixed by the eternal law. For old our office, and our fame," -Aeschylus, Song of the Furies |
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#7 |
Wight
Join Date: Sep 2003
Location: Near Bywater Pool
Posts: 196
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The attack has commenced.
![]() The wise Orc captain has not deployed all his troops. He knows there are only 3 at present on the hill top. Grimm and Broga and 4 Orcs have been sent up to harry them. Broga is 'seeing to' the horses. Grimm is advancing on Veryadan. Osric and Aidwain have run to assist Veryadan. During this distraction, 4 Orcs have come up opposite the Trolls and are attacking from the rear of the 3 man search party. The other two Trolls and more Orcs are waiting as reinforcements once the rest of the search groups arrive. About Grimm and Broga: Broga has a long, large oaken club. Grimm carries a great warhammer. They stand just a few inches taller than most Dunedain and are massively muscled with thick grey scaled skin. I prefer that they not be killed or injured seriously. They can however be wounded and slashed and knocked over with a concerted effort to slow them down. They are not graceful or quick creatures, relying on their might bulk to win over their opponents. The Orcs I've written are fair game for serious hurting - but they are not clumsy fighters . . . By the way - in RPG fights, I've always found it best to have your character aim a blow, cut, whatever at your opponent - then let the other writer determine how much damage it will do to his character. Just a thought. Have at it! ![]()
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. . . for they love peace and quiet and good tilled earth . . . are quick of hearing and sharpeyed, and though they are inclined to be fat and do not hurry unneccesarily, they are nonetheless nimble and deft in their movements . . . FOTR - Prologue |
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